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Killy!!!!!!! 最近的评测

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正在显示第 1 - 10 项,共 70 项条目
1 人觉得这篇评测有价值
总时数 9.1 小时
My last review was boring a s spit so let me give you more now.

Signalis is a game that has both style and substance in Equal Measure, which is pleasantly surprising, as a lot of games with this much of a style usually lean on its style, but this game has a really solidly made survival horror loop to back up this style,

And yes this includes the inventory, you who are complaining about it should plan your runs.

the game is one that sets out to achieve something very specific, and near perfectly achieves what it's going for, even my complaints about the boss fights apply to the earlier SH and RE games that inspire it (suppose i'll have to wait for Signalis 4 to get those, where Elster learns how to kick and Itou can suplex replikas due to a weird bug, coming 2026) The most major complaint i can muster is a very minor sound design complaint about the guns sounding oddly quiet compared to the rest of the stellar sound design, but that's not isolated to this game.

You will Like this game if: you like restricting survival horror experiences, you like science fiction horror, you think Blame is cool, you like puzzles that make you get out a notebook.

You will not like this game if:You are not a fan of more restricting survival horror experience (despite my earlier remark that's not a problem but it will feel somewhat limiting to you if you don't like these experiences),
发布于 2022 年 10 月 31 日。 最后编辑于 2022 年 11 月 3 日。
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1 人觉得这篇评测有价值
总时数 12.5 小时
Wicked, in this game there is gunes, duesns (not), motoracades and rrrrrrrrrrrrrrr
发布于 2020 年 2 月 4 日。
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尚未有人觉得这篇评测有价值
总时数 100.7 小时 (评测时 38.5 小时)
It's a situational yes, this game is sweet if you have anyone to play it with, playing by yourself makes me want to go to paradox offices and pry off their server that contains any randomizing algorithm code because they clearly don't know how to use it.
发布于 2020 年 2 月 4 日。
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总时数 54.7 小时
in thomas's wild yoju jump it

pump it

gump it

and sling your way frough one of 16 different situations, can YOU rescue americas baddest and laddest from the skeletal clutch of evil spirit depicted on the cover, only time and games will tell
发布于 2020 年 2 月 4 日。
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总时数 32.6 小时
they made the levels very big and still they feel cool there's nothing that feels like a worthless open space




WHY COULDNT YOU DO IT LIKE THIS KO
发布于 2019 年 8 月 29 日。
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有 2 人觉得这篇评测有价值
总时数 111.2 小时 (评测时 85.4 小时)
EMPLOYEE 377


OTHERWISE KNOWN AS GRIFF


WE ARE HERE TODAY FOR YOU TO TESTIFY IN FRONT OF A TRIAL OF YOUR PEERS WHY YOU TOUCHED ANYTHING AGAIN.
发布于 2019 年 8 月 29 日。
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有 1 人觉得这篇评测很欢乐
总时数 37.3 小时
Lame, Capcom wants you to forget that games ruled once and sacrificed the ability to model faces to simply just
发布于 2019 年 8 月 29 日。
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尚未有人觉得这篇评测有价值
总时数 84.6 小时
they're going to put this in the ground and make cloud look at the sky a lot so play it for the skeleton house to let you know what paddles and what straddles.
发布于 2019 年 8 月 29 日。
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有 15 人觉得这篇评测很欢乐
总时数 13.9 小时
the only game that is actually any good.
发布于 2019 年 5 月 27 日。
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总时数 43.0 小时 (评测时 25.4 小时)
Yon Knave, get ye ♥♥♥♥♥♥
发布于 2019 年 5 月 27 日。
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正在显示第 1 - 10 项,共 70 项条目