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Ferroset 最近的评测

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1 人觉得这篇评测有价值
总时数 27.4 小时
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This game is the defacto sim-racing example of malicious over-promising and under-delivering. The lack of ability for these guys to listen to their playerbase and take advantage of things that could distinguish AC Evo from the competition is astounding and impresses me with every single disappointing update they push for this generic sim racer that falls short in almost every aspect other than audio. They've even stripped modding.

Kunos lost the plot way back when they shoved AC Competizione out. I should have seen the writing on the wall instead of wasting my excitement for this bland title.

You reap what you sow.
发布于 4 月 17 日。 最后编辑于 4 月 17 日。
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有 3 人觉得这篇评测有价值
总时数 103.6 小时 (评测时 1.0 小时)
Samson has potential, but it needs a lot of work. I'll say in short, I love the visuals, map, and general premise, but the gameplay is smooth as sandpaper and needs a bit of community-guided TLC to really become a strong title in its genre.

I'll keep it short. The combat is horrible. It's just inconsistent, punches land based on prayers & wishes, as do parries. Sprint punching doesn't work at all. NPC interactions are immersion breaking as 99% of the population are two NPCs arguing across from each other about the same 3 topics. Animations for the player character are ok, but transition animations are way too fast.

Despite the map's faults, I like the vibe, it's a level of grit uncommon in this modern era of clean worlds and generic asset flips. I don't want this overall game to go to waste. I will happily edit this review into a positive one among some well-needed QOL changes, but I can't in good conscious give this a recommendation.

This game makes me really wish Valve had the foresight to add a "mixed" review rating. I believe they had something like this once, but it was long ago if they did. Shame.

I wish the devs well and give them props.
发布于 4 月 9 日。 最后编辑于 4 月 9 日。
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有 12 人觉得这篇评测很欢乐
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总时数 31.4 小时 (评测时 31.3 小时)
I love stalker.

It pains me to write a review in a negative light considering what many people making this game had to go through to get it to see the light of day.

However, my criticism is simple. My system is modern and very capable, and Stalker 2 has had 16 patches since launch. Not a single one has improved this game's shambolic excuse of a performance to visual quality ratio.

I'm seeing a lot of patches note "CPU optimizations" and "tweaks" with absolutely zero real-world results. I would know, because I try to play this game on a myriad of settings every time they release a patch.

I'm tired guys. Please, figure it the hell out. I want to play this game without getting a damn headache.
发布于 2025 年 9 月 25 日。
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总时数 3.7 小时 (评测时 2.1 小时)
Man what a fun one.

This game's storytelling is a bit lacking, but that's not really the crux of what makes this game special. The dual stick drift system is really something innovative.

I can't say a ton about this game in detail because the game itself is pretty straightforward, but it's a blast, feels great, looks great, performs great. If you see it on sale, snag it immediately.
发布于 2025 年 8 月 2 日。
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总时数 4.0 小时
I want to like gorebox. The physics, gore model, and weapons are all pretty expansive and impressive, but the game has some serious no-brainer issues that I would definitely expect to be squashed after over 2 years in circulation, but no.


PROS:


• Great weapon selection.

• Good gore effects, though heads completely explode way too easily.

• Great vehicle selection, ok vehicle physics, camera on vehicles needs a lot of work.

• NPC AI is the highlight of the game. They act very spontaneously, much like people. Props to the design of the NPC AI. Amazing.


CONS:


• The visuals, while decent, give a huge hit to performance that can only be described as unreasonable. Even at lower performance settings on DX11 the performance is shambolic. (My spec is a Ryzen 7 5700X3D/RX 7600 XT 16GB)

• The in-game menu doesn't have an option for game settings at all, only level settings. (c'mon, seriously?)

• Focused around modding, but has zero integration with steam workshop, and mod.io integrations are maps only.

• Keybinds are only adjustable for a few movements, and the awkward spawn/mouse controls are not adjustable.

• NPC weight is extremely inconsistent.

• User interface looks like Unturned but somehow even sloppier.

I'm going to assume a lot of the missing material is because of the Android counterpart, but I can't be 100% sure. Android is definitely the culprit of the ugly UI.

In short, Gorebox has a lot of potential and gets a lot right, but also gets a lot of things very frustratingly wrong, to the point where I can't recommend it, at least for now.
发布于 2025 年 8 月 2 日。 最后编辑于 2025 年 8 月 2 日。
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总时数 2.9 小时 (评测时 1.6 小时)
A surprisingly detailed & diverse biking game wrapped in a simple package.

Great soundtrack, good optimization, great visuals, minimal bugs. Only complaints I have are some jank with the controls, which is infrequent.

This one is worth a play.
发布于 2025 年 7 月 25 日。
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1
总时数 12.9 小时 (评测时 5.9 小时)
I'll start off by saying this game has a lot to love about it. The visuals are amazing, the game's optimization is decent, and the exploration controls are just as good as the first game if not better.

So why the negative review? The combat just sucks.

The first game struck a very good balance between dodges and attacks to where you could learn the game's mechanics with relative ease. This game threw all of that out of the window. The spidey-sense flashes red only half the time when you're supposed to parry, dodges away from enemies make them abnormally dart towards you and land a hit anyway, and explosion splash damage is about 4x the distance of the visual shockwave provided. Not to mention, web based attacks leave you with a complete gamble of who it will hit, even if explicitly aiming for one person. To me, especially when comparing the combat to the first game, it feels shoddy, tacked-on, and half-assed. If these issues are resolved in the future, I assure you I will revise this review.
发布于 2025 年 4 月 6 日。
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1 人觉得这篇评测有价值
总时数 4.9 小时 (评测时 3.2 小时)
Phantom Spark is one of the most unique, fun, well-controlling, and smoothest games in it's genre. This is boosted further by having one of the best soundtracks of all gaming history in my opinion. From the styling to the gameplay to the audio, everything is sublime. Only complaint I have is there aren't any more levels for me to enjoy now that I've run all of them.
发布于 2024 年 10 月 9 日。
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总时数 52.4 小时 (评测时 26.4 小时)
This game encapsulates every issue present at the shells of studios Turn 10 and Playground games. Forza Horizon 5 and future Forza titles have all been programmed by rotating developers put onto a single yearly contract because Microsoft cares about saving a few bucks rather than providing a quality product. Nearly 2 years in, and Forza Horizon 5 is still by far the absolute worst game in the Horizon series, with basic functions still failing. Handling is broken, online play is broken, the map is still void of anything interesting to do or see, the characters are insufferable and all speak a downright offensive slurry of spanglish, and the vehicle models are still copy/pasted from Horizon 2, which is a decade old game.

Playground and Turn 10 need to either get their crap together or get out, because the latest Forza Horizon title and Forza Motorsport title are blithering insults to not only fans of the series, but gamers in general. Shame on you. Forza is a corpse, and reviving it will take a miracle.
发布于 2022 年 5 月 20 日。 最后编辑于 2024 年 6 月 15 日。
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总时数 113.8 小时 (评测时 51.0 小时)
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Phasmophobia is some of the most fun you will ever have with your friends. Not much else to say. Never gets old.
发布于 2022 年 2 月 23 日。 最后编辑于 2022 年 9 月 30 日。
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正在显示第 1 - 10 项,共 20 项条目