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Pye 最近的评测

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总时数 611.2 小时 (评测时 280.9 小时)
fun gun shooting game.
发布于 2023 年 7 月 5 日。
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总时数 14.8 小时
A simply puzzle game that can honestly be beaten in a single sitting. It's not bad. I like it. If you run out of levels to play, the workshop always has more.
发布于 2019 年 6 月 30 日。
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总时数 57.1 小时 (评测时 42.2 小时)
Myla's the best character.
发布于 2018 年 11 月 22 日。
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总时数 852.6 小时 (评测时 698.2 小时)
抢先体验版本评测
I probably have a lot more hours since I played since alpha 7. It's story can go for ages, quite literally. Things die, you get sad. More things die, then eventually you lose the game. But that's the fun part of playing Rimworld. That losing the game isn't boring.

e. I now have 500+ hours. The AI isn't mindbending. There's mods that unoptimize the AI for less micromanagement. A good mix of fix and forget and heavy micromanagement.

e. I now have nearly 700 hours. Going Commitment mode, playing at high speed, losing to a long-term mistake, and starting over while making decisions to alleviate that mistake is a very fun way to play.
发布于 2017 年 3 月 10 日。 最后编辑于 2024 年 10 月 3 日。
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总时数 720.4 小时 (评测时 208.6 小时)
I've played the game long before 1.2[A huge update] and it was still pretty fun. At first, theres not a lot you can do. Get wood, build a house, probably know minecraft if you know this game. The mechanics are simple, get things, build things, kill things, find things and theres this endless cycle of Terraria which is, for me. very addicting. Simple but fun. That's one of the many joys of this game. After almost 30 to 50 hours of the same but different things. At first glance, it would seem boring. That's because all the fun stuff appears once you know how to play, and learning is pretty easy. I found myself wondering, "What's this thing?" or "WHAT IS THAT?" Overall, it's weird but it seems so normal. It has a very retro style feeling because the art almost never changes. Overall, you should play it. It is amazing. Stupid at first, but amazing, and when you kill the final boss, it feel so good after a 5 to 15 minute fights.
发布于 2015 年 2 月 24 日。
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总时数 941.7 小时 (评测时 768.6 小时)
Team Fortress 2 is the definition of a casual shooter. Things are unbalanced and some matches are frustrating, but in the end, it really doesn't matter whether you win or lose. If you win, congrats, you get to feel happy. If you lose, you either get a bit frustrated that you lost and move to a different server or you try again, learning and learning.

The learning curve is high. The feeling of airshotting a speeding demoman or picking the medic feels great. And then it's back to fighting. You're going to see a lot of new players. You're going to see less older ones. There's a clear objective. And it's very fun.
发布于 2014 年 2 月 17 日。 最后编辑于 2017 年 11 月 24 日。
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总时数 1,345.4 小时 (评测时 67.4 小时)
CS:GO 评测
Stragetic and fun game.
发布于 2014 年 2 月 13 日。 最后编辑于 2014 年 3 月 16 日。
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