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♥Gay Cow Mommy♥ 最近的评测

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尚未有人觉得这篇评测有价值
总时数 0.8 小时
抢先体验版本评测
Honestly I feel these rhythm games like Osu or Audiosurf work better when levels are mapped rather than auto detected, and the same is true of this game, with that said, if you have the money to spare, it is a more interesting and interactive way to listen to the music you like, so it can't be faulted for that.
发布于 2022 年 11 月 23 日。
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总时数 12.6 小时 (评测时 7.8 小时)
This game, while it has lost a bit of its notoriety over the course of the year since it released at the beginning of it, is a fresh new game with not many existing comparable titles. On the surface level it seems like it might be one of those generic unfun idle games, however it isn’t. While the system of looping around a progenerated path is automatic, you build the environment that your hero fights in with cards and dictate the level of challenge and rewards available. It is definitely worth playing even at full price.
TL;DR:
Pros:
- Deep gameplay mechanics to learn.
- Lots of Progress and unlocks to get.
- Several playable classes/characters.
- Fairly chilled out gameplay since you are playing an RTS with a pause button.
- Absolutely amazing soundtrack and aesthetics.
Cons:
- Takes a little while to gain an understanding of how cards work.
- You will fail a bit before understanding what you can and cannot accomplish.
Overall rating: 9/10

The game is an innovative combination of a deck builder, an RTS, an idler, and RPG and much more, all the elements mesh together well and are combined into a great aesthetic experience. Of the people I know who claimed to not be great at the game they said they continued playing just because they felt driven to get better to experience more of the style that the game had to offer.
发布于 2021 年 11 月 24 日。
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总时数 5.6 小时
This game plays like what you might imagine The Binding of Isaac plays like if you could play it in first person, which sounds like it might be janky but surprisingly, in the words of Todd Howard "It just works.".

TL;DR:
Pros:
- Easy to pick up and understand.
- Plenty of replay value.
- Unique gameplay.
- Controls are tight and responsive.
- Familiar concept.
Cons:
- Can become a little repetitive if you play nonstop for a period.
- Takes a little while to become accustomed to fighting the enemies.
Overall rating: 8/10

For those that don't know what The Binding of Isaac is, it is a rogue-like (or rogue-lite if you are pedantic) game where you progress through a floors worth of rooms containing arrangements of rooms containing enemies and items to help you defeat said enemies. Once you die you lose all the items and mission progress you got, with the exception of progressive unlocks over a multitude of playthroughs. The progression, while gradual, is the thing that personally motivated me to continue playing and don't let my hours fool you, I've mostly played this game offline when I was moving and had no internet. As you play and understand more of the meta-game and enemy tendencies it becomes easier to play, similar to BOI. It was a thoroughly enjoyable game to jump into and I have very few problems with it.

If you know for a fact you like games that are similar to The Binding of Isaac, then I encourage you to give this game a try and that it will probably be worth paying full price to play. If you are unsure whether you enjoy games like The Binding of Isaac, I would still encourage you to play this game in that despite being conceptually similar to BOI, the gameplay being sort of like FPS in a 3D environment is quite different and worth trying, granted I would encourage you to consider more thoroughly what price you would be willing to pay to play it and consider picking it up on a discount if you are unsure (and there is always refunding if you are unsure beyond that).

Edit: 2024 and this still holds up :)
发布于 2021 年 3 月 10 日。 最后编辑于 2024 年 11 月 27 日。
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总时数 4.1 小时
Probably the best game on steam... probably
发布于 2019 年 7 月 1 日。
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总时数 107.4 小时 (评测时 33.0 小时)
This is one of the few games that has ever been released that has a sequeal that was better than the original. This game is well deserving of everyone's money and you will definately get your money's worth for sure. Hundreds of items, enemies and hours of fun. You should get this game friend, you won't have regrets. :)
发布于 2017 年 11 月 23 日。
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有 1 人觉得这篇评测很欢乐
总时数 2,634.1 小时 (评测时 1,724.1 小时)
CS:GO 评测
While I feel I've sort of outgrown this game, I put a lot of time into it and while I was playing it, I was really commited to the culture that surrounds it. Prior to the "derank" update that valved released a year or two ago I was DMG verging on LE and then I was promptly demoted to fluctuating around MG2. I have since moved on to play other games as I've come to realised that while devoting yourself to one game so that you can improve and climb the competive ladder can be good, you should consider branching out your playtime so you dont develope mad salt and toxicity as part of your personality. CSGO is a good game if you are a competetive person or just want to host a bunch of shinnanigan servers with your friends. If not I recommend you spend your time and money elseware, but to those of you that do buy and devote yourselfs to it, please take breaks and play other games and treat other players with respect. Thats all anyone can ask for.
发布于 2017 年 11 月 21 日。
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有 1 人觉得这篇评测很欢乐
总时数 45.0 小时 (评测时 23.0 小时)
抢先体验版本评测
This game, while still fairly buggy with occassional exploding vehicles for no reason and floating doors in mid air is a hellovalota fun. The game is still in early access so bugs are to be expected but at the same time most of the bugs introduced are often accidental as a result of the ever expanding content added to the game. The bugs are often by no means game breaking and when you look past them you have a fun DayZ cross Hungergames style first person shooter video game. The game is worth every cent I put into it and I look forward to playing in the future. One minor detail however is most will have to play on North American servers to get full 150 man lobbies.
发布于 2016 年 11 月 25 日。
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总时数 31.7 小时 (评测时 6.9 小时)
While there may be a lack of progression overall in this game I'd still like to think it's a better one that made it out of steam greenlight. That is because what it lacks in overall progression it makes up for in casual gameplay. It's a great game for when you are bored but don't want to commit so much as to have to get sucked into a story. The game is shooting ♥♥♥♥ for the sake of shooting ♥♥♥♥ and I can respect that considering it is made well enough to fit that bill. All in all, a nice little game.
发布于 2016 年 11 月 11 日。 最后编辑于 2021 年 2 月 14 日。
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1 人觉得这篇评测有价值
总时数 992.3 小时 (评测时 56.3 小时)
Addictive, takes a little while to get settled into the groove of things, but you wont regret the buy.
发布于 2016 年 4 月 16 日。
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有 70 人觉得这篇评测很欢乐
总时数 87.6 小时 (评测时 9.4 小时)
THE HYPE TRAIN HAS ARRIVED, *TOOT TOOT*
发布于 2015 年 11 月 9 日。
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正在显示第 1 - 10 项,共 21 项条目