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Dragonforce Changed My Life 最近的评测

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正在显示第 11 - 20 项,共 22 项条目
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总时数 13.2 小时 (评测时 12.3 小时)
Play it on hard. I kept hearing this game was 5-6 hours long, but I'm assuming those people were playing on easy or something. I'm right near the end of the game and according to steam it took me 12.3 hours, so likely 12.5-13 for a full playthrough. In game clock says ~9, but that's not including deaths.

Much like the RE2: Remake, playing on Hard means you have to take it slow, play cautiously, and scrounge every inch of the environment for resources.
发布于 2020 年 12 月 9 日。
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有 5 人觉得这篇评测有价值
总时数 0.0 小时
Do you like having a functional game? Then this isn't the DLC for you because Norsca is completely unplayable, Weapon Strength buffs and debuffs are compleyely broken, both of the DLC lords are bugged and sometimes stay dead forever, and Winds of Magic can only ever decrease.z

If you want a functional campaign, you're gunna need to roll back to a previous patch, which means this DLC is worthless.
发布于 2020 年 5 月 29 日。
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1 人觉得这篇评测有价值
总时数 2.5 小时
Game is 2 hours long.
发布于 2019 年 7 月 10 日。
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总时数 140.0 小时 (评测时 15.5 小时)
The game isn't hard if you have any familiarity with 3.5 or Pathfinder. Your party's fighter has like 27 AC at level 2 and the barbarian functionally starts with the feat Monkey Grip for free, swinging a sword that does 2d8+7 when raging.

If you have any experience with the D20 system, you understand how bonkers those values are.
发布于 2019 年 7 月 10 日。 最后编辑于 2019 年 7 月 10 日。
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总时数 6.3 小时
Only real problem with the game is that there isn't enough of it. It feels like it should be twice as long, if not longer. It's an interesting, whimsical world with a charming cast of characters that begs you to sink your teeth in as if it were a classic RPG, but the game simply isn't that meaty.

I really hope they make a sequel. Longer, deeper, and broader in scope.
发布于 2019 年 1 月 5 日。
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总时数 241.5 小时 (评测时 92.2 小时)
it works atm
发布于 2018 年 6 月 1 日。 最后编辑于 2021 年 5 月 4 日。
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有 14 人觉得这篇评测有价值
总时数 986.8 小时 (评测时 47.6 小时)
It's good. Ignore the negative reviews because they're mostly people ♥♥♥♥♥♥♥♥ that AE includes DLC characters, which is dumb because folks had two years to unlock them for free and the game is old enough to warrant a discount. Honestly, all the people trying to tank this game's score due to it including DLC are doing the scene a disservice by turning people off SFV. Capcom wants to support the title till 2020 or beyond, which is great, but takes revenue. It's either have one continually supported title with DLC, or go back to having an entirely new game that splits the community every few years.

Been playing Street Fighter since Alpha 3, and held off on purchasing 5 due to the generally lukewarm reception. Now that I've gotten my hands on Arcade Edition, I'm genuinely startled it has mixed reviews. The game looks great, many of the characters are interesting to play especially with the new V-Triggers, and the netcode seems vastly better than IV as long as you limit connections to 4-5 bars. 95% of my matches feel like local even when my opponent is in Canada or Mexico, the other 5% just run like bad GGPO matches.

AE also fleshes out the offline content, with a very solid arcade mode. My only complaint is that you have to pre-select your character when doing automated matchmaking, but that's trivial.
发布于 2018 年 2 月 16 日。 最后编辑于 2018 年 2 月 16 日。
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1 人觉得这篇评测有价值
总时数 27.5 小时 (评测时 14.2 小时)
I'm running this on a Phenom II and a GTX 960 2gb, well below the minimum specs, and the game runs at 60fps with occasional dips into ~40 during in-engine cutscenes and looks pretty sharp, so I'm starting to wonder if some of the bad reviews were politically motivated.

Then again my system might just be magic because its a dinosaur processor and a budget card that also runs Witcher 3 on high-ultra, DOOM on Ultra, etc without any problems.

Edit: My only complaint is that they neglected to include OpenGL support, so unlike DOOM where I can crank everything up to Ultra, I'm relegated medium/low with Wolfsenstein 2 beause Vulkan doesn't get alone well with my card. That said, even on those settings the game looks great.
发布于 2017 年 11 月 28 日。 最后编辑于 2017 年 11 月 28 日。
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总时数 40.2 小时 (评测时 1.0 小时)
It's a great game. The story isn't great, mind you, but the level design is genius, with two of them ranking among the best I've ever seen, casually implementing unique mechanics that are so interesting they could be the basis for an entire game in their own right.
发布于 2017 年 9 月 15 日。 最后编辑于 2023 年 2 月 23 日。
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有 15 人觉得这篇评测有价值
总时数 0.0 小时
An oversight means crossbows don't upgrade to NG+ levels, so underwater segments are a nightmare.
发布于 2017 年 6 月 1 日。
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正在显示第 11 - 20 项,共 22 项条目