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有 5 人觉得这篇评测有价值
总时数 32.4 小时 (评测时 26.5 小时)
抢先体验版本评测
This game is very good, its a touch barebones at the moment and i hope the devs manage to dispell the curse of Early Access. The game is beautiful, the basics are really good. The weapons feel weighty however 99% of the time you are going to be stealth killing zombies... or humans.

Now here are some notes and issues none of the issues are damning but its mostly notes to improve on really- Darryl and Leo are the best survivor group at the moment only due to the others relying on both good placement and not working amazingly off of each other, and the