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Drostan 最近的评测

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总时数 5,625.8 小时 (评测时 5,623.6 小时)
This is hands down one of my favorite games, and by far my most played game, EVER.
but I can't recommend Stellaris to friends anymore, because it is literally unplayable in multiplayer. The game will desync, usually before midgame, and completely break down. This has happened to Every. Single. Game. For maybe close to 2 years, every single MP game I've played has desynced and ruined the save. Dozens of hours with friends at a time dashed against the wall. Now, none of my buddies will play this game anymore, most have uninstalled it.

My reward for spending hundreds of dollars in Paradox DLC over the past several years is a game that LITERALLY cannot be played with friends.

Edit 10/6 Can't even get 30 years now. It'd be nice if there were a way to track and record desyncs so Paradox can fix their game. But I feel like Paradox is more interested in adding ever more slop to the game and milking their playerbase than delivering a product that can actually function. At this point the game shouldn't even have a Multiplayer tag on Steam, because it feels like false advertisement.
10/25 Still broken, wasted 16 hours of my life, never made it to midgame because of OOS errors. Final review before they shove YET MORE DLC down our throats: Not a Multiplayer Game. The MP tag is a lie and feels like false advertisement. Even going a the slowest possible speed, no game made it past 2308 without becoming irrevocably out of sync.
发布于 2025 年 8 月 19 日。 最后编辑于 2025 年 10 月 25 日。
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总时数 22.7 小时 (评测时 21.0 小时)
Climb Mountain like Captain Kirk. Yell at your friends along the way.
发布于 2025 年 8 月 12 日。
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总时数 192.3 小时 (评测时 114.3 小时)
Where the ♥♥♥♥ did February go?
发布于 2021 年 2 月 20 日。
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总时数 684.8 小时 (评测时 20.4 小时)
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Edit, 2022: They've completely destroyed the game that was marketed and sold to me. The dangerous, constantly on the move world I was sold has been replaced with a bland, grindy, desert themed survival-lite game with formerly badass walking cars.

Edit: After the game's shaky launch, everything's been fine, and I've blown WAY TOO MUCH of this game WAY TOO FAST. I put over 500 hours in over a month or two. There were definitely some 40 hour weeks with weekend binges thrown in.

While the game is currently (3/27/2020) experiencing some backend server issues, it's absolutely worth getting. The devs are actively communicating their efforts to fix those issues. During launch night, I played for about 14 hours straight, with only a couple disconnects in the time. The game ran buttery smooth, with no rubberbanding or networking issues found. For 25 buckaroos, the game is absolutley worth a shot.
发布于 2020 年 3 月 28 日。 最后编辑于 2022 年 8 月 16 日。
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