8
已评测
产品
171
帐户内
产品

Almega 最近的评测

正在显示第 1 - 8 项,共 8 项条目
有 9 人觉得这篇评测有价值
总时数 0.0 小时
Currently online is a hot delay filled glitchy mess, there is little "plus" about this and the Repentance Plus mod is much more worthy of the title.

Performance seems to randomly half for 30 second periods in both single player and online despite not doing so in Repentance. The UI for picking online matches is terrible giving mostly vague filters (like just let me filter by a challenge name or allow people to write and search for a bloody server description instead of using 5 tags) that is also a massive ass to navigate to the point I want mouse controls available in the menu. Also there are online exclusive achievements, that you need for dead god (100%) so i hope you have a friend or that your lucky in lobbies since your likely going to suffer from people wanting to be themselves. If you want to play online casually or already have done triple god you may at least have some laggy, input delayed, yet chaotic fun, though your 100% save files will be near useless since the game bases unlocks on the player with the fewest.

However online is pretty much all this adds, yes there are some balancing changes but all of the balancing changes will likely fit on your monitor when you go to the wiki, not including the quality changes which seem pretty confusing for some like guillotine being quality 0 despite being having a significant damage boost, a tear boost, and creating a large orbital that damages enemies and blocks shots for a downside that gets negated with homing or another tear boost.

Last thing to say is while Afterbirth+ was also used as a celebration of mods, Repentance+ is pretty much a ♥♥♥♥ you to mods at least in my eyes as, like dailys, mods can not be used in multiplayer which I slightly understand albeit it should still be up to a players choice if they want to join a game with mods (after all there are visual mods that simply help accessibility, or eid so you do not have to tab out of the game for item descriptions), second this also breaks some mods as expected and has left any mod that used Repentagon broken for time being, like i said to be expected but the final thing is that none of these modding issues had to happen as it seems the repentance team really do embody ultra pride as they shut down the beta soon after someone shared some data mined assets from the beta, which like a previously said this update already adds very little so these assets were not much to begin with but seem to be enough to allow for this release to be bugged and under supported by mods.

So just remember the issues and bugs in this update was simply because the devs could not defeat pride. Skill issue tbh.
发布于 2024 年 11 月 28 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 1,655.6 小时 (评测时 738.4 小时)
edmund mcmillen stole my wife and ate my kids. great game though.
发布于 2022 年 7 月 26 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 461.7 小时 (评测时 229.6 小时)
0/10 can not ♥♥♥♥ the blacksmith
发布于 2022 年 7 月 21 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 4.1 小时 (评测时 3.9 小时)
made me feel dumb. great mod.
发布于 2021 年 4 月 22 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 176.1 小时 (评测时 87.7 小时)
No Man's Sky is a marvel of technical and gameplay achievements. While the launch was disastrous I feel it both showed the horde mentality of people and the desire to address and support the game in that matter. Whether before or after this game was released there have been games that failed to deliver on promises at a much higher calibre but they still are seen better in the public eye than NMS.

The game isn't perfect but its bloody brilliant in multiple ways. The has never heavily tanked my fps which is surprising due to the scope and seamless world. You will likely never experience loading in-game (other than loading saves and such) which makes the game extremely immersive. This immersive nature is helped by the beauty of game and how it doesn't try to mimic life with its designs.

From a gameplay standpoint there is much to do as of Origins including: the main story, reaching the galactic centre, bounty hunting, exploring derelict freighters, finding abandoned buildings, finding crashed ships or freighters, radiant missions from the anomaly and quest givers, learning the language of alien races and so much more each rewarding the player with items from materials to extremely useful upgrades.

What could be improved is material gathering and processing. The game has a crafting system but its only really used (in my experience) for vital objects or upgrading parts. A way of auto crafting and gathering would be much appreciated as well as a better way of sorting and storing items in bases and freighters.
发布于 2020 年 10 月 14 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 1,283.1 小时 (评测时 274.6 小时)
Rimworld is an amazing game with an amazing community. Despite mainly playing with mods the base game is incredibly enjoyable and lets you commit many war crimes expand your colony to new heights and make custom facilities such as a human leather hat factory brand new kitchen.
发布于 2019 年 5 月 27 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 11.2 小时 (评测时 11.0 小时)
SPORE is one of those games where the premise is ♥♥♥♥ about as much as you want. Wanna build a sustanable society do it; wanna go to the center of the galaxy do it; wanna blow up entire planets just do it. Its graphics aren't the worst but I don't take it against the game since it was made in 2008. Its also very cheap compare to other games despite being able to discover an entire universe. The gameplay can get repeative after a while though.
发布于 2018 年 11 月 25 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 572.5 小时 (评测时 171.4 小时)
TF2 is a amazing game. It has some very amazing weapons, maps and gamemodes. There is also an expanding modding community. Even though it is a hard game to grasp but it has a training mode for that but should be more helpfulw ith stuf like rocket and sticky jumping and some entertaining glitches and fustrating bugs but are fixed as with overpowered or underpowered weapons.
发布于 2017 年 7 月 23 日。
这篇评测是否有价值? 欢乐 奖励
正在显示第 1 - 8 项,共 8 项条目