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总时数 3.6 小时
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Alright, let’s get real. TCG Card Shop Simulator isn’t some groundbreaking, genre-defining experience. It’s not even good. It’s another recycled, slapped-together simulator game that feels like it crawled out of the same generic factory that made Weed Shop, Streamer Life Simulator, and every other “sit in one place and click until your soul leaves your body” Steam or mobile game.

The concept? Same. The mechanics? Copy-pasted. The loop? Dead on arrival. Buy fake cards, sell fake cards, maybe upgrade your walls or whatever—wow, truly revolutionary stuff. If you’ve played literally any idle shop sim before, congrats, you’ve basically played this one. No new ideas, just vibes.

And yet… it’s blowing up. Why? Because it kinda smells like Pokémon. That’s it. It dangles that “collectible card game” aesthetic just enough for people to throw money at it and start defending it like it’s sacred. You criticize it, and suddenly you’re public enemy number one in a Discord full of people who still have Charizard sleeves on their Switch.

It’s the Palworld effect all over again. Take something that vaguely reminds people of their childhood, slap some meme-level charm on it, and boom—now it's untouchable. Doesn’t matter if it’s a glitchy mess or the gameplay has the depth of a puddle. “But it’s like Pokémon!” Cool. So is every knockoff mobile gacha game. Doesn’t mean we have to pretend it’s good.

If TCG Card Shop Simulator had any originality, any spark of creativity, I’d give it credit. But it doesn’t. It’s not clever. It’s not special. It’s nostalgia bait wrapped in generic gameplay, and people need to stop pretending it’s more than that.

Wake up. Grow up. And maybe expect just a little more from your games.
发布于 2025 年 4 月 22 日。
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总时数 35.6 小时 (评测时 32.7 小时)
What do you mean that your banana lasted for 14 rounds. I buy mine, full knowing it wont be there in 1 round.
发布于 2025 年 4 月 22 日。
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1 人觉得这篇评测有价值
总时数 2.1 小时
抢先体验版本评测
I can not make a planet and a system from scratch, with a 70% probability of life. The amusement of my future McDonalds Employer when they see a universe engineer and builder on my resume.
发布于 2025 年 4 月 22 日。
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总时数 759.2 小时 (评测时 111.0 小时)
Okay look. Marvel Rivals is a shameless Overwatch clone. There’s no sugarcoating it. It’s like someone looked at Overwatch and said, “Yeah, let’s just do that, but make it Marvel and slightly cursed.” And you know what? It sucks. But it sucks in the kind of way where you want to keep playing, because it's so bad that it loops back around and becomes kind of amazing.

It’s like watching the Minecraft movie trailer—you’re not really sure why you’re still looking, but you can’t look away. It’s entertaining chaos. Everything feels like a fan-made mod slapped together by someone who had no idea what they were doing but believed in it anyway. And honestly? Respect.

The part that really gets me though: they didn’t just copy Overwatch, they copied the worst parts. Like… why did they look at Moira and go “Yes. This is the exact level of annoyance we need. Let’s just reskin her as Scarlet Witch and crank up the pain.” It’s not even subtle. She’s got the floaty movement, the beam spam, the “I’m immortal and also unkillable and also sucking your soul through a wall” energy. I can’t even be mad. It’s actually impressive how annoying she is.

And yet… I’m still playing it. Still grinding. Still somehow having fun. It’s clunky, the balance is off, the UI screams “I was made in Unity last week,” and yet I can’t stop queuing up for “just one more match.” It’s like fast food for your gamer brain—you know it’s not good, but your brain lights up like it’s gourmet.

So yeah. Marvel Rivals is a bootleg Overwatch with Marvel skins, janky mechanics, and copied homework energy. And I’m having the time of my life. Please send help. Or don’t. I’m gonna go play another match.
发布于 2025 年 4 月 22 日。 最后编辑于 2025 年 4 月 22 日。
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总时数 377.8 小时 (评测时 305.2 小时)
So here’s the deal: I hate my friends.

