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总时数 2.6 小时
There is something undeniably compelling and haunting about this little game. It's one I keep thinking about from time to time, which more than I can say for 98% of games I've played. The dev has a masterful grasp of creating atmosphere and telling a story. This alone makes it worth your time.

The main flaw, IMHO, is that the puzzles are nothing special and don't add anything other than something to do. They feel extraneous and I think the game would be stronger without them, but they don't detract from the story either.
发布于 5 月 15 日。
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总时数 9.5 小时 (评测时 2.5 小时)
The cozy game for manly men
发布于 2 月 4 日。
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总时数 3.0 小时
Gen Z simulator
发布于 1 月 2 日。
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总时数 42.6 小时
I won't pretend that I know what the hell the story was about, but scary-robot-cosmic-horror-something is fun!
发布于 2024 年 10 月 30 日。
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总时数 52.3 小时 (评测时 10.5 小时)
For those who thought Dark Souls was too cheery.
发布于 2023 年 11 月 2 日。
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总时数 103.3 小时 (评测时 21.4 小时)
Masterful horror experience. If you want an example of terror that doesn't rely on jumpscares, start with this game.
发布于 2023 年 9 月 24 日。
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总时数 58.8 小时
This game has only one fatal flaw:

You can only play it for the first time once.
发布于 2023 年 6 月 6 日。
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总时数 48.5 小时 (评测时 42.1 小时)
TL;DR - buy the game, support the dev, get this little gem some attention (leave a short review!).

The following is mostly constructive criticism.

The game's main flaw is that it feels a bit small. Something like this begs for more secrets, more events, more dialogue, more places to explore, and above all, more discovery. It also needs more in-game clues to guide the player into encountering events. Much of the time I was wandering around lost with nothing happening. All that being said, I do love what is in the game. I was just left wanting more.

A lot of this is probably the result of being a one-man project early on in the dev's career, and I would love to see what he could do with a small team.

Thankfully, the dev has kept up with the game all this time and released an expansion I'm eager to try.
发布于 2023 年 1 月 9 日。
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总时数 0.6 小时
Surprisingly good! While there are virtually no gameplay elements beyond clicking, it's a very immersive and atmospheric way to experience this classic short story of cosmic horror.

I would love to see the devs release something like this with more exploration elements, or as a more true walking sim. At the Mountains of Madness would work well in this format, I think.
发布于 2021 年 12 月 19 日。
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总时数 1.8 小时 (评测时 1.6 小时)
This is the sort of software that really makes you question what you are doing with your life...
发布于 2019 年 11 月 21 日。
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正在显示第 1 - 10 项,共 16 项条目