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Jaysyn 最近的评测

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正在显示第 11 - 20 项,共 22 项条目
1 人觉得这篇评测有价值
总时数 90.9 小时
Probably had a bit too much hype & the Numenera setting may be a bit too crazy to translate properly to a CRPG, but this game stands on it's own.


Cool. Story. Bro.
发布于 2018 年 9 月 21 日。
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总时数 2,850.7 小时 (评测时 404.3 小时)
Best Sci-fi grand strategy game I've ever played.
发布于 2018 年 5 月 21 日。
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总时数 17.6 小时 (评测时 16.1 小时)
Great game, but I can't support a publisher (Take Two Interactive) that is against modding.
发布于 2017 年 6 月 15 日。
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总时数 30.7 小时 (评测时 23.7 小时)
Attacking modders? Rockstar is dead to me. ♥♥♥♥ GTA V, ♥♥♥♥ RDR.
发布于 2017 年 6 月 15 日。
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总时数 37.0 小时 (评测时 35.5 小时)
Excellent game. Feels like a mix of System Shock & Dungeon Master.
发布于 2017 年 6 月 3 日。
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总时数 11.1 小时 (评测时 7.2 小时)
This game is a fantastic sequel to the NES classic that I loved as a kid. I love the new fighting styles. Steve is bascially Balrog from Street Fighter, with all of the bad-ass that entails. The day & night cycles as well as the innocent bystanders & police add a new element of strategy to this classic formula.
发布于 2017 年 4 月 5 日。
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总时数 0.9 小时
It's like Firefly & Space Rangers 2 had a baby in pseudo 3D.
发布于 2017 年 4 月 3 日。
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总时数 2.1 小时 (评测时 0.3 小时)
I love the art directon & I love the story & background, but this game has the worst controls of any tactical combat game I've ever played. The "tutorial" doesn't actually help either.
发布于 2015 年 11 月 26 日。
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总时数 2.8 小时
All the other reviews are complaining about how this game isn't a proper 4x game. Well it's not & I'm pretty sure it never claimed to be one.

Sid Meier's Starships could use a little more polish & more things to do (think Sid Meier's Pirates), but as it stands it's a fun little space romp. I'm certainly enjoying it a lot more than I have Civilization: Beyond Earth.
发布于 2015 年 3 月 13 日。
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总时数 3.7 小时 (评测时 2.9 小时)
抢先体验版本评测
Needs a bit more depth, but I am thoroughly enjoying this game so far. Plays faster than I thought it would as well. I do worry about that OTC will end up having only 1 or 2 "perfect" build orders for each faction. Hopefully adding more depth to the resources, patents & engineering can prevent this.
发布于 2015 年 2 月 18 日。
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正在显示第 11 - 20 项,共 22 项条目