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总时数 52.9 小时 (评测时 40.6 小时)
Pure turn-based decision making refined into its purest form and injected straight into your veins
If you ever thought "hm, decision trees are totally my thing" then this is totally your thing
发布于 4 月 10 日。
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有 5 人觉得这篇评测有价值
总时数 9.4 小时
Platforming in this game is a dream. It's a great take on a metroidvania where the inherent lock-and-key level design is more of a suggestion. The power-ups to access new areas are actually platforming tools, so in many areas if you're willing to get creative, you don't always need the intended key.

I don't usually like metroidvanias just because the backtracking can sometimes be boring (or I just get flat-out lost). Here, that's fun simply because it is just that engaging to get around and explore.
发布于 2025 年 10 月 9 日。
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有 2 人觉得这篇评测有价值
总时数 1,057.2 小时 (评测时 1,051.5 小时)
PLEASE do something about the bots.
发布于 2024 年 6 月 16 日。
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总时数 1,107.2 小时 (评测时 721.6 小时)
This game is Animal Crossing with guns.
And Fallout worldbuilding.
And it's amazing.
发布于 2024 年 5 月 23 日。
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有 2 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 696.6 小时 (评测时 207.1 小时)
When I first started playing The Finals, I was expecting another derivative AAA-style arena shooter that would stay aloft with a couple of gimmicks.

But what I found was a unique and imaginative take on the shooter genre that:

- is accomodating to a wide range of playstyles (you can pick up any combination of class, gadget, specialization, and weapon and make it work if you like it, it's all very viable)
- has fun moment-to-moment gameplay. One minute you're flying through a window with your grappling hook to chase down someone and the next you're on the top floor of a collapsing building because a Heavy class decided she didn't like its walls.
- is superbly balanced for team play. When something feels unfun, Embark listens and addresses it immediately.
- has an imaginative aesthetic and TONS of interesting cosmetics, so many of which are free
- is lenient on its monetization, the battle pass pays for itself and then some, is easy to complete as there are so many XP-giving challenges. This is especially true late into the season, as all the weeklies are available season-long.

It's free - give it a shot!
发布于 2024 年 4 月 25 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 16.3 小时 (评测时 11.5 小时)
Played this with 7 other friends and laughed so hard that we couldn't breathe.
发布于 2023 年 10 月 30 日。
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有 6 人觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
总时数 0.2 小时
I had to email my save to my friend so he could take his turn. He then emailed the save back.
Really?
Might as well have been playing checkers in Notepad over the internet.
发布于 2015 年 1 月 21 日。
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总时数 12.7 小时 (评测时 10.0 小时)
A beautiful open-world 2D platformer RPG with a compelling story. Every single line of dialogue is fantastically voice acted and the animation for the characters is smooth and phenomenal. Though the story is a bit cliche for a bit, it picks up eventually in full force. Dust is for everyone.
发布于 2013 年 12 月 23 日。
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