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发布于:2017 年 11 月 21 日 上午 6:48

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Having joined Keen Software on their journey when Space Engineers had just hit Steam, there have been many ups and downs.

There were bad patches (That horrible net code rework) and great patches (Hello optimizations!).

Overall, I'm happy with the original idea to purchase and support this game. It has grown over the years and become something that I have sunk more than 700 hours into (and counting). The limits of creativity keep expanding (especially since they introduced the programmer's block) and I look forward to seeing how far this game can go.
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