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diddy foid 最近的评测

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尚未有人觉得这篇评测有价值
总时数 0.9 小时
抢先体验版本评测
Along with the optimization making the game nigh unplayable at times (it's even worse than the demo's), it seems they've tuned the difficulty up unreasonably so.
After hours of attempts, I had finally beat the Ultimate Challenge in the demo. The game was difficult, but almost everything felt skill based. The characters in the demo were fragile but fair. If you played well you could avoid getting hit and walk away unharmed. Now it seems that getting near enemies is a guaranteed death sentence, with their weapons immediately severing limbs by just being in your proximity. This is also true for the enemies, but when you have to fight multiple of them in a row without heals it feels kind of unfair. The abyss zombies also instakill you immediately with a bite to the head, so don't get your hopes up about respawning after being chopped in half by a knife.
I won't refund (yet) because I believe the devs can fix these bugs and I really enjoyed the demo, but if you're currently on the fence about this game, I would highly recommend waiting a bit for fixes to make the game playable.
发布于 1 月 30 日。
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尚未有人觉得这篇评测有价值
总时数 3.4 小时
Great but brutally difficult. You have to be swift but also precise in your planning and execution.
I don't know I would personally say it's an "overwhelmingly positive" game but maybe 100%'ing the game would change that.
发布于 1 月 4 日。
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总时数 3.1 小时
Veteran teaches others to treat animals with respect
发布于 2025 年 12 月 27 日。
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有 3 人觉得这篇评测有价值
总时数 7.7 小时 (评测时 5.9 小时)
Probably the best VR game in recent history. Can't wait to see where the devs take it next.
发布于 2025 年 12 月 22 日。
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有 5 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 0.5 小时
I was excited to play this game as it seemed to be very similar to BaS but with much more content and even a multiplayer mode. Unfortunately, I can't bring myself to even see that content because the core component of a vr swordfighting game, hitting things with swords, just feels awful and unresponsive. It feels similar to if you've ever tried punching or otherwise hitting something in a dream, very sluggish and has little impact. If the game could get an update bringing the physics of the swordplay on par with BaS, I would be very interested in giving it another try.
发布于 2025 年 12 月 22 日。
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有 5 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 6.7 小时 (评测时 2.7 小时)
Jerma sucks at this game and so do i
发布于 2025 年 7 月 17 日。
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尚未有人觉得这篇评测有价值
总时数 81.1 小时 (评测时 71.9 小时)
a work of art even with its various flaws (looking at you lost izalith and the titanite demon hitboxes)
发布于 2024 年 11 月 12 日。
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有 2 人觉得这篇评测有价值
总时数 10.2 小时 (评测时 3.5 小时)
the mace alone made this the best game ever
发布于 2023 年 12 月 29 日。
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一名开发者在 2024 年 1 月 2 日 上午 12:00 作出回复 (查看回复)
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总时数 15.2 小时 (评测时 10.1 小时)
i play it on the xbox app instead but it's goated either way
发布于 2023 年 12 月 11 日。
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总时数 27.4 小时 (评测时 12.7 小时)
抢先体验版本评测
the bugs can open doors
发布于 2023 年 11 月 21 日。
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正在显示第 1 - 10 项,共 23 项条目