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Danimal 最近的评测

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总时数 222.9 小时 (评测时 91.0 小时)
Best Space Sim I've ever played. Can steal ships by forcing the pilot to eject or boarding them with marines. 10/10
发布于 2024 年 12 月 31 日。
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总时数 18.5 小时 (评测时 16.8 小时)
This game is great, the most recent addition of point to change room(previously you had to walk across the room and appear in the next room on the opposite side with your back exposed) has prompted me to write a review.

The good:
-Replayablity. Rogue-like with randomly generated levels means a different experience each time
-Intensity. That first time when the boss charges you and you jump into a wall to dodge do you realize how real it can feel. You can definitely work up a sweat.
-Fun. Hard to put into words but you it feels like you're living the Legend of Zelda
-Items lots of fun items in a similar vein to Binding of Issac (including one that changes your vision to wire-frame)
-Weapon variety. Several different weapons can drop for you and since you can wield you two weapons there are quite a few combinations. I like the sword and staff (I like to think of it as Ganddalf style)
I have not unlocked all the weapons or items yet after sinking a good amount of time in.
-Dev work. Between April 11-15 2016, the Dev pushed out a new version every day. To see such dedication after release really
-Dodging focused combat. Vanishing Realms combat is focused on parrying and blocking. Space Pirate Trainer has bullet time. Hover junkers has cover.
You have none of these luxuries; you need to learn to dodge. At first this was frustrating as you need to move rapidly which means you can trip over your cord and/or run into a wall but once
you get the hang of it there's nothing quite like having to dance around a boss.

The bad:
-Music. You'll hear the the same guitar rock solo over and over. I'd prefer it if the music was randomized (though I tend to listen to this instead
-Enemies stand inside your hit-box. Often times an enemy will charge you and then stand inside you which makes it difficult to kill. It does train you to learn to dodge.
-Difficulty. This game starts off way too hard. Less than 20% of the players who bought the game have beaten the first level (which is partially due to achievements being added recently).
At this point I get decently far every time and the Dev has certainly made the first level easier over the last few patches. It was a rough start though.
Vanishing Realms solved this problem by having a gem of regeneration at the very beginning (which made all the food items useless) as a way of choosing your difficulty and I think something similar
would increase the accessibility without ruining it for more serious gamers.
-Always start with the staff. This is pretty normal in games where the starting equipment is always the same but I just wanna rock out as Gandalf in Hyrule listening to some 8bit.

Final Verdict:
This game has one of the highest time2money ratios of the games currently out (also recommend Audio Shield).
While I wouldn't recommend it as your first VR game, I definitely recommend it as something that plays like a game instead of a tech demo
发布于 2016 年 4 月 19 日。
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总时数 37.5 小时 (评测时 36.6 小时)
High replayablity rogue like. Sequel is coming soon though.
发布于 2014 年 6 月 21 日。
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