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总时数 6.1 小时
Insane
发布于 2 月 5 日。
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总时数 80.6 小时
Did I objectively have a good time playing this game? I suppose in the long run I did, in the sense that playing this game with a friend made for certain kinds of fun. But the amount of bugs encountered made this game harder than it already was. Turn order issues, enemy hitboxes causing weird AP costs, ridiculous amounts of instant kill traps, and unclear quests made this game significantly more frustrating than it needed to be. A shame, since I think this large number AP system is the best between DOS1, DOS2, and BG3. Do I recommend? Yes, but understand that you need some mental fortitude to deal with some hard BS.
发布于 2025 年 4 月 5 日。
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总时数 3.5 小时
Fun and short. Doesn't overstay its welcome and doesn't try to do too much. Definitely worth a play, especially at such a low price.
发布于 2025 年 4 月 5 日。
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总时数 27.4 小时
10/10 story, 10/10 aesthetic, 10/10 music, play this game. Can't say more or the spoiler police will come for me.
发布于 2025 年 4 月 5 日。
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总时数 32.9 小时
An OK trilogy. Get if you like Spyro, but otherwise consider if this will really be your jam. Spyro 1 suffers a lot from poor story and odd pacing, and each game has an issue with weird length levels as well as abrupt cutscenes. Spyro 2 was very fun, it had fun levels and themes as well as a quirky cast of characters. Spyro 3 was not as great, with no funny level cutscenes and a large portion of non-Spyro gameplay that felt subpar. I had an insane number of bugs pop up in the third game not limited to buggy camera movement, inconsistent controls, and worst of all a ridiculous amount of collision errors during the skateboard races. There were many bumps in flat roads that would cause me to crash out or do a 180 for no reason. I also did not like the new design of the villain in Spyro 3 lol.

Overall, get if you like Spyro or are interested in checking out all 3 games fully.
发布于 2025 年 4 月 5 日。
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总时数 29.3 小时
Good compilation of the original Crash Trilogy with beautiful visuals. Faithful to the originals in the way it should be while updated for modern quality of life. No problems with controls aside from my own skill issue. Getting 100% wasn't too hard, only big roadblocks were stormy ascent and a few of the hard levels in 2 & 3.
发布于 2025 年 4 月 4 日。
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总时数 123.1 小时 (评测时 104.5 小时)
Awesome game, even if quite dated. The atmosphere of the world is immaculate. I kept coming back to it, having fun just grinding out titanite and existing within the world. The game is very jank, and lock-on reduces you to 4-directional rolling, so certain mechanics are difficult to get used to. But it's all worth it for the aesthetic.
发布于 2024 年 12 月 7 日。
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总时数 1.5 小时
Fun and short puzzle experience. New mechanics are introduced at a good pace and the final few levels tie together several concepts very nicely. Good use of unorthodox solutions throughout, though never too hard. Overall the game is pretty easy to medium difficulty, but with good polish and chill music in the background it doesn't overstay its welcome and delivers a nice two hours of fun.
发布于 2024 年 11 月 23 日。
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总时数 3.3 小时 (评测时 3.3 小时)
Short and sweet. Really nice and simple incremental experience that has a fun skill tree to manage and doesn't overstay its welcome. The first 80% of this game is really satisfying, and finding new unique upgrades was always a blast. Unfortunately the very end of the game is very boring, not in the sense that it is an overly long grind but rather you stop getting new upgrades for a while and many of your resources become useless (with one extremely endgame upgrades being so useless I considered not buying it). Wish is were longer, and that the crypto/processor resources had more thought put into them.
发布于 2024 年 10 月 11 日。
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总时数 8.9 小时
Awesome game! I really love the atmosphere and art style, it lends to the creepy yet soothing ambiance. The combat took a bit to get used to but I appreciated the use of different weapons and how the game would encourage switching around. The whole story and setting it very silly but equally enchanting. The switches between horror and natural wonder come at a good pace, and you never feel like the game is dragging on one bit for too long. If I have one main complaint, it's that the second half of the game is much more linear than the first. I think the most fun I had in the game was exploring the cloudy green mountain area from different sides (forget it's name but it was the fourth or fifth discovered zone).
发布于 2024 年 7 月 9 日。
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正在显示第 1 - 10 项,共 31 项条目