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Dar-Kastle 最近的评测

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总时数 393.6 小时
If you're just interested in the story, FFX is fantastic. Love the turn based combat and story. FFX2 I find less in that regard. Not a fan of the dressphere system (the best one is them in a mascot costume...) nor the story for that part. Heck, you might blitz through the story faster just by training some fiends you catch and use them instead (yes that's a thing - Some like it, I didn't).

If you're looking to get all the achievements in both games, you're looking at a minimum of 200-400hrs. With some very tedious mini games and grindfests for both. They even made a dungeon crawler (last mission) that really felt unnecessary just for the sake of "content". Luckily the scenes in between the floors made it somewhat worth it, although the gameplay itself wasn't fun either.

Despite having put myself through that hell, I still look back at it with good memories (especially FFX) and therefore do recommend it to anyone for a good rpg.
发布于 2023 年 9 月 26 日。
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总时数 32.8 小时 (评测时 32.3 小时)
Let me preface by saying that the singleplayer game is fine and quite fun. The achievements with it are easily obtainable as well. I appreciate that the Ultra Nightmare achievement only requires the first mission to complete.

However, as can be judged by the achievements, that's only half this game. Literally the other half of the achievements are multiplayer related (aside from snapmaps and arcade mode) and that portion is dead. Obtaining these are a pain in the butt/impossible and frankly not worth it.

Why the devs did this, I don' know. But to me that makes the game incomplete as I cannot 100% it.

TLDR; Buy it on sale, play the campaign and ignore the rest.
发布于 2023 年 8 月 1 日。
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总时数 12.9 小时
I enjoyed playing through the game. Puzzles were fun and the humour and story was ok.
The achievements, however, were a bit of a nightmare. Also not fun if you are doing it on a Steam Deck. Ok for story mode, not for achievement hunting, kinda need precise inputs and controls for some stuff.

Overall good game.
发布于 2023 年 7 月 17 日。
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总时数 162.7 小时
162hrs, one playthrough and grabbing all the achievements later, what can I say but wauw.

I'm not one to write a review quickly, but this game really is just one of a kind and truly one of the best I've played.
I mean, I wouldn't have spend so much time if I didn't.

The difficulty levels to me felt just right, although my build was vastly overpowered at the end.
I am also one to follow guides and builds and that helps a lot. If you like going more blind and experimenting, it will be more of a struggle.

Going for all the achievements is also *chef's kiss*. Nothing grindy, which I love. The only difficulty is the bosses you face, which is the whole "love it or hate it" of this game. Oh that and the time it takes to do everything, because this game is massive.

The time you would spend finishing this game completely is the same as three times any other triple A game.
Really a game worth your money, time and investment. 10/10 (makes me want to play another Souls like)
发布于 2023 年 7 月 17 日。
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总时数 61.9 小时
I've played the original one before the Remastered, but decided to replay the Remastered since it came with achievements.

62 hours later, and I've managed to play through the game again on Survivor difficulty without vitachambers and also managed to get all the achievements for it. And to be honest, it's still as fun as the original, if not even better with the improved visuals (which I have to say were done well).

I would recommend this game without a doubt. 10/10
发布于 2017 年 9 月 5 日。
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总时数 184.4 小时 (评测时 146.1 小时)
As you can see with the amount of hours I've put in this game, it's definitely worth your purchase.
But! Buy this game as Game of the Year edition because the DLC make this game so much better.

10/10, would purchase again.
发布于 2016 年 11 月 29 日。
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有 11 人觉得这篇评测有价值
总时数 707.6 小时 (评测时 29.0 小时)
Hi,

I'll explain the game as it is. You either hate it or love it.
I am a FPS fan. I play CoD and I find (in my experience) that this game is way better that any multiplayer game I've played so far.

Let me explain why.

1) NO hacking or cheating, ever. Like period. This game is TurtleRock's baby and believe me, they want this to be the most fun game there is.

2) The whole TurtleRock development team LISTENS to you. You don't like the game? Why don't all the haters out there just tell it to them directly on their forums: https://talk.turtlerockstudios.com/. Every issue you have in-game, may it be bugs, balance issues, they WANT to know. They post what they are currently working on and are more than eager to listen what you have to say.

3) This is a game where you need to have SKILLS. I lost a couple of matches as the Monster, then I won a few. I do find that the more I play, the more I know how to deal with situations that increase my chance of winning. This is a game that really rewards you for being good and even has a leaderboard to show for it.

4) ♥♥♥♥♥♥♥♥♥♥. Wait, let me repeat that again, ♥♥♥♥♥♥♥♥♥♥. TurtleRock does (almost) every weekend a challenge where, if you complete the goal (either as a community or in person), you get the ♥♥♥♥♥♥♥♥♥ added in-game.

Honestly, the base game is all you need and most definetely will keep you playing for a long long time before you should even consider buying the extra DLC. This because people should wait with playing with the 4th and 5th tier hunters until they have more than enough experience to put them to good use. If you mad cause you lost, I challenge you to play the tutorial first under the time limit of 6 minutes and THEN start playing some SOLO games before going multiplayer.

SUMMARY: This is for all the haters out there with 0.5h of gameplay bashing the game. Cosmetics cost too much? No worries, you get ♥♥♥♥♥♥♥♥♥♥ when participating in Challenge Weekends. DLC cost too much? Really? The base game is all you need and if you find the price is still too high, just wait for a Steam sale. For the rest, this is such a good and diverse multiplayer game that deserves the praise that TurtleRock deserves. Try it, take your time to learn the mechanics and most importantly, enjoy it.
发布于 2015 年 9 月 6 日。
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