They told me to “just try Warframe, it’s free, it’s fun, you’ll like it.” And like a fool, I did. Now here I am, months later, logging in after work like I’m clocking into another job. Except this one doesn’t pay me—I farm for it. Relentlessly. Hours of grinding for rare drops, resources, blueprints, mods, and whatever else the game decides I need that day. I wake up thinking about Argon Crystals. I have spreadsheets. My brain is made of Void energy now.

And yet… I love this game.

Warframe is absolute madness. You’re a space ninja with guns, swords, and superpowers fighting robot clones, angry fungi, zombie machines, and other interdimensional nonsense. Half the time I don’t even know what planet I’m on. But it’s fast, it’s slick, and there’s nothing more satisfying than zipping through missions like a caffeinated ghost while blasting everything to pieces in a blaze of particle effects.

The story? Don’t even ask me to explain it. It’s like trying to summarize a dream you had after eating bad sushi. And that’s exactly why I love it. It’s deep, it’s emotional, it’s confusing as hell, and it changes depending on how you look at it. Everyone I talk to has a different take. “Oh the Lotus is actually—" No, stop. Let me believe my version of the truth. That’s the beauty of it. The game basically hands you a lore sandwich and says “figure it out, Tenno.”

And I have figured it out. Kind of. Not really. But that doesn’t stop me from talking about it like I’ve cracked the code to the universe.

Anyway, Warframe is amazing. It’s free, it’s fun, it’s overwhelming, it’s rewarding, and it completely consumes your life if you let it. I simultaneously recommend it to everyone and warn them to run far, far away. I wanted a fun game. I got a lifestyle. Thanks, friends. I hope you're happy.
发布于 2025 年 4 月 22 日。
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总时数 7.1 小时
Devil May Cry 5 is honestly one of the weirdest games I’ve played—and I mean that in the best way possible. It throws you into this over-the-top world of demons, edgy characters, and ridiculous weapons, and somehow it all just works. The pacing, the action, the wild enemy designs—it all feels like it was made for a brain that never sits still. There’s always something loud, fast, and flashy happening, which kept me locked in from the start.

What really got me was how much the game made me care about style. This isn’t just a hack-and-slash button masher. It rewards you for thinking creatively and mixing things up. You can’t just spam the same move—you’ve got to vary your combos, switch weapons mid-fight, and stay in motion to rack up that SSS rank. It was my first time really diving into that kind of combat system, and it pushed me out of my comfort zone in a good way. It’s a solid entry point if you want to learn how to play with flow instead of force.

The story though—that’s what really caught me off guard. I didn’t expect to get pulled in so hard. The cutscenes were so good I almost didn’t want to fight—I just wanted to sit back and watch the whole thing unfold like a movie. Every character had their moment, and the energy never dropped. It’s got just enough emotion mixed in with the chaos to hit you when you least expect it.

All in all, DMC5 is the kind of game that throws everything at you—demons, explosions, plot twists, and motorcycle swords—and tells you to make it look cool. And somehow, it’s not overwhelming. It’s just fun. Stylish, over-the-top, and completely unforgettable.
发布于 2025 年 4 月 22 日。
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总时数 13.1 小时 (评测时 5.9 小时)
I named my ship blade of supremacy, and currently defrosting while sipping on a cup of liber-tea.
发布于 2024 年 2 月 11 日。
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总时数 8.9 小时 (评测时 8.9 小时)
This game is hit or miss, I want to be shroud but maximum i get is kennys on retirement. Although the game is overloaded by Chinese and Indonesian players, I refuse to become a certain individual
发布于 2024 年 2 月 11 日。
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总时数 28.2 小时 (评测时 23.7 小时)
Zombies - Its definitely a good game to come back to once in a while, either with friends or without. Its a falling stone. Its like an addiction that just keeps on giving the same experience that you crave for without fail. The workshop community really does keep this game afloat with new maps and game modes. See this as a game that I will just keep on coming back to for the years to come.

Multiplayer - What can I say. Its dead. Not even worth coming back to with your squad to do 2v2s or something. Good for trick shot chill sessions though :)
发布于 2023 年 9 月 9 日。
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总时数 25.6 小时 (评测时 23.9 小时)
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If i had a penny for each bot i baited into certain death, I would be in jail for tax evasion ...
发布于 2023 年 5 月 31 日。
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