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Xalvio 最近的评测

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正在显示第 1 - 10 项,共 16 项条目
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1
总时数 9.4 小时
The only compelling reason to continue playing this game was the unique story that's been pointed out by everyone. But, at it's core, the game is a very lackluster and mediocre deck builder. Even if I were to bat an eye on all the negative aspects of the game, I still wouldn't find the world building and ARG elements be a good enough of a motivator to keep slogging through the rest.

I feel like I was let down by the core gameplay loop for me to be able to enjoy the interesting parts about the game. Though, I'll admit that the game in itself is incredibly polished. I heavily enjoyed the sound design and the attention to detail. Character interactions and references were also very well made, I just wish the gameplay itself was captivating enough for me to play through the rest.
发布于 2025 年 12 月 5 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 130.8 小时 (评测时 53.4 小时)
add pve
发布于 2025 年 11 月 6 日。
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有 5 人觉得这篇评测有价值
总时数 1.9 小时
Coming from a religious MH fan, I can't recommend this game until the game's horrendous performance is fixed. This should be the number 1 priority for any future patches.
发布于 2025 年 6 月 30 日。
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1 人觉得这篇评测有价值
总时数 6.4 小时
Took me some time to fully grasp the movement but that's half the fun. Really good level design, and extra kudos for the minimal yet elegant ending.
发布于 2024 年 8 月 3 日。
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有 5 人觉得这篇评测有价值
总时数 0.3 小时
Meow, meow meow meow meow meow meow.

Meow meow meow meow meow meow meow meow meow meow meow meow MEOW! Meow, meow meow meow meow meow meow meow... meow meow meow.
发布于 2024 年 6 月 19 日。
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有 6 人觉得这篇评测有价值
3
总时数 43.7 小时 (评测时 16.3 小时)
抢先体验版本评测
Campaign is horrendous and loading screens literally take half a minute. Usually the endgame can almost redeem any kind of lack of enjoyment in the earlier stages of these types of games but after grinding through the endgame a decent amount I have found myself drooling on my keyboard more than half the time playing it. I can physically feel my synapses ceasing and my frontal lobe shrinking as I'm required to run errands for hours on end with no real challenge just so I can get my glumbo staff higher up in damage by 2%, which will have no real utility as I'm already incinerating mobs and bosses (which are just mobs but with 10 times higher health pools) as soon as our eyes meet. It's taking every ounce of my being to not fall asleep while playing this hot pile of manure, it should be a legitimate crime for them to charge 35 whole dollars for this. I would rather play Diablo 3 than whatever this is supposed to be and that should be agonizing to hear as a game developer. They failed to make an entertaining game in almost every possible criteria, this is mediocrity demonstrated at its best.
发布于 2023 年 3 月 15 日。 最后编辑于 2023 年 3 月 21 日。
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总时数 54.3 小时 (评测时 20.4 小时)
Just play an actual souls game
发布于 2023 年 2 月 2 日。
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总时数 69.9 小时 (评测时 21.4 小时)
An honest attempt at something fresh but failed to match their previous titles in every criteria besides cinematic experience. But, some of the boss fights in Sekiro were one of the most beautifully and meticulously crafted pieces of art FromSoftware has ever created. I couldn't help but to fall in love with the game the more I played it. In a way, out of every game FromSoftware has created, Sekiro speaks to the core concept of overcoming hardship the most, albeit being the most different one. The reflections and gauntlets of strength were the biggest contributors to my continuation of the game and should be a staple in every single one of their games.
发布于 2023 年 1 月 19 日。 最后编辑于 2023 年 1 月 28 日。
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总时数 3,375.2 小时 (评测时 2,097.6 小时)
Its aight
发布于 2022 年 4 月 9 日。 最后编辑于 2024 年 12 月 2 日。
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总时数 408.8 小时 (评测时 97.9 小时)
Overall just a better osu! client.
发布于 2019 年 6 月 29 日。
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正在显示第 1 - 10 项,共 16 项条目