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正在显示第 1 - 10 项,共 38 项条目
有 2 人觉得这篇评测有价值
总时数 15.7 小时
When devs and the studio don't worry about meeting the numbers depending on sales and graphs and all kinds of shenanigans, this is what the result would be. Creativity takes the wheel and drives them forwards towards interesting frontiers. Using the split screen genre to design the game's mechanics and integrating that with the story itself is absolute bonkers to think about. Keep up the good work and speaking of the game, had an absolute blast on each and every level. Would recommend playing with the help of voice chat if you're looking for online coop than local.
发布于 1 月 5 日。 最后编辑于 1 月 5 日。
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尚未有人觉得这篇评测有价值
总时数 50.5 小时 (评测时 44.7 小时)
And in the end, there's no ver-stoppin' Max Verstappen, unless he wants to COMMUNICATE WITH ONLINE SERVICES every 5 seconds or crash the game each time like a Ferrari when you wish to run a team like Toto. Totally not losing my mind over this incredibly optimized piece of art. Woohoo!!!
发布于 2025 年 10 月 19 日。 最后编辑于 1 月 13 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 8.0 小时 (评测时 7.8 小时)
Was going good until Mexico, could have stopped there.
发布于 2025 年 9 月 28 日。 最后编辑于 2025 年 9 月 29 日。
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尚未有人觉得这篇评测有价值
总时数 265.6 小时 (评测时 254.7 小时)
All hail the donut god tutorial for getting me intrigued in this and making me believe it's easy to learn and figure things out on the go. I'd highly recommend learning the shortcuts as basics and understanding what they do through trial and error, rather than navigating through each and every option. Plenty of tutorials on YT to follow and free assets in the markets to work with.
发布于 2025 年 3 月 30 日。
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有 4 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 40.0 小时
Although short with little bit repetitive gameplay, good campaigns across all the games, especially ODST and Reach which had a different approach of storytelling without Master Chief, but definitely need some googling to understand the entire Halo lore. Multiplayer's an entire realm of its own. Glad that the live action Paramount series got cancelled for sidetracking from the source material.
发布于 2025 年 1 月 26 日。 最后编辑于 2025 年 1 月 26 日。
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有 6 人觉得这篇评测有价值
总时数 182.0 小时 (评测时 25.0 小时)
Addicting and better than Overwatch/Valorant. Far better if your team has a healer who knows how to use their skills and powers precisely and tactically.

Plus: "Adding a Battlepass that never expires seasonally"?
"In-game coins that can be obtained by doing challenges, achievements"?
"Converting those coins to in-game currency for buying stuff instead of spending real money"?
COUNT ME IN FOR THE GRIND.
Game companies should learn a thing or two from these guys.

The game doesn't need any nerfing or buffing, if all the heroes are equally vulnerable as they are overpowered. Those who deny accepting this can go back to Overwatch 2.
发布于 2024 年 12 月 6 日。 最后编辑于 2024 年 12 月 13 日。
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1 人觉得这篇评测有价值
总时数 5.0 小时
抢先体验版本评测
Fun with Company. Solo is Lethal
发布于 2023 年 11 月 21 日。 最后编辑于 2024 年 11 月 27 日。
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1 人觉得这篇评测有价值
总时数 14.0 小时 (评测时 9.2 小时)
Fun with friends
发布于 2023 年 1 月 1 日。
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有 26 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 34.1 小时 (评测时 19.1 小时)
Right off the bat, better than Heat and the reboot. Having a variety of events with each of the characters having their own handling style is intriguing to play with. The takedown cams and slomo sequences are always fun to watch. Offroad races are a bit ruthless, compared to pursuits. The pursuit theme is pure eargasm, but the radio is filled with crap, there are quite a few exceptions tho. Story kicked off with a bang at first but just started going over my head after a while, and it feels like all the characters are 9 year old when it comes to the cringey written dialogues and the never ending trash talk from rivals are infuriating, except Mac maybe, he might be a 12 year old. Do not buy new cars, I repeat, get one good car at first for each and mod that forever in the game with cards, coz the costs to reward money ratio is nuts. The amount of players playing this for its multiplayer is pretty much minuscule. Go just for the campaign and the events, if you are into NFS franchise.
发布于 2022 年 8 月 5 日。 最后编辑于 2022 年 9 月 6 日。
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有 4 人觉得这篇评测有价值
总时数 10.2 小时
Good game. There were quite some parts which got little intense and had me retrying over and over, but looking back at it, this one's quite easier than the second entry in my perspective, given there was much lesser risks and dangers involved. Thankfully this entry didn't have any challenge levels in it. Had a good run, music's awesome, visual's good. Definitely worth a try.
发布于 2022 年 8 月 3 日。 最后编辑于 2022 年 8 月 3 日。
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正在显示第 1 - 10 项,共 38 项条目