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正在显示第 1 - 10 项,共 44 项条目
尚未有人觉得这篇评测有价值
总时数 166.5 小时 (评测时 129.2 小时)
抢先体验版本评测
It is fun to create mines and factory. There is some exploration but it is very simple, mostly find tables and terminals to read story about previous teams in your planet. It clearly has potential. Let's see where the team takes it.
发布于 2 月 19 日。 最后编辑于 2 月 19 日。
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有 1 人觉得这篇评测很欢乐
总时数 26.2 小时 (评测时 17.8 小时)
fantastic sand castle simulator.
发布于 1 月 23 日。
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总时数 446.5 小时 (评测时 446.1 小时)
Fantastic game.
发布于 1 月 15 日。
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有 2 人觉得这篇评测有价值
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总时数 111.5 小时 (评测时 110.1 小时)
Mechwarrior lore ruined by woke garbage.
发布于 2025 年 11 月 11 日。 最后编辑于 2025 年 11 月 11 日。
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有 8 人觉得这篇评测有价值
总时数 112.8 小时 (评测时 111.7 小时)
Badly developed story, uninteresting companions, fake multi-options, bugged quests, unbalanced weapons, sponge bullet creatures, dead creatures still making sound, sound inverted (creature on the left side sound coming from the right), sniper shoots sound when there is no one around, weak damage report (you take damage and sometimes you don't even notice), enemy range attacks hitting you behind wall, forced auto reload, no mini games (hack, mechanics, lock pick), the controls using HOLD are bad! disappointing doesn't describe it enough.
发布于 2025 年 11 月 7 日。 最后编辑于 2025 年 11 月 19 日。
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有 5 人觉得这篇评测有价值
总时数 27.7 小时 (评测时 20.9 小时)
Whispers of the Stars is a fascinating concept, a main story wrapped in dynamic, AI-driven interactions. Unfortunately, it feels like each chapter runs on a separate AI channel, so conversations often repeat or lose continuity, which really breaks immersion. With more refinement and experience in managing persistent AI dialogue, this could become something special.
For now, it’s hard to truly believe in Stella as the main focus of the game, considering all the inconsistencies. Combined with the game simplistic, linear story and the lack of rewards for creative solutions, I have to give this one a pass.
发布于 2025 年 10 月 14 日。 最后编辑于 2025 年 10 月 14 日。
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总时数 27.4 小时
It is a good game but it won't reward you for being an assassin. For the best ending you have to avoid killing as much as you can. Not really my style.
发布于 2025 年 10 月 8 日。 最后编辑于 2025 年 10 月 8 日。
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总时数 71.9 小时
This game is genuinely impressive.
The graphics are 5 star, stunning, detailed, and true to the Avatar universe. Movement feels fluid and the game introduces several new and interesting mechanics that keep things fresh.

Immersion? Absolutely.
Progression? Satisfying.
Gathering? Creative.
Crafting? Rewarding.
An engaging campaign ties it all together.

This is a great game for anyone who enjoys open world games, but it’s an absolute must play if you’re a fan of the Avatar universe.
发布于 2025 年 7 月 31 日。 最后编辑于 2025 年 11 月 30 日。
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有 3 人觉得这篇评测很欢乐
总时数 0.0 小时
I purchased the DLC to support the developers that did an excellent job with the original game.

It includes 1 additional map similar to Caterfell Woods from the original game. There are 2 NPCs to interact with, each one with his own storyline to pursue. There are no significant changes to weapons and items. Exploration remains enjoyable, similar to the maps in the original game.

If you enjoyed the original game and want to continue the hunt, go for it. Or, if you are a first comer and want more choices, go for it. Just keep in mind the price.
发布于 2025 年 6 月 5 日。 最后编辑于 2025 年 6 月 14 日。
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总时数 4.6 小时
It’s a survival game, and while I haven’t progressed all the way through yet, I can say the story is cringeworthy, overly dramatic girly soap opera. Honestly, it’s painful to sit through.

I’m playing the campaign mode. The story events are badly scripted, and it really highlights how limited and simplistic the game engine is. Together with the awful story, it completely killed any motivation I had to keep playing.

I’m out.
发布于 2025 年 4 月 26 日。 最后编辑于 2025 年 4 月 27 日。
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正在显示第 1 - 10 项,共 44 项条目