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Cruise Elroy 最近的评测

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正在显示第 11 - 18 项,共 18 项条目
有 2 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 7.4 小时
When does it get fun?
发布于 2017 年 12 月 23 日。
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有 33 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 20.9 小时
HUGELY DISAPPOINTING

First of all I abosolutely loved the first How to Survive. This is a step backward and a massive disappointment. The charm, fun and adventure of the orginal game is completely lost in this one.

Completely riddle with poor design choices:-
Atrocious user interface
Terrible mission progression
Useless controls, poorly designed even though it's based round the controller its just not fun
Boring character progression
Coupled together with too much grinding for a boring experience
Controller not configurable in game
Atrocious user interface (so bad it has to be said twice)

There is loads more to hate about this game but I wouldn't advise buying it to find them.
If this game looks appealing to you I advise buying How to Survive Storm Warning Edition instead.
发布于 2017 年 11 月 3 日。
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尚未有人觉得这篇评测有价值
总时数 19.5 小时 (评测时 18.2 小时)
This game makes me feel like I am Malcom Reynolds....but I do have an active imagination.
For free this game is well worth the money. I'd even throw a bit of actual currency at it upon full release.
发布于 2017 年 10 月 20 日。
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有 3 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.7 小时
Some say great art style, I say it looks juvenile, simple and out of place in a game. Honestly it looks like a flash game.
The combat is boring and incredibly stiff. The map is pretty poor as it doesn't display where you currently are. It doesn't really get better as it progresses, or interesting. Extremely simple, casual, story-based game with a pretty uninteresting story.
发布于 2017 年 7 月 3 日。
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尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 14.4 小时 (评测时 8.3 小时)
Great, satisfying little game!
发布于 2017 年 6 月 25 日。
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有 4 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.1 小时
Stiff and boring.
发布于 2017 年 6 月 25 日。
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1 人觉得这篇评测有价值
总时数 26.0 小时 (评测时 20.9 小时)
WHY IS THIS GAME SO GOOD?!?!
发布于 2017 年 6 月 25 日。
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1 人觉得这篇评测有价值
总时数 5.0 小时
Brilliant interactive adventure with an excellent narrative. Short playthrough with plenty of replayability.
发布于 2016 年 12 月 27 日。
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正在显示第 11 - 18 项,共 18 项条目