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总时数 47.7 小时 (评测时 46.2 小时)
Masterpiece
发布于 2024 年 10 月 11 日。
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总时数 70.4 小时 (评测时 55.9 小时)
Based Devs, great community, democratic gameplay.
发布于 2024 年 5 月 7 日。
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总时数 35.7 小时
Great Hack and Slay Game!
Its kinda in between "Diablo Simplicity" and "Path of Exile (PoE) Complexity".

Things I like about Last Epoch:
-All classes can be prestiged, Skills can be leveled up and customized,
this way, there is a light complexity skill tree.
-It has custom crafting and runes, similar to PoE but simplified.
-Loot Filters exist, and you can import custom ones!
-There is an Endgame where you run randomized dungeons (D3 like-ish) but without the ♥♥♥♥♥♥♥♥ quests from D4.
-You can also modify these: Increasing your loot by increasing difficulty factors.
-Effects look good, are highly visible and distinguishable.
-A high variety in landscapes
-price is insanely generous (compared to AAA (or AAAA) games)

Critique points:
-There is no way to respec a character completely, so you would have to lvl a new one if you would want to switch prestige classes. (can skip campaign though)
-Bosses have basic mechanics and arent introduced that well. some do not feel like bosses at all
-some quests seem to be bugged
-The first hour is a bit sluggish
发布于 2024 年 2 月 24 日。
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总时数 44.2 小时 (评测时 13.1 小时)
Lies of P is one of the best souls-likes i have ever played.
It plays like a mixture of Bloodborn and Sekiro and it does a lot of things right:
-Controls
-Combat
-Bosses
-Atmosphere. everything feels authentic.
I would even say it does some things better:
-Graphics, it has to be said that this game looks stunning
-Story-Telling, it does a better job giving you jints to events that tell a coherent story
-you have a lot of combat options and tools (a tool arm (ranged option), melee, bombs, magic attacks with your weapon)
-boss combat feel great due to a mixture of bloodborn and sekiro systems
There are some weaknesess:
-poise does not exist i nthis game
-a skill tree, that would be fine. but essential combat skills are locked (e.g. roll while prone: this has to be unlocked, and it takes some time to do so. without it enemies can simply chain you once they knock you prone)
- there is no magic / faith ranged builds like in other souls games
发布于 2023 年 10 月 30 日。
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总时数 146.2 小时 (评测时 40.0 小时)
A great MTG experience on PC.
Somethings to consider which are suboptimal about this game:
- The grind: you have to play a lot to gain a collection/fill the season pass (if you do not want to buy packs for ludacrious prices (this is a problem msot card games face)
-They added something called "Alchemy" which sought to rebalance cards, but they continued to add online only alchemy cards which are legal in Historic (worse modern) and Brawl (worse commander) which do not fit into the game.
发布于 2023 年 9 月 24 日。
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总时数 18.1 小时
A continuation of the great Ori and the blind forest.
The music is great, the colours are even more vibrant than before.
The map is quiet big with distinguishable areas with different aspects.
The new ability buy system is strange at first, but I think its an improvements.
发布于 2020 年 11 月 27 日。
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总时数 59.6 小时 (评测时 19.0 小时)
beatiful design, hidden story, various mechanics, chilling atmosphere
发布于 2019 年 12 月 23 日。
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有 1 人觉得这篇评测很欢乐
总时数 75.2 小时
Challenging, breathtaking combat and scenery.
Gets stale after second playthrough
发布于 2019 年 11 月 27 日。
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总时数 29.6 小时 (评测时 4.9 小时)
It´s basically a Story third Person Game with Gwent battles and Decisionmaking. I like the concept and the witcher world. But its not like The Witcher 3. you are running around as Queen Meve of Lyria and Rivia, collecting Gold, Wood and Troops to fight of Nilfgardian invaders.
发布于 2019 年 6 月 29 日。
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总时数 197.2 小时 (评测时 63.1 小时)
Das Spiel ist wesentlic hsimpler gehalten als die vorgänger und das Interface ist einleuchtender, wenn man sich in dem spiel findet, dann machen einem die 6 stunden spielzeit auch gar nicht so viel aus und sind spannend
发布于 2018 年 11 月 23 日。
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