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Allen Degenerous 最近的评测

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正在显示第 1 - 10 项,共 53 项条目
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总时数 2.9 小时
It's good! Everything is overly cliche and a bit over-the-top sometimes but overall I really like it. Watching videos of the combat made me think I would not enjoy it but it is pretty fun too. No hard complaints, way more good than bad here.

Also, the performance is great for me.
评测者的 PC 配置:
Windows 11
12th Gen Intel(R) Core(TM) i7-12700K - RAM:32 GB
NVIDIA GeForce RTX 4070 Ti - VRAM:12 GB
发布于 4 月 18 日。 最后编辑于 4 月 18 日。
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总时数 148.3 小时 (评测时 147.8 小时)
抢先体验版本评测
Yep, it's as good as you think it is. There is a reason why it created an entire subgenre!

In all seriousness, I have not played enough to notice any slight imperfections but I am easily going to get 100s of hours out of this game. This is such a no brainer.

Edit: ignore the losers who complain about every single new update in an EA game.
发布于 3 月 6 日。 最后编辑于 4 月 18 日。
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总时数 3.7 小时
So much amazing art work. Really well designed and I don't have any complaints. Maybe more monsters to catch? I want infinite lol. Awesome game.
发布于 2 月 1 日。 最后编辑于 4 月 6 日。
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有 13 人觉得这篇评测有价值
总时数 20.2 小时 (评测时 4.6 小时)
抢先体验版本评测
Honestly this game is super fun. Better reviewers than myself can explain why so instead I want to complain a bit about an otherwise great game lol.

One thing Turnbound struggles with (imo) is that every tile wants to border every tile. Backback Battles (in my opinion, the very best of this genre) solved this with the star scheme. Some items have stars that can go across the bag allowing synergies even if items are not in direct contact. I don't think it ruins the game or anything close to that though. Maybe the devs don't want that scheme and that's fair. But the restrictions make builds a bit more difficult to sort out.

Still, great game. Would love to see more characters! More items!

Also, to *actually* say some nice things. I love that you can just fight random builds from winning teams. That's dope. The turn-based aspect is cool too.

For context, I did not like Bazaar at all and refunded it. If Backback Battles is a 10/10 (it is!) then this is a solid 8.5/10. For Early Access, that's a victory for the devs already.
发布于 1 月 25 日。
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总时数 50.9 小时 (评测时 18.3 小时)
This game is honestly incredible. A bit grindy but if you enjoy the loop then I think it's good to keep having things to unlock.
发布于 1 月 23 日。
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总时数 11.6 小时
This is one of those games that I enjoyed so much that I immediately started looking for other similar games. Baulder's Gate III, Divinity and a few others have made me do that. Now, so has Dispatch.

Pros: a lot; this game is incredible
Cons: your choices don't quite matter as much as you think - at least in the midgame
发布于 2025 年 11 月 27 日。
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总时数 504.0 小时 (评测时 24.0 小时)
I wanted to wait a bit to review. Honestly, I see a lot of complaints but for F2P this game is freaking awesome. I've seen complaints that you can't make a profit in a raid but.. are you always taking $1M in? Taking a quick kit and hoping for the best is completely viable and super fun.

I will say that I think this game is much more fun with friends than solo. When playing solo this game is equal parts survival and fps. You have to be careful since you can run into large groups of 4 if not careful.

This is my favorite game right now and I never played Escape From Tarkov. Love this ♥♥♥♥.

EDIT: Oh, to be fair. The sound in this game feels very wonky and my sound will basically crash for a half second at a time when walking into bushes. It's wild. Still, I love this game.
发布于 2025 年 10 月 28 日。 最后编辑于 2025 年 10 月 28 日。
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总时数 63.6 小时 (评测时 40.8 小时)
One of he most unexpectedly fun games I have ever played.
发布于 2025 年 10 月 5 日。
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总时数 7.8 小时 (评测时 5.9 小时)
Not a fan of the mechanics changes once you make it to the final league but I do enjoy it. If this can a bit more depth I think it is a winner.
发布于 2025 年 8 月 27 日。
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有 7 人觉得这篇评测有价值
总时数 3.5 小时
I don't think it's a bad game but I don't really like it. It feels shallow to me compared to similar games. Oh and the DLCs are $20 each for a character lol.
发布于 2025 年 8 月 22 日。
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正在显示第 1 - 10 项,共 53 项条目