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1 人觉得这篇评测有价值
总时数 21.7 小时
I've been a fan of core team behind Respawn since Call of Duty 2 came out. As Infinity Ward they created my favourite games of all times till even today (CoD 2, CoD 4, CoD MW2). After a scandal with Activision core team left IW and became Respawn Entertainment (sadly without Jason West). First Titanfall was pretty ambition game with a lot of incredible and fun ideas but sadly it was barebone. As a person who has a lot of experience with basically all of their games I can say that Titanfall 2 was two steps away from being theirs Opus Magnum.

Unlike the first game, sequel has a Singleplayer Campaign which has a total of 8+1 levels. Each of them plays incredibly fun and unqiue gameplaywise. I'm 100% sure everyone will like them. The only problem I have with it - it's too short. When I finished Campaign, it wasn't enough for me, I wanted MORE. Mainly because of that the story is pretty simple and only two charcaters will shine - the protagonist and BT. Overall it's good but Respawn made MW2 campaign back in 2009 so I expected from them something better.
Multiplayer is where this game trully shines. Sequel fixed and improved almost everything what was wrong with the first game - Time-to-Kill is shorter, more weapons which are very distinct, Titan and Pilot classes are well balanced and each of them is also very unique, no more expendable card system but only support card. The best part is how well everything is put together. The gameplay flow, the way Titans, Pilots and even bots are fighting each other on the one battlefield, the environment, the guns, the pilot classes, the titan classes, the wallruing and parkour. So many mechanics put together and everything just works perfectly with each other. On the negative notes - the maps. The first map had 15 on release and 9 more in DLC. The sequel had only 9 maps on release quality of which was just... ok. Post release some map ports from the first game has been added, 5 maps for a new specifc gamemode and only 1 brand new map. Also, the amount of gamemodes on the release was lacking but since then there has been added a couple post release and core modes are enough, even tho there could be more of them. But thats actually it if talking about the negatives. For a type players who loves to master skill-requiring in game mechanics the game would be just perfect.
After launch Respawn also returned a coop mode Frontier Defense from the first game. But it's pretty simple and plays the same every time. You most likely will get bored of it quickly.

Shortly - that's a VEEEERY good game whthout equals (CoD BO3 and IW are just heap parodies) which just needs more content to be a masterpiece. But why I'm not recommending it? Beacuse of the 2 giant reasons - Hackers and EA servers. Servers were DDoSed for a long time some years ago and now the problem is kinda fixed, but you will notice how it takes a lot of time to connect to games even with thousands of people playing. Or even worse - you won't be able to connect to the servers at all The hackers are appearing too often and none of them even try to conceal themselves. Those 2 simple problems will kill all the enjoyement for you.

P.S. People are asking for Titanfall 3 but there won't be the 3rd game and even if it will be, it WILL suck.
The people behind Titanfall 1 and 2 aren't working there anymore. A lot of people left studio and Vince Zampella died so there is no way T3 will happen.
发布于 3 月 29 日。
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有 60 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 216.8 小时 (评测时 200.9 小时)
This game has an incredible story, incredible soundtrack, the cast of over 100+ cute and funny characters whom you WILL love, lovely aesthetic and artstyle.
But sadly, I can't recommend this game because of the two reasons - gameplay and it's gacha system. It's just awful to play this game. Everyday grind will make you hate this game. 0.7% on banner will make you hate this game. The boringess of any game mode where you basically do nothing and just wait for skill point to accumulate, and even cute animation of chibi models won't hold you for long. The pull currency which is obtainable 1 time can make you think that it isn't so hard to earn it but no, earnable through grind is actually takes very long time to get enough to pity. Also if you want to get a character, you need 24000 pyroxenes, because if you wont be lucky you could only pity after 200 pulls (1 pull = 120 pyroxenes) and the worst part of it, your pity points a tied to a banner so all unused points will disappear after banner is ended.
I really wish I could recommend it to my friends and basically everyone, but because of this 2 critical problems I simply can't. Watching the story on youtube would be a much better experience for you than playing the game.
As Chise said - if Blue Archive was just an Eroge Visual Novel it would be so much better game. Also if every event was a 5$, heck even 10$ DLC I would gladly pay for them but not for current casino.
发布于 3 月 17 日。 最后编辑于 3 月 30 日。
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一名开发者在 3 月 19 日 下午 7:57 作出回复 (查看回复)
有 26 人觉得这篇评测有价值
有 8 人觉得这篇评测很欢乐
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总时数 1.9 小时
Homophobic gem
发布于 1 月 23 日。
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有 3 人觉得这篇评测有价值
总时数 43.0 小时 (评测时 33.8 小时)
Persona if it didn't suck
发布于 2025 年 11 月 29 日。
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有 5 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 55.7 小时 (评测时 55.6 小时)
A fantastic game recieved an update and now you forced to open the launcher first to play the game.
发布于 2025 年 10 月 21 日。
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1 人觉得这篇评测有价值
总时数 2.0 小时 (评测时 0.4 小时)
Saya :3

3 hour long cute story. It's pretty linear (only 2 choices and 3 endings), but still was worth it.

