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Kevin McSandwish 最近的评测

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正在显示第 1 - 10 项,共 12 项条目
尚未有人觉得这篇评测有价值
总时数 7.3 小时 (评测时 3.5 小时)
Great Storytelling, worth it
发布于 2025 年 12 月 25 日。
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总时数 24.9 小时 (评测时 3.2 小时)
just. do. it.
发布于 2025 年 9 月 7 日。
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总时数 21.4 小时 (评测时 15.8 小时)
A Review of a Casual Foxhole Player:

Each time i play i experience a different organic scenario that come from the players in the map.
- Charging like madmen in the front line while a self proclaimed commander shout at you: "If you come back, I WILL shoot you".
- Another time, being a busboy with one other guy, making roundtrip between the base and the frontline, while everybody is chatting.
- Building frontline fortifications while trying to not get bomb.
- Being a medic
- Asking enemy to spare you, so they keep you incapacitated (ahh the cruelty)
- Failing to be a good Tank Unit.
- etc...

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All my encounter and chat with people were really nice and friendly.

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What could be better:
- I would like that if you chose to be a Logi player you would have a lot more power to create and deliver stuff, I can pop in for an hour to the frontline once a week, but i can't really do that in the logi side, you need to know the bases and the needs, and it takes time to build everything and at the end only the delivery guy has the reward of giving the supply, the manufacturing is a hidden hero.
- Queue time can be better.
发布于 2025 年 6 月 18 日。
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1 人觉得这篇评测有价值
总时数 36.7 小时 (评测时 34.9 小时)
Overall Feeling:
I really enjoy the story. I am mid Phantom Liberty content and it is also really fun.
I play this game purely as an Interactive Story, by comparison I play Elden Ring purely as a Challenge Game.
Anyway I will keep good memories from this game.
I don't plan to replay this game and explore different builds and side quest. It was good.
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What I would've wanted:
- Why I Don't see my Cyberware on my character?!
- I Wanted to toy with cyberpsycosis on my character as Mechanic/Story component.
- I Wish the world behave more realistically:
* Driving like a mad man could get the cops on you
* Interacting with random people on the street didn't break my immersion (every body is just a face)
* Having a Gang Friendly/Enemy gauge (hidden or visible) so my actions toward them would change how each area feel and play like (and thus some mission require to be on the bad side of some gangs)
* Having more option to affect the city by my action.

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Technical Issues:
I had some random crashes when driving, and other random time (6-7 crashes total), but no progress was lost. (PS i have a beefy PC)
发布于 2025 年 6 月 18 日。
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有 6 人觉得这篇评测有价值
总时数 7.7 小时 (评测时 6.1 小时)
Every time we played another phone got disconected, good concept bad execution
发布于 2025 年 6 月 17 日。
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一名开发者在 2025 年 6 月 17 日 上午 11:33 作出回复 (查看回复)
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总时数 94.6 小时 (评测时 4.9 小时)
simply put - THE FACTORY MUST GROW!
发布于 2024 年 10 月 26 日。
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有 6 人觉得这篇评测有价值
总时数 0.2 小时
抢先体验版本评测
I backed this on Kickstarter, and i would refund if i could.

"Next Gen" is a lie, StarCraft2 is better in any metric.
发布于 2024 年 8 月 1 日。
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1 人觉得这篇评测有价值
总时数 70.4 小时 (评测时 35.8 小时)
First time souls player here, i though i would not like it, but i really like it!

Came from Brandon Sanderson recommendation.
发布于 2024 年 8 月 1 日。
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总时数 93.3 小时 (评测时 3.5 小时)
COME JOIN THE CAUSE! FOR DEMOCRACY!
发布于 2024 年 6 月 8 日。
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总时数 8.0 小时 (评测时 5.1 小时)
Skill Based Game. Very Fun.
发布于 2023 年 8 月 8 日。
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正在显示第 1 - 10 项,共 12 项条目