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Jeth Calark 最近的评测

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总时数 26.6 小时
Finally, I can simulate Scotland ruling the world.
发布于 2025 年 11 月 25 日。
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总时数 412.2 小时 (评测时 246.2 小时)
As someone who has always loved Halo....I have mixed feelings about this one.

The campaign gameplay is fun, overall, but a lack of interesting environments makes it feel the same after a while.
The story is weighed down with cleaning up narrative garbage from its predecessor.
I don't envision replaying this campaign many times like I have for previous Halo games.

Multiplayer seems like an unhappy marriage between the best and worst yet for a Halo game.
On the good side, the most impressive Forge system yet is giving life to many amazing map and game mode creations in an explosion of creativity.
Content updates are regular now, and largely deliver fun things.
The weekly challenges and other seasonal content are easy to complete and give you cool skins and customization for free.
On the bad side, it took over a year for the game to finally deliver on these great things that it should have had on release. Why did it take them this long? (COUGHbonnierossCOUGH)
Maybe some hope can be had now that the man who revitalized the Master Chief Collection into greatness is head of 343.
On the ugly side, you have Skill Based Match Making that will cause tears and rage.
It punishes you for doing well in a game, and doesn't seem to let up when you get stomped into the ground over and over by superior teams.
Look up videos on this subject from Mint Blitz on YouTube to get the complete details, but trust me when I say the SBMM system is killing my enjoyment of playing multiplayer Halo.

The artstyle is amazing and a perfect modern look for Halo with roots in Halo 3 and Reach.

For a Halo fan, Infinite is enjoyable.
For a fan of shooter games, don't sleep on the custom maps and modes.
For everyone else...that's a harder sell.
发布于 2023 年 11 月 27 日。
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总时数 771.4 小时 (评测时 245.4 小时)
I'm a long-time Halo fanboy who has dreamed for over a decade of playing the entire classic Halo collection on PC. I imagined menu mock-ups in my head; I debated which features and content would be considered absolutely essential to the experience versus which ones would merely be niceties. I wished I could introduce some of my PC gaming buddies to the game series that I held so fondly in my heart, to have them see for themselves the magic of Master Chief.

Well, I don't have to imagine any more. It's finally real, and it's more amazing than I ever could have hoped for. Everything I could ever have wanted in a Halo collection on PC...it's all here, and for a price that is practically a steal.
发布于 2020 年 11 月 26 日。
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总时数 105.3 小时 (评测时 67.8 小时)
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It's a fun game in a derpy way that truly shines when played with some friends. Not as complex as Space Engineers in both good and bad ways. Actively being developed and updated.
发布于 2018 年 11 月 22 日。
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总时数 45.4 小时 (评测时 42.9 小时)
Sega does what Nintendon't: bring a great, fun kart racing game to the PC! Me and my friends have spent numerous hours howling in laughter and outrage at each other's antics on the track. It's totally worth the money to get four copies for yourself and friends.
发布于 2016 年 11 月 29 日。
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