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1 人觉得这篇评测有价值
总时数 292.4 小时 (评测时 73.2 小时)
Hollow Knight was a difficult metroidvania. Silksong is a souls-like. Know that before going in or you will have a miserable time. If you aren't sure, you should try Hollow Knight first.

That being said, this game was absolutely worth the wait. Bosses, art, music, story, world exploration, you name it, it's great.
发布于 2025 年 9 月 17 日。
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总时数 6.1 小时 (评测时 2.5 小时)
A friend bought this game for me.

Very solid puzzle game with a fun aesthetic and gimmick. It isn't very long, so I would maybe wait for a sale before buying. Either way, if you're interested in this you should try the free demo/prequel as well.
发布于 2025 年 8 月 14 日。
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1 人觉得这篇评测有价值
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总时数 417.1 小时 (评测时 409.5 小时)
"Keeping your hands clean" is the dumbest achievement I've ever seen.

Update: I did get it, but I stand by what I said.
发布于 2025 年 8 月 5 日。 最后编辑于 2025 年 11 月 7 日。
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总时数 120.7 小时 (评测时 49.6 小时)
Welcome back, Club Penguin!

An extremely simple game with just enough complexity to keep you from getting bored, but mindless enough to allow you to socialise with other players. The art style, music, and the sense of humour are charming and create a laid-back friendly atmosphere. I'm writing as of patch 1.10, and hope that future versions will introduce some more things to do, as I've already experienced just about all this game has to offer already.
发布于 2024 年 11 月 27 日。
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1 人觉得这篇评测有价值
总时数 42.3 小时
Re-writing this review now that I've played the expansion.

This was the first game to show me that games can be more than games.

The physics are satisfying, the art is endearing, the soundtrack is genuinely my favourite video game soundtrack EVER, and the story and writing has made this into the game that I have thought about the most after playing it.

I first played it shortly after it came out. It moved me, but at the time I couldn't understand why.

Over a decade passed. This game still moves me deeply, and I still feel like I'm only beginning to understand why,

I can't praise this game enough. Thank you, Tomorrow Corporation. The future is, indeed, Tomorrow.
发布于 2022 年 11 月 22 日。 最后编辑于 2025 年 6 月 14 日。
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有 9 人觉得这篇评测有价值
总时数 50.7 小时
Marty Stratton is a scumbag. Give Mick Gordon his pay.
发布于 2022 年 11 月 16 日。
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有 5 人觉得这篇评测有价值
总时数 13.5 小时
Marty Stratton is a scumbag. Give Mick Gordon his pay.
发布于 2022 年 11 月 16 日。
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总时数 766.3 小时 (评测时 59.7 小时)
This game almost ruined my life. Would recommend, but only once.
发布于 2021 年 11 月 3 日。
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总时数 570.6 小时 (评测时 433.6 小时)
Fun and addictive, better with friends. Just an all-around well made game.
发布于 2020 年 11 月 28 日。
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总时数 5.4 小时 (评测时 2.8 小时)
With barely three hours on record (at the time of writing), I can safely say that this is one of the hardest puzzle/programming games I've ever played. If you like programming in assembly languages, wrapping your head around unconventional computer architectures and having to multi-thread your code, then this is the game for you. Even then, I am none the above but I'm still having a blast.
发布于 2019 年 6 月 27 日。
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正在显示第 1 - 10 项,共 13 项条目