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GoatCheese 最近的评测

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1 人觉得这篇评测有价值
总时数 844.1 小时 (评测时 633.1 小时)
Me move self vr yes
发布于 2025 年 5 月 24 日。
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尚未有人觉得这篇评测有价值
总时数 4,860.5 小时 (评测时 501.6 小时)
抢先体验版本评测
People.
发布于 2023 年 4 月 29 日。
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尚未有人觉得这篇评测有价值
总时数 134.6 小时 (评测时 69.1 小时)
at 69 hours, I have not been disappointed.
发布于 2023 年 3 月 25 日。
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有 3 人觉得这篇评测有价值
总时数 296.2 小时 (评测时 172.2 小时)
I love this game and the premise without a doubt, but the: balancing of weapons, spawns, map design are very obnoxious and ruin the fun. In my opinion, if you we're to improve the game, then the first thing to do would be increase supply point levels. Afterwards, Iron out the map design and adjust spawn protection. Maybe make push mode a little less unforgiving in the already unforgiving game. I also think that a player rating system would go a long way in a game designed for teamwork. Where each player can rate someone's teamwork and ability reliably co-ordinate with the game. Honestly half, if not almost all, of my matches are full of mutes. I won't judge being mute because I myself don't speak very often, but I give some call outs by typing them in. Overall, its fun. The co-op is fun and the most balanced. I think if the proper attention was given to iron out the games core issues then this game would be a solid 10/10 across the board.
发布于 2022 年 9 月 22 日。
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1 人觉得这篇评测有价值
总时数 71.6 小时 (评测时 64.7 小时)
Ayo the pizza here
发布于 2022 年 7 月 21 日。
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