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正在显示第 1 - 10 项,共 13 项条目
尚未有人觉得这篇评测有价值
总时数 3.1 小时
The atmosphere of Tostçu is surprisingly intense. It really captures the feeling of being under pressure, and I found myself immersed in the game's representation of Turkish shop culture. While making the toasts, I left a lot of ingredients unused. Maybe I’ll be able to use them later, either for different orders or in some branching endings – I’ll keep playing to find out. I got one ending already and enjoyed the game a lot in a single sitting. I heard there are multiple endings, so hopefully, the ingredients will vary in future playthroughs. On my first run, I was pretty stingy with ingredients; next time, I’ll use them generously and see if that leads to a different outcome!

The atmosphere, along with the authentic feel of a Turkish shop, really managed to pull me in while also keeping me on edge.

I can’t say much about the story yet – it left me with a lot of questions. I’ll try different choices on my next run to see if it has enough variety.

I had a great time; it's a well-made game agabey.
发布于 2024 年 10 月 29 日。
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尚未有人觉得这篇评测有价值
总时数 68.7 小时 (评测时 68.3 小时)
抢先体验版本评测
"automation, organisation and optimization" the game

It's was perfect. Perfect. Everything down to the last minute details.
发布于 2024 年 9 月 5 日。
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尚未有人觉得这篇评测有价值
总时数 5.7 小时 (评测时 4.9 小时)
抢先体验版本评测
It is a beautiful bullet-hell game that is worth its money and can be completed in 10-15 hours. It's not very diverse, but it's satisfying enough. I hope they make the next game more diverse.
发布于 2024 年 9 月 5 日。
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有 18 人觉得这篇评测有价值
2
总时数 74.7 小时 (评测时 12.5 小时)
One of the best cosmic horror games out!

Other than that, it's an excellent game with nice gameplay and nice graphics. But that's not the real praise and what connects me to the game.

The narrative of the game is even less reflective to us than we see from the souls games. The sense of curiosity in the game pushes you to research and instead of giving you parts of the story, it gives you the whole story from the notes and other thinks.

This narrative tells me that games are not a series/movie, but a product that can and should be experienced. It has been a perfect example of how games should take the easy way out and put them into the game with narration rather than intermediate scenes.
发布于 2023 年 3 月 8 日。
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有 3 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 24.5 小时 (评测时 20.4 小时)
this game is the perfect version of minecraft

MASTERPIECE!
发布于 2023 年 3 月 8 日。
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1 人觉得这篇评测有价值
总时数 358.2 小时 (评测时 304.9 小时)
thanks for helping me out in my hard times
发布于 2023 年 3 月 3 日。
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1 人觉得这篇评测有价值
总时数 284.2 小时 (评测时 203.9 小时)
the game that was with me in my bad times, connecting me back to life
发布于 2023 年 3 月 2 日。
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有 2 人觉得这篇评测有价值
总时数 58.0 小时 (评测时 37.8 小时)
抢先体验版本评测
better than the forest in some ways less and simpler in some ways
发布于 2023 年 3 月 2 日。
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1 人觉得这篇评测有价值
总时数 57.8 小时 (评测时 53.2 小时)
Mekaniksel açıdan en iyi FromSoftware oyunu.
发布于 2021 年 7 月 23 日。
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有 1 人觉得这篇评测很欢乐
总时数 37.6 小时
Ara sahneleri geçince oyunun gözümde puanı artıyor.
发布于 2021 年 4 月 2 日。
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正在显示第 1 - 10 项,共 13 项条目