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总时数 3.4 小时
a lovely lil visual novel with alot of heart
发布于 2025 年 9 月 18 日。
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总时数 4.7 小时 (评测时 1.2 小时)
ashleigh's thighs are mouth-watering

KFC/10
发布于 2020 年 5 月 18 日。
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总时数 80.7 小时 (评测时 78.5 小时)
very chaotic lots of children

kazuki best girl
发布于 2020 年 3 月 23 日。
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总时数 21.8 小时 (评测时 20.3 小时)
抢先体验版本评测
NOTE: At the time of writing, I am not past the steep learning curve, so take my opinion with a grain of salt.

With that said, the game is good. I have not progressed far, so I'm still finding it quite overwhelming, but I like it, which says something seeing as I am not that much of a fan of full-scale management games. The factory management is well done and varied, and there's always something to fix or modify. I am not yet addicted like the rest of the fanbase seems to be, but thats because I'm still at a very basic level compared to others.

I found it very easy to start playing, but I am at a point where I want to continue, but I'm having trouble grasping all the different concepts and wraping my head around planning the different parts of a factory (I still have trouble with automating research, but that's mostly because it takes so darn long to research anything, making it sort of an annoying grind). This is not a simple game. The tutorial starts off strongly, explaining the important basic concepts very well, but then doesnt explain quite enough, which I found frustrating.

The enemies in the game are somewhat threatening: they evolve and become more dangerous depending on the amount of pollution your factory outputs, and will conduct raids on your polluting buildings. This means there is an element of strategy to defense, because you'll want to protect your most polluting structures. The aliens start off easy to kill, but apparently get much harder the farther you progress.

The art style gives off a nostalgic late 90s early 2000s look, harkening back to the graphics of SimCity 4. I personally enjoy this style; it looks very authentic, and suits the overall gloomy feel of the game. The GUI is in desperate need of a graphical overhaul, but is functional.

The soundtrack is ambient and reminds me of World of Goo, and that's a good thing, seeing as it's one of my favorite soundtracks. The Factorio soundtrack combines a classical orchestra with synthesizers, and it sounds very professional. However, at 8.00$, it's a bit pricey.

In my measly 19 hours of playing this game, I have only encountered one bug that was brought on as the result of a patch, but that was fixed the same day. The game is surprisingly polished for an Early Access game.

I could probably live off this game if it was the only one in my library. The amount of content is jaw-dropping for an Early Access indie game (although it is apparently lacking a bit in the midgame). It is clear that the people at Wube care about this game and want the community to enjoy it; they've been consistently releasing updates and plans for future updates for the game nearly every week for over 4 years, and they were nice enough to release a free demo that sums up the early game better than this review ever could, so you should absolutely try it. And one extremely minor detail, it costs 25.00$, none of that 24.99 crap. Who does that? Anyway, getting back on track, this game has a huge tech tree, which means you'll have enough content to last 100 hours or so

Overall, I give Factorio an 8/10. A great game with fantastic potential, but a couple issues that prevent it from being absolutely incredible.
发布于 2017 年 1 月 4 日。
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总时数 7.8 小时
It's sad
发布于 2016 年 11 月 29 日。
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总时数 0.4 小时
I did not enjoy this game, but you might
If you are a score chaser and enjoy dexterity games that require quick reflexes, you will enjoy this game.

Shame I don't like that kind of stuff (probably should've read more).

For what it is, 9/10

For my personal enjoyment, 4/10
发布于 2016 年 9 月 27 日。 最后编辑于 2016 年 10 月 1 日。
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总时数 17.0 小时 (评测时 13.6 小时)
SUPERHOT IS THE MOST INNOVATIVE SHOOTER I'VE PLAYED IN YEARS!
发布于 2016 年 2 月 27 日。
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总时数 6.1 小时 (评测时 3.8 小时)
Only played the multiplayer.

9/11 would throw oil vase and kill everyone again.
发布于 2016 年 2 月 13 日。
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总时数 4.5 小时 (评测时 3.1 小时)
Good game, but I frequently get my butt whooped multiple times in one level on casual (most likely attributed to the fact that i suck).
发布于 2016 年 2 月 13 日。
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总时数 0.3 小时 (评测时 0.2 小时)
Although the fact that this is free is awesome, One Finger Death Punch offers pretty much the same thing with a price, but with more polish and a better feel.

EDIT: That being said, this is not a bad game. I just prefer One Finger Death Punch. Besides, there really is no risk in trying Iron Snout, seeing as it's free, so you should try it and form your own opinions.
发布于 2016 年 2 月 13 日。 最后编辑于 2016 年 4 月 15 日。
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