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总时数 4.7 小时
Dark and beautiful.
发布于 2023 年 6 月 1 日。
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总时数 39.6 小时 (评测时 38.0 小时)
The best cyberpunk game, period. If you're a fan of the genre, and are willing to put up with some bugs, getting this is a no-brainer.
发布于 2022 年 10 月 17 日。
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总时数 4.1 小时
Clunky combat makes the game unpleasant and boring to play.
发布于 2022 年 9 月 12 日。
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有 1 人觉得这篇评测很欢乐
总时数 2.5 小时
Pretty visuals, ok movement, poor combat. Get Hollow Knight instead.
发布于 2019 年 6 月 30 日。 最后编辑于 2019 年 6 月 30 日。
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总时数 3.9 小时
Short, sweet, and memorable.
发布于 2019 年 6 月 6 日。
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有 3 人觉得这篇评测有价值
总时数 0.6 小时
Pretty visuals, poor gameplay. The combat is just not enjoyable.
发布于 2019 年 6 月 3 日。
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有 11 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 60.5 小时 (评测时 51.1 小时)
Inconsistent mess. If you like hard action combat games, play Sekiro, Dark Souls, Bloodborne, etc. They have much better combat, level design, pacing, balancing, visuals, and overall quality.
While this game does have difficult encounters, they are mostly so because your character either dies in 1 hit, gets permanently staggered, or paralysed. None of the boss encounters give the joy you experience while fighting a good boss in Souls, and when defeated provide a sense of relief rather than accomplishment. While all deaths in Souls feel deserved, the majority of deaths in Nioh feel cheap, and only detract from it.
Everything is for the most part overly stylised in a poor manner, and most of the mechanics are poorly explained. It feels like they took anything any of the other games on the market did, and just added it here for the sake of it, with little regard on how it impacts the overall experience.
The worst part of this game though is that's it's plain boring. Levels are monotonous and uninteresting. Combat provides little joy. Enemies are clones of each other. Weapons, armour, and items are thrown at you in such quantities, that they become meaningless and a new source of frustration, since your inventory often becomes full and requires cleaning. Content is endlessly recycled.
It is really sad, since the game clearly had great talent to work with. There is great music, character models, animations, and it's technically solid. It's hard to believe that it's possible mismanage all of these resources, while trying to copy a tried and copy formula, to the degree that you end up with Nioh.
There are moments of brilliance, but they are lost in a sea of boring, repetitive, grindy filler with poorly balanced bosses, bad writing, and boring levels.
发布于 2019 年 5 月 18 日。
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总时数 147.5 小时 (评测时 93.6 小时)
Ninja souls.
发布于 2019 年 4 月 9 日。
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总时数 73.9 小时 (评测时 73.5 小时)
Excellent visuals, sound, difficulty. Even if you don't know what a "Metroidvania" is, this is probably the best game to try out the genre, otherwise this is a must.
发布于 2018 年 11 月 11 日。
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总时数 4.6 小时
Abysmal gunplay, plain and underdeveloped story, mediocre camera, monotonous gameplay, and short campaign. Bad on it's own, and really sad and poor as a sequel. Feels like an underdeveloped first chapter of what the game was supposed to be.
发布于 2018 年 3 月 26 日。
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正在显示第 1 - 10 项,共 15 项条目