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!NotBand! 最近的评测

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总时数 629.4 小时 (评测时 109.7 小时)
So to be quite real this review will have the context that I had just came into this game with the bare minimum expectations from the metaphorical nuke of Fo76 on YouTube shortly after the Wastelanders update, I have no prior experience in prior updates.

This game has some tedious grinds that I do have a bit of respect, you can't just unlock everything within a few weeks of playing to my knowledge without possibly try-harding and looking up tutorials to complete certain events and missions in a quick glitchy fashion. It's got quite a bit of RNG chance to which legendary effects drop on legendary items which can be a bit of a hell to get lucky with, but it gives quite a bit variety in the way you can play the game. Overall I have to say I myself and the few friends I convinced to buy the game enjoy the gameplay mechanics of this as it's done in a way that lets you experience the game in many playstyles.

Lets discuss the Fallout First subscription of $12.99 USD a month in my native currency. I cannot lie, to have a comfortable time playing the game, this is necessary. I do not personally enjoy the fact that a pay-wall exists to have a more comfortable time playing the game and the game doesn't give you quite enough space for your scrap without it. I found myself bottle-necking in storage around level 40 (Max level benefits stop at 50) which should be towards the late game experience. At this time I was struggling to continue to craft simple things such as bullets and always spent the game struggling just to have enough ammo to survive while prioritizing resources needed for base construction (ie. Steel, Concrete, ect.) which were quite pricey if you tinkered around with the map-placed workshops to farm too. I don't need to go to deep into depth with this as YouTube videos cover it pretty well, but my justification for purchasing it is if you play this game, expect to need it. As a live-action service RPG (kinda mmo but not really since world instances is low-player count) it does have a bit of a purpose. It isn't exactly popular to charge a monthly subscription, but many games in this live-action service mmo rpg genre do of some sort tend to have something like this. WoW for example if I'm correct you could buy Battle for Azeroth for $50.00 USD and realize you don't even get a one week trial for the game only to have to purchase the subscription. EvE online there is a monetized subscription model itself in the game to help profits. I don't agree with the tactic but I do not think they wrote the play-book for this and shouldn't be punished as harsh as they are for it.
发布于 2020 年 5 月 26 日。
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总时数 5.6 小时 (评测时 5.0 小时)
抢先体验版本评测
It's an amazing Early Access Game for those wishing to support the developer.

Please be aware this game is very early access and doesn't have much content currently under it's belt for more than an hour or two of early-game play (Which is repeatable continuously). The current framework of the game seems to have potential for a much greater experience in the future and so long as the dev's stay on track it's going to be a great final product!
发布于 2020 年 3 月 22 日。
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总时数 27.2 小时 (评测时 14.0 小时)
I like it, worth it if you get it on sale though, not full price :A
发布于 2015 年 5 月 13 日。
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