P.S. Find a patch on internet for free, don't pay the scammers or play the GOG version, it's uncensored.
发布于 2025 年 9 月 30 日。
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有 4 人觉得这篇评测有价值
总时数 14.0 小时
Better than Dying Light 2 but still veeery mediocre game. Got bored and didn't want to finish it.
New open world is empty with the forest with no places to parkour. The amount of activities is very small and also boring. A lot of small stuff is unpolished and unfinished. Combat becomes ok only after you'll reach max level (15), but even after that it's still very inferior to DL1 combat. Same goes with The Beast Mode - why manual activation of it isn't the first skill or why you need to unlock it at all - I don't understand, it's also plays worse and has less abilities than a volatile in the 1st game's PVP mode. They still kept that upgrading the rarity of your consumables like throwing knife, bandages etc along with levels of zombies and your equipment from the second game. Performance is worse than in DL2 and temporal algorithm upscalers are forced, so you will be looking at blurry mess all the time.
发布于 2025 年 9 月 22 日。 最后编辑于 2025 年 9 月 22 日。
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有 4 人觉得这篇评测有价值
总时数 240.0 小时 (评测时 214.5 小时)
The longer you play this game the better it becomes.
Dragon's Dogma Dark Arisen offers the best D&D Action-RPG experience I saw. A lot of people say that Dark Arisen is the only reason why the game is good and I can't agree with them.
Vanilla offers very memorable dungeons, awesome gameplay, unique teleportation system with the ability to make your own quicktravel points (even without DA's eternal ferrystone, its easy to find normal ones too), each class is very fun to play and has it's own unique skills. Open world is sadly pretty generic and you can easily spot that it wasn't finished. Enemy variety is good enough and ability to grab small ones, climb the big ones and cut off or break their parts really deepens the combat and makes it even more enjoyable. A lot of quests are just classic JRPG/MMO style - go kill X amount of Y enemies, bring X amount of items, but they offer a good reward at least and can make you find a spots of interesting enemies to fight or check the interesting places. There are some good quests too, but there is only a few of them. Forgery is also a very important mechanic which not just allows players to duplicate items, but straight up scam the questgivers. There is a lot of different types of weapon and armour too and layered armour makes fashion even more enjoyable (also the ability to bypass lvl 1-3 equipment upgrades is also a good thing).
Pawn system another unique DD feature - allows to make your personal slave which will fight and die for you, you can also pick up 2 more pawns from other players. Sadly, they can't use hybrid classes and their AI... not the best (at least you can make them perform better through chair and if you play as the same class as them they will copy your playstyle).
The story of the main game is actually very underrated. It's short but the plot's and it's messages are really good. And the boss fight against Grigori is absolute cinema. Soundtrack is also a PEAK - Cassardis theme is what home should sound like and At the End of the Struggle can make a battle against mosquito in your room pretty epic.
Dark Arisen made the game even better - Bitterblack Island and QoL changes of the main game made it even better. BBI is the best part of the game - exploring and clearing dungeons never was as fun as it's there and the challenge was the main reason why it is so good. The story behind it is also very good.

Overall Dragon's Dogma Dark Arisen is a flawed masterpiece. It's low's are bitter, but it's highs are absolute peaks.
发布于 2025 年 8 月 2 日。 最后编辑于 2025 年 8 月 2 日。
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有 5 人觉得这篇评测有价值
总时数 0.4 小时
"Enhanced" is when:
- worse fonts
- almost 20 paragraphs of EULA where the access to the game can be cut off if the publisher/dev wants it, modding is half-legal and player has no rights to own the game
- a lot of bugs are not fixed, but this version added a lot of new ones
- no normal AA like MSAA, but blurry garbage solutions like MLAA and FSR are present
- 3D resolution doesn't run natively no matter what you do, so the game is always blury
- interface is much more cartoonish and has an AI feeling in it
- cutscenes and textures are AI upscaled
- no multiplayer
- an AD of other games occupying 20% of the main menu
- I despise russia so hard but even I can agree that russian audio was superior in comparison others, even the ukrainian one, because UA's audio is just half cast of the russian audio and they just deleted it without at least making their ukrainian audio on the same level

Also, people who rate it positive. Tell me your address, I'll send you a Shi Te absolutely for free just so you would eat it as happily as you support this kind of "enhanced" version because it's "FREE". I hate your kind of people much more than the devs who made such a low quality products because you are the reason the bar is so low nowadays.
发布于 2025 年 5 月 21 日。 最后编辑于 2025 年 5 月 21 日。
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尚未有人觉得这篇评测有价值
总时数 38.4 小时
There are type sequels which taking everything good from the first game and making it better, fixing the bad elements and add something new. There are also safe sequels which don't add or change anything and feeling just like the first game with different levels. And there are types which make everything good from the first game, cut it off/make it worse and add more annoying/boring/not fun stuff. Sadly, DL2 is the last type of sequels.
Parkour and movement are inferior to the DL1. Both parts of maps are feeling like they've been made out of 4 same assets - everything looks the same and it's also pretty boring looking map. All activities are having only 1! template which were copy & pasted 10+ times each. Stealth is just a waste of time. Boring grind is here just to make the game artificially longer. Even if it's already been years after the release the amount of unfixed bugs is very big, instead Techland just adds more cosmetic stuff and grindy missions on their pilgrim outpost site (the Pilgrim Outpost idea itself is very idiotic decision). TAA/DLSS/etc temporal garbage is forced, you cant turn it off and causes severe unpleasant blur. The game just keeps spawning armored virals endlessly which makes game unplayable without killing them every 2 minutes (at least you can use mod "No more Virals" to stop it). Story, quests and characters are very uninteresting.
To put everything simply - this game is a definition of Anti-Fun. The fact that this game has "Mostly positive" score, says a lot about modern day standards and gamers.

P.S. Where is my snake suit for Lawan Techland? This is the sole reason i gave your game second chance and you just took it away? Her character is still annoying but at least she didn't look like a ugly monkey anymore.
发布于 2025 年 2 月 13 日。
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正在显示第 1 - 10 项,共 24 项条目