11
已评测
产品
0
帐户内
产品

Prodoredd 最近的评测

< 1  2 >
正在显示第 1 - 10 项,共 11 项条目
尚未有人觉得这篇评测有价值
总时数 37.2 小时 (评测时 37.2 小时)
Mechanics so good that they had to put multiple hours of cutscene around it so I wouldn't get sucked into endless hours of replaying. They need to add an endless mode I beg!!!!

Love the world, Love the story, actually fiending for the gameplay; I lie awake at night thinking about it
I need more excuses to engineer Flambae into a flying WMD and send waterboy to defuse a nuke
发布于 2025 年 11 月 25 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 36.0 小时 (评测时 34.2 小时)
has done more for me than most therapists
发布于 2025 年 11 月 9 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 8.2 小时 (评测时 2.4 小时)
got shot, shot others, shot myself

good game
发布于 2024 年 11 月 4 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 18.3 小时 (评测时 14.7 小时)
It is rare I describe a a game as "Possessing the Sauce" but my god did Hi-Fi Rush drip with personality and style from start to end.
I suck ass at rhythm games but this was still an absolute blast and I came away from it wanting more
then I remembered that microsoft took tango outback and blew their brains out for no reason despite this getting accolade after accolade
Microsoft fumbled the bag so bad it's going in history books

Here's hoping the core of tango form a new studio, not controlled by a conglom megacorp with no regard for gaming
发布于 2024 年 5 月 16 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 151.1 小时 (评测时 79.2 小时)
Sony when the mission is to nearly kill one of their games
(hey at least it wasn't taken outback fully like LBP)

Anyways helldivers 2 has the addictive properties of a narcotic stim and I struggle to NOT play it
It's a glorious thing to die for super earth with up to 3 friends, whether longtime friends you met back on PS3 or guys you met 20 minutes ago who you've already prepared to see die time and time again.

God I love this game and if Sony ever try to sabotage this again I'm going to lose my ♥♥♥♥ and helldive off a cliff
发布于 2024 年 5 月 5 日。 最后编辑于 2024 年 5 月 6 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 262.4 小时 (评测时 104.1 小时)
If I needed to prove to someone I had Autism I'd simply boot this game and demonstrate even a minor facsimile of the dangerously ionising train autism this game enables me to tap into
发布于 2024 年 2 月 23 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
1
总时数 17.6 小时 (评测时 4.5 小时)
Absolutely bloody amazing. I will admit, it doesn't beat PSMel in my mind - but this game comes very very VERY close to dethroning it. If this game adds in anything major in an update, it will most likely ascend to the highly coveted role of "My favourite portal fangame".

Stirling and Conly are both fun and interesting, even if Stirling is a little bit too "Wheatley".

The puzzle mechanics added [Pneumatic tubes and Quantum Cubes] are both insane and awesome. Love them.

The visuals are bloody beautiful, I wasn't sure if it was Source 2 for a while there.

Music was good, but I can't actually recall any of the songs from it, so it hasn't stuck with me.

Bloody Brilliant work.
发布于 2024 年 1 月 11 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 622.9 小时 (评测时 22.5 小时)
抢先体验版本评测
this game is the crack to my autistic brain's low income community
发布于 2023 年 7 月 15 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 31.7 小时 (评测时 29.9 小时)
Sonic's like that kid in school who doesn't try in lessons but you know he can do so much better. Frontiers is like when said kid has clearly put effort into an assignment, but you can tell he did most of it last night and there's still some rough edges here and there.

tl;dr - the open zones are very good but cyber space is very not good
发布于 2022 年 11 月 16 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 33.8 小时 (评测时 3.4 小时)
抢先体验版本评测
i roleplayed as an amazon worker and almost won the game
发布于 2022 年 10 月 28 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2 >
正在显示第 1 - 10 项,共 11 项条目