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finnthehuman 最近的评测

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正在显示第 1 - 10 项,共 22 项条目
尚未有人觉得这篇评测有价值
总时数 12.7 小时
I really liked Silent Hill F. A lot of people are heavily criticizing the combat, but honestly — after about two hours of gameplay, you just accept it as it is and stop noticing those “issues” everyone keeps talking about.

I installed a mod that removes stuttering, and also another one that unlocks the FPS limit in cutscenes and increases the inventory size. With those mods, I played through the game with huge pleasure.

What I really don’t understand is why the developers decided to keep the FPS lock in cutscenes on PC in the first place. Why can’t they just release a simple patch that removes the stuttering? It’s literally, like… five lines of code in a config file. Seriously.

But the biggest downside, in my opinion, is this:
to get the true ending, you’re forced to beat the game FOUR TIMES.
FOUR TIMES, CARL.
Are they completely out of their minds???

Still, despite all of that, the setting, environmental design, and story are absolutely top-tier and more than make up for all the flaws.

I highly recommend playing the game at least once, maybe twice — but don’t torture yourself by completing it four times. Just watch the rest of the story on YouTube
发布于 2025 年 12 月 27 日。
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1
总时数 1,664.5 小时 (评测时 1,520.7 小时)
Blender is easily one of the best 3D modeling programs for beginners. The interface is simple, modern, and surprisingly easy to understand, even if you’re just starting out. Everything feels intuitive, and you can jump right into modeling, sculpting, or animation without feeling overwhelmed.

Compared to older ass software like 3ds Max, Blender feels fresh and streamlined. It’s faster to learn, more user-friendly, and packed with powerful features—all for free. Whether you’re learning 3D for fun or starting your career, Blender is an amazing choice.
发布于 2025 年 11 月 26 日。
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1 人觉得这篇评测有价值
总时数 192.3 小时 (评测时 11.6 小时)
I’m friendly, I’m friendly. I’m friendly *Minigun sound*
发布于 2025 年 11 月 26 日。
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总时数 9.0 小时
Buy it if you absolutely love Dishonored. Otherwise, you probably won’t like it — especially the final level (it’s pretty lame).
发布于 2025 年 10 月 23 日。
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总时数 10.3 小时
The art style is absolutely amazing — easily a 12 out of 10 from me. The animations are super smooth and stylish, and performance-wise, even a microwave could run it and it would still look great.

The plot is incredibly engaging and deeply story-driven — honestly one of the best narrative-focused games I’ve played in a long time. I can’t wait for Season 2 to release, because I need to see how Robert’s story continues and how his relationship with this season’s love interest develops.

I also love all the pop culture references the creators added — especially the stonks meme in the background and the Better Call Saul nod. It really shows how much personality and humor the devs put into the game.

The gameplay itself is really simple — about 90% of the time you’re watching the story unfold and occasionally making choices. But that simplicity works perfectly here, because the story is so engaging you don’t even care about the gameplay — you just want to see what happens next.

This feels like the true successor to The Wolf Among Us. The episodic release format was honestly the best idea ever. Every week felt like an event — waiting for each new episode to drop together with the rest of the internet was incredible. You could really feel the shared hype with millions of players around the world. And now that the full game is out, I can’t help but feel a little empty inside — now there is no point of living another week, no more weekly excitement. You can't imagine how much I miss that feeling.

Overall, I’m giving Dispatch a solid 10/10. If you love story-driven experiences or Telltale-style games, this one’s an absolute must-play.
发布于 2025 年 10 月 23 日。 最后编辑于 2025 年 11 月 29 日。
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1 人觉得这篇评测有价值
总时数 64.0 小时 (评测时 29.0 小时)
At first glance, watching this game on video might not seem all that impressive — the gameplay can even look simple. But once you actually sit down and play it yourself, it’s insanely addictive, almost like digital cocaine. You finish a session, and the only thing running through your head is: I need to play more.

I’ve already put in around 30 hours, and what blew me away is that I haven’t encountered a single bug, crash, or FPS drop. That level of polish is extremely rare these days, and it makes the experience that much smoother.

Another thing that shows the crazy level of detail: you might run into the same character a hundred times, but every single time, they’ll say something new. That’s just insane dedication from the devs, and it really pays off in how alive the world feels.

Also, a big like from me for implementing DualSense controller features. For a non-Sony developer to release a game in early access on PC with those features already working — that’s some crazy ♥♥♥♥. I’m honestly amazed.

Overall, this game is on another level. It doesn’t just pull you in — it refuses to let you go.
发布于 2025 年 9 月 26 日。 最后编辑于 2025 年 9 月 26 日。
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总时数 28.5 小时 (评测时 2.4 小时)
The game looks amazing overall… as long as you don’t look too closely at the grass that keeps growing everywhere. Graphics are solid, atmosphere is great, and the world feels alive.

But the co-op is really buggy. The day/night cycle doesn’t sync between players – for example, when the host has night, their friends might still have full daylight and end up being chased by Volatiles under a bright blue sky. Totally breaks the immersion.

Performance can also be rough. For some reason, when I look directly at the ground, my FPS drops down to around 20. Pretty frustrating in a game where smooth movement and parkour are everything.

Despite all of that, the game is still amazing. It’s fun, intense, and has a ton of potential if the developers patch the bugs and smooth out performance.
发布于 2025 年 9 月 19 日。
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有 4 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 11.6 小时 (评测时 11.6 小时)
抢先体验版本评测
This game is absolutely amazing when played solo - the world, the gameplay, and the overall experience are really enjoyable. However, the co-op mode is completely broken right now.

I joined my friend’s server, and every time I leave it, I lose all my mounts. Sometimes I get stuck in the ground and can’t move. When I rejoin the server, I often spawn back at the very start of the game for no reason, and my entire inventory is wiped - all my armor and progress gone. Restarting the server doesn’t help either.

Because of these issues, I can’t recommend the game for co-op at the moment. I’m leaving a negative review for now, but if the developers fix the multiplayer problems, I’ll gladly change it to a positive one.
发布于 2025 年 8 月 28 日。
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有 2 人觉得这篇评测很欢乐
总时数 41.4 小时 (评测时 16.3 小时)
Combat: 10/10
Story: 4/10
World: 7/10
ASS: 5000/10

Review:
Stellar Blade delivers one of the most amazing combat systems in the slasher genre. It's a tight and satisfying mix of Dark Souls precision and Bayonetta-style flash, with every fight feeling intense and rewarding. The controls are responsive, the timing-based mechanics are engaging, and the enemy variety keeps things fresh.

However, the story? Pretty dumb. It's shallow, predictable, and feels like an afterthought. You’ll likely guess every plot twist hours before it happens—and not in a good way.

The world design is decent. It's not open-world, but the semi-linear levels are visually appealing and have just enough exploration to stay interesting.

And yes… the ass. It’s as much a “feature” as the combat, and the developers clearly knew what they were doing. Whether you find that a bonus or a distraction is up to you.
发布于 2025 年 7 月 11 日。
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1 人觉得这篇评测有价值
总时数 2.3 小时
♥♥♥♥ all censorship in games
发布于 2025 年 7 月 7 日。
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正在显示第 1 - 10 项,共 22 项条目