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正在显示第 1 - 10 项,共 39 项条目
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总时数 124.7 小时 (评测时 104.8 小时)
The most fun I’ve had with a game in a long time. The sheer number of unscripted stories and unexpected moments that unfold from match to match is incredible. No two runs ever feel the same. I’ve spent most of my time running solos, and it’s just as enjoyable as duos or trios.

There’s been an ongoing debate about PvP vs. PvE balance, but honestly, I think the game handles it well as is. There’s some behaviour-driven matchmaking, so more aggressive players will be put into their own heavy PvP servers and vice versa. However, even in PvE, you’re never completely safe as defectors and traitors keep you on edge. This constant tension when encountering other raiders is part of what makes the experience so compelling.

I’ve seen the absolute best and worst of the gaming community here. I’ve been revived by total strangers, gifted rare blueprints out of nowhere, and teamed up with random players to take down massive arc enemies. I’ve also been backstabbed, ratted out, and taken down by extract campers. I’ve played as an extreme pacifist and as a full-on raider killing machine. The range of experiences this game creates is genuinely impressive.

Still early days content wise so I really hope the game maintains its momentum, because the community and online interactions are such a huge part of what keeps every run feeling fresh and unpredictable.
发布于 2 月 12 日。
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总时数 21.2 小时 (评测时 4.6 小时)
Really engaging deduction logic game. Figure out the values of the face down cards using a pool of predefined questions that grow with buying "knick-knacks". Really scratches the deduction puzzle itch and has a couple modes/sloping difficulty and cursed knick-knacks which add difficulty to play.

Editing to say pay close attention to rank vs value...

Still seems to be a little rough around the edges but dev seems to be fixing bugs/clearing inconsistencies up. Would be great to see more content added, but for now it's a fun game and at a very reasonable asking price. Hopefully blows up like stacklands!
发布于 2025 年 12 月 24 日。 最后编辑于 2025 年 12 月 24 日。
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总时数 1.9 小时
I keep learning and now I have an existential crisis. Thanks strange jigsaws!
发布于 2025 年 12 月 22 日。
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总时数 94.4 小时
Procrastination survivor.
发布于 2025 年 12 月 1 日。
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总时数 32.4 小时
The original Talos Principle was probably one of my favourite puzzle games since portal. This sequel reminds me very much of portal 2, in that it takes everything that made the first one mechanically great, expands on it but also puts a lot more focus on the narrative aspect.

Due to this, the dialogue and story can get a bit tedious at times but overall it's an incredible experience and you can pet kitties.
发布于 2023 年 11 月 25 日。
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有 3 人觉得这篇评测很欢乐
总时数 38.1 小时 (评测时 5.2 小时)
Went painting with Blade. 10/10
发布于 2022 年 12 月 19 日。
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总时数 31.9 小时 (评测时 31.4 小时)
Finally solitaire 2.0

Compilation of Zachtronics solitaire games and easily the greatest collection of solitaire and variations of solitaire games ever created. Makes me want to change my name legally to Zach and spend my life studying puzzle design.
发布于 2022 年 11 月 23 日。
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总时数 7.5 小时 (评测时 2.2 小时)
I have to think the Alliance is going to frown on this...

Jokes aside, this is a phenomenal game. From the POV of a magician, what is demonstrated here (so far) is really great. I'm amazed at how well the gameplay mechanics have captured the feeling of pulling off sleight of hand. As someone who has to do stuff similar to this a lot, it draws up the same amount of anxiety from wanting it to go successful, the mental agility of remembering multiple things at once and the satisfaction when you pull it off without a hitch.

I hope this piques peoples interest in magic and sleight of hand, because it's an exciting fun world. This game showcases the beauty of magic that not many people get to see or experience, the method and the technique, so it's a very rare peek behind the curtain.

The only negative, that I'd concur with people is that sometimes the "QTE" and actual mechanics can become tedious, but I can't imagine the sleight of hand mechanics being any different. Be thankful it's not super true to life and the tutorial isn't several years of being in your room performing into the mirror...

Also the artstyle is gorgeous and the music is excellent... All in all a really unique, innovative and educational experience.
发布于 2022 年 6 月 3 日。
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总时数 95.0 小时 (评测时 18.4 小时)
This game is highly dangerous, addictive and I won't be able to live a single day from now on without the urge of throwing a dodgeball at random passerbys in the street. Thanks Velan Studios.
发布于 2021 年 5 月 25 日。
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总时数 8.3 小时
One of the best experiences this year. Not very long (completed the game in 6 hours) but one of my favourite. It's like a Cyberpunk Doom Ninja orgy. It's a challenging game but not frustrating, mainly because the checkpoints are plentiful and you instantly respawn after dying so you're thrown right back into the action!
The feeling of momentum and speed, coupled with the buttery smooth combat system never fails to get your katana hard and unsheathed.
发布于 2020 年 11 月 26 日。
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正在显示第 1 - 10 项,共 39 项条目