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RWarehall 最近的评测

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1 人觉得这篇评测有价值
总时数 3.0 小时 (评测时 3.0 小时)
Another solid entry. Funny dialogue. Old school platforming gameplay. What is not to like?
发布于 2025 年 11 月 25 日。
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总时数 31.3 小时 (评测时 27.2 小时)
Handcrafted puzzles put together by the Cracking the Cryptic Youtube channel and their supporting puzzle makers. These are not generic sudokus, they are puzzles with clear logical paths to solve. And besides just classic sudokus, there are plenty of variations to make one's sudoku solving much more interesting.
发布于 2022 年 11 月 24 日。
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1 人觉得这篇评测有价值
总时数 144.8 小时 (评测时 144.8 小时)
I generally like the game when it isn't buggy. The campaigns have some good variety. I generally like the design. But the problem are the various bugs especially given the game is no longer being patched.

Various bugs...
1) Black screen on startup
2) Campaign quest bugs
3) Buggy abilities and items which can cause serious problems
4) Infrequent crashes

Aside from the crashes, consulting forum posts and walkthroughs the game can be made to work, but it's like dodging landmines to play through it. I liked the gameplay and think the various factions have some interesting variety so it's kinda sad they left it in such a buggy state. In short, if you are a fan of HoMM games, it's probably worth it if you are willing to put in the legwork to get around the problems. There is a lot of game to play. Just wish I didn't have to jump through so many hoops to do that.
发布于 2020 年 3 月 19 日。
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总时数 15.4 小时 (评测时 9.4 小时)
A classic RTS from the glory days of RTSs. A vastly improved UI over its predecessor. As fun today as it was then.
发布于 2019 年 6 月 29 日。
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有 20 人觉得这篇评测有价值
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总时数 127.3 小时 (评测时 118.2 小时)
While I enjoy what story I've seen, and applaud the variety of unique character options. I cannot recommend this game because it is a buggy mess still even this many years after release.

As a game its pretty decent when it works. It may not be perfectly balanced (or even nearly so) but that doesn't mean it isn't fun. And one can quibble over the class changes for the original.

The real problem are the bugs that continue to go unresolved. The worst issue is a "saving bug" where something happened and now the game will not save my progress. One time, I logged in and out, clicked the "Go online" button on and off multiple times, entered "multiplayer mode" backed out and managed to get it to save, but the next time I played, back to not saving. This is in addition to sporatic game start issues. Say 25% of the time one tries to start the game, the graphics do not load properly and you have to close the game and re-open it. Then there are a signifucant number of crashes to desktop to deal with. Sometimes 10 second pauses to switch and inventory item (usually a weapon is the worst). It's a buggy mess.

There are the usual terrain snags but overall, as a game (if it were mostly free of bugs), I would recommend it, but given so many serious issues 4 years after release, this game cannot be recommended.
发布于 2018 年 10 月 22 日。
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有 5 人觉得这篇评测有价值
总时数 39.4 小时
This is basically the same game as Solitaire Christmas: Match 2 Cards but with different music and new card layouts. As such, I'm copying with small changes, the same review below.

Personally, I enjoyed it. It's a simple relaxing solitaire game. The music is soothing and catchy. Quite a lot of levels which lends itself to the one-more-turn syndrome. And these levels add just enough variety not to make it too repetitive. Different levels, based on the different card locations and number of shuffles lends a bit of strategy to where in the layout to focus one's matches.

It's not without it's flaws though. Card clicking can be frustratingly non-responsive and takes a bit of getting used to. And the most annoying thing for me was the "Earn 1,000,000 coins" achievement which actually means you need to gather a total of 1,000,000 coins at the same time. I mistakenly spent a lot of coins on upgrades and had to grind 100,000s of coins just to finish the final achievement. If one is conservative with upgrades, you'll hit 1 million coins well before the finish at which point you can start spending like crazy to finish the last levels and get the "Use XXX Upgrades" achievements. And this game has the additional problem that the stack of cards leans too close to the play piles making it very easy to click it by accident when you don't want to. I don't recall having that issue with Solitaire Chrismas: Match 2 Cards.

Overall, despite it's flaws and simplicity, there is quite a bit of game time to it which made it worth it's asking price for me. Not going to say it's a "must buy" or anything like that. It could be more polished (see flaws above), but I enjoyed it as a nice casual game. At $1 more than Solitaire Christmas and an additional flaw, it's less of a recommendation, but given it sucked 40 hours of my time, it's worth the price.
发布于 2017 年 12 月 30 日。
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有 5 人觉得这篇评测有价值
总时数 42.4 小时
Personally, I enjoyed it. It's a simple relaxing solitaire game. The music is soothing and Christmas-y. Quite a lot of levels which lends itself to the one-more-turn syndrome. And these levels add just enough variety not to make it too repetitive. Different levels, based on the different card locations and number of shuffles lends a bit of strategy to where in the layout to focus one's matches.

It's not without it's flaws though. Card clicking can be frustratingly non-responsive and takes a bit of getting used to. And the most annoying thing for me was the "Earn 1,000,000 coins" achievement which actually means you need to gather a total of 1,000,000 coins at the same time. I mistakenly spent a lot of coins on upgrades and had to grind 100,000s of coins just to finish the final achievement. If one is conservative with upgrades, you'll hit 1 million coins well before the finish at which point you can start spending like crazy to finish the last levels and get the "Use XXX Upgrades" achievements.

Overall, despite it's flaws and simplicity, there is quite a bit of game time to it which made it worth it's asking price for me. Not going to say it's a "must buy" or anything like that. It could be more polished (see flaws above), but I enjoyed at as a nice casual game.
发布于 2017 年 12 月 30 日。
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有 13 人觉得这篇评测有价值
总时数 0.7 小时
Took 38 minutes to finish the 12 levels (which isn't a large number). Nothing "hardcore" about it. Simple design with nothing challenging. The biggest obstacle to finishing a level are the poorly responsive controls. This isn't to mention the inexplicably long load times between levels despite the simple graphics. On top of it all, there is no sound in the game at all.

Nothing about it stands out. Maybe if more levels were added with a greater challenge, throw in some achievements, fix the slow controls and add something in the way of sound, I might upgrade my recommendation given it's low price. But in it's current state, even sold for $1, I cannot recommend it given it's uninspiring and silent half hour of gameplay.
发布于 2017 年 12 月 30 日。 最后编辑于 2017 年 12 月 30 日。
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有 3 人觉得这篇评测有价值
总时数 2.0 小时
It's a pretty bizarre and twisted platformer. A lot of puzzle variety. For the price, it's well worth it if you are a fan of old-school pixelated platformers. Reminds me a lot of old Apogee games. You will die a lot. You'll probably think it's pretty unfair. It might be, but it's worth the experience.
发布于 2017 年 12 月 21 日。
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有 4 人觉得这篇评测有价值
总时数 2.6 小时
This is a neat little puzzle game. Plenty of strategy to it but very simple rules. It's rather addictive. You have multiple "maps" and the shape of each alters your strategy. One gripe is that the "trophy" icon on the main page doesn't seem to do anything. It would also be nice if one could see your high scores for each map without opening them for play first. My guess is that part of it is a work in progress.

If you like logic puzzles, this is well worth the very small price they are asking. A definite "thumbs up".
发布于 2017 年 11 月 25 日。
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正在显示第 1 - 10 项,共 11 项条目