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Luweth 最近的评测

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有 34 人觉得这篇评测有价值
有 10 人觉得这篇评测很欢乐
总时数 0.0 小时
Digital Extremes, MAKE VOR- oh they already did it. MY LIFE IS YOURS!!!!
发布于 4 月 9 日。
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1 人觉得这篇评测有价值
总时数 2.4 小时
Hey, this whole slot machine thing ain't so bad.

Aw Dangit!
发布于 2025 年 9 月 27 日。
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1 人觉得这篇评测有价值
总时数 20.1 小时 (评测时 6.5 小时)
抢先体验版本评测
An Early Access release in 2025 that is not a horrible unoptimized buggy mess? What a rare sight. AND it is fun to play? Beating out a lot of AAA devs already with that.
I am really enjoying this so far and believe there is a lot of potential, the roadmap seems to already have anything I would suggest at this moment so no complaints from me. I like the pseudo-roguelite elements with the nodes as well , this gives a choice while keeping most things persistent between missions. Good stuff.
发布于 2025 年 9 月 20 日。
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1 人觉得这篇评测有价值
总时数 36.8 小时 (评测时 30.7 小时)
I don’t know where to really start here, but I can confidently say I really love this game.

The story, the characters, the environments, the visual style, the music, everything. It is all a genuine treat.
I know there are a lot of differences between the two, but I actually prefer the roguelike style DD2 has. It doesn’t hold your hand and is quite challenging but fair. I enjoy that.

As for my own journey, I did manage to get a grasp on things pretty quickly. I certainly was not expected to get locked into the next confessions after each narrow victory. Despite this, along with multiple setbacks, deaths, and losses, I was able to claw my way through the last confessions blind, and all in a row. Typically, just barely getting through each boss with multiple heroes on death’s door. I by no means had all the meta progression or unlocks done, lairs were always a scary endeavor and resulted in a death of some kind as I did not look up any information. I encountered Death, I overcame the Collector, the Antiquarian, you name the boss, they hit me when they could; it was always relentless. Every Exemplar was a genuine concern. I never felt confident about what was next.

My point in mentioning my own experience is that the game opens by telling you that you’re embarking on a journey of overcoming challenge and adversity. That certainly was my own experience. I didn’t feel cheated, I didn’t give up, I kept going, and eventually made it. Not many games in recent times have given me a feeling of accomplishment or joy, and for that reason alone, this wins me over.

I know other players may have had a different time than I did, but for me, this was an unforgettable journey of perseverance that has raised the bar for what I expect from a roguelike.
发布于 2025 年 9 月 2 日。
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1 人觉得这篇评测有价值
总时数 495.1 小时 (评测时 73.0 小时)
Anyone that knows me knows I really do not like Sony for really crap practices and for killing a developer studio I really enjoyed as a kid. (Studio Liverpool) The PSN stuff at the start of HD2’s life certainly did not sit well with me either, and I firmly believe the region stuff still needs to be fixed. That is at the fault of Sony, not Arrowhead.
That being said, with all my biases going against it... This game is good, and I mean really good if you like action 3rd person shooter games. I do not think anything else in the industry really compares to this right now and the writing team is absolutely brilliant. My views and biases were anti-democratic, I have since fully enlisted to disperse liberty to every corner of known space. For Super Earth.
发布于 2024 年 12 月 25 日。 最后编辑于 2024 年 12 月 26 日。
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有 2 人觉得这篇评测有价值
总时数 151.2 小时 (评测时 138.6 小时)
Nothing I say here will do this game proper justice. If this seems like your kinda thing just go for it.
Live and drink, friend.
发布于 2024 年 12 月 18 日。
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有 5 人觉得这篇评测有价值
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总时数 0.0 小时
Thank you for flac versions and releasing the new 1.0 tracks a lil early. <3
发布于 2024 年 11 月 29 日。
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尚未有人觉得这篇评测有价值
总时数 12.1 小时 (评测时 12.1 小时)
抢先体验版本评测
TL;DR: This game is crack.

The devs are really cooking here in my honest opinion. If you were a ps1 kid playing the classic Crash & Spyro games all day or have an itch for the good old Zelda dungeon crawl this will make you feel right at your nostalgic home. Character customization is really great, so many options to change your appearance and gear are here at the get go. The movement and gameplay is crisp, often surprising me with just how much control you have over your character. In typical fashion you currently have the big three caster, rogue, fighter thing going on for you to progress your build, along with a healthy dose of general skills to learn and pick from. The game is also 100% furry bait but I am not complaining at all. I look forward to what is to come.
发布于 2024 年 11 月 24 日。 最后编辑于 2024 年 11 月 29 日。
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1 人觉得这篇评测有价值
总时数 15.7 小时
Acid puppy is best doggo.
发布于 2023 年 11 月 23 日。
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总时数 103.4 小时 (评测时 65.2 小时)
Out of all the FromSoft games I have played I am more than certain this is my favorite. I find myself coming back repeatedly even after fully completing the game.

The customization potential is staggering and the build potential is insane. If you think something is cool on an NPC or someone you face in an online battle you too can do that with your build. You can always choose to do interesting or difficult play styles and will be rewarded for your understanding of the mechanics or creativity. There is no limit here. It is easy to find yourself testing builds for hours without even realizing it and then if you allow yourself you do it all over again in a few missions.

Spoilers left out I personally really like the story and the themes it draws from, playing through all missions will present a very interesting narrative. At the end of the day you determine the outcome through the missions you choose to do. Doing ones you have not completed prior is always worth it. I think the characters are well fleshed out even if you never see them aside from what their ac or emblem is. You will hate some and love others and in my opinion that is good thing. All of this is carried with a level of the usual cryptic nature which FromSoft games weave into their lore and story.

This masterpiece is such a joy it is almost criminal in today's age of "service" game design.

Thanks for reading,
-Luweth
发布于 2023 年 9 月 1 日。 最后编辑于 2023 年 9 月 19 日。
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正在显示第 1 - 10 项,共 20 项条目