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总时数 14.8 小时
Death Stranding is flawed, stupid and incomprehensible sometimes, but my god does it digs its way into your very soul by the end. Its wacky elements distract you as you progressively grow immensely emotionally attached to the world and characters. I started off thinking it was a goofy sandbox and ended it in tears. Every aspect, the story, the missions, the random characters with ridiculous names, they all come together to form an experience that feels extremely human. Kojima's games all share this theme of humanity, you can feel the love put into everything from the environments to the easter-eggs. Nothing will ever come close to replicating the feeling of playing Death Stranding for the first time, but here's hoping DS2 somehow blows away that expectation too.
发布于 2023 年 6 月 22 日。
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总时数 141.9 小时 (评测时 85.3 小时)
haha greatsword goes whoooosh
发布于 2022 年 5 月 21 日。
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总时数 2.0 小时 (评测时 1.3 小时)
sad
发布于 2016 年 9 月 23 日。
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总时数 2,128.3 小时 (评测时 351.6 小时)
yes. buy. now.
发布于 2016 年 7 月 10 日。 最后编辑于 2016 年 9 月 23 日。
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总时数 118.2 小时 (评测时 92.0 小时)
抢先体验版本评测
Me before playing: "Oh, it's just a Minecraft+Dayz cash-grab...I'll probably play 10 minutes or so..."
Me after playing 10 minutes: "This game is WAAAAY to good to be free."
Me now: "It's...It's...It's Incredible!"
发布于 2016 年 4 月 5 日。
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