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Lizard Face 最近的评测

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总时数 82.6 小时 (评测时 76.5 小时)
Very fun. Decent variation for replayability but sometimes you just get screwed with what towers you get and what enemies you are up against. Difficulties 3 and 4 feel much harder than 1 and 2, and sometimes I feel like early waves will go fine but then wave 30 or something will suddenly be much harder, but I'm pretty sure I don't have the finer points of the strategies down yet. There are many different leaders you can pick from that have different perks and gameplay styles.

Not exactly gameplay related, but I think the art direction is really great. The towers and infantry look really cool. It makes me look through my options and get excited to build and upgrade them. The leaders I mentioned also have simultaneously cute and cool art for them. There are also little titles and descriptions for leaders and weapons here and there that really paint a picture of a setting much like Warhammer 40K. They even made a book with more art and lore.
发布于 2025 年 11 月 27 日。
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总时数 28.3 小时
What a card.
发布于 2025 年 4 月 21 日。
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总时数 20.6 小时 (评测时 13.9 小时)
抢先体验版本评测
Few levels but there are some harder challenges that will likely take a few replays to beat. Also the perks and such that you unlock can really change the way you play levels so that also helps it feel new and fun.
发布于 2023 年 11 月 25 日。
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总时数 30.9 小时
Hey, one little thing you pro gamers may want to note is that button prompts for ladders and chests will not pop up while you sprint.
发布于 2022 年 4 月 23 日。 最后编辑于 2022 年 5 月 4 日。
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总时数 73.0 小时 (评测时 15.5 小时)
Heroin has some serious competition.
发布于 2022 年 3 月 10 日。
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总时数 9.8 小时
Really like when one of these awkward controls games is made in such a way that your character makes motions similar to what an actual person might do and I think this is one of those games. Also I think the controls have a good learning curve. After a few hours I felt fairly confident in my ability to move but still failed levels and took a while to do things and now I've completed all the achievements and challenges, one of which is completing most of a level in under 10 minutes

It is a bit short though, I hope more levels are made at some point.

My hands hurt.
发布于 2021 年 12 月 11 日。
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总时数 571.9 小时 (评测时 423.3 小时)
A shooter with procedural generated levels and destructible environments. If you like Helldivers, Left 4 Dead, or similar games you will probably like this. Single-player feels pretty good with a robot helper to shoot and mine with the player. Co-op feels pretty good with different classes that have abilities that complement each others abilities.

One thing I especially appreciate is that the devs have made the game with a lot of modern game features but without any of the monetization methods. For instance they added a season pass sort of thing but you don't have to pay for any of it, you just progress through it like the rest of the game.

I might say that I find this a little weird, part of me almost wonders why put a progression thing in the first place. Often times the only reason to have progression is to keep people playing. In MMORPGs this has been done to keep people playing and paying for monthly subscriptions. In other games theses days you can unlock stuff for free if you grind long enough or buy it immediately. So this game has just the progression. Obviously an improvement but part of me almost thinks you could just release the cosmetics with no progression required to get them.
发布于 2021 年 11 月 27 日。
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总时数 11.7 小时 (评测时 8.5 小时)
It's pretty much top down S.W.A.T. 4.
发布于 2021 年 5 月 11 日。
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总时数 140.0 小时 (评测时 136.6 小时)
More like unoriginal sin! eh heh heh... I'm just kidding it's actually pretty original.
发布于 2021 年 3 月 22 日。
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总时数 16.8 小时 (评测时 16.3 小时)
This game doesn't do anything crazy interesting in terms of being a rougelite/like, but it has fun physics things going on and if you like Dead Rising, you'll be happy to know that this game involves a lot of picking up random objects off the ground and beating things to death with them.

The humor is very relevant to current year, which I would say is a good thing, but your mileage may vary as I've seen some comments on youtube saying it gets a little too real. That is to say that if the workforce (specifically in the US) these days is a cause for stress, you may be often reminded of it while playing.
发布于 2020 年 11 月 27 日。
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正在显示第 1 - 10 项,共 24 项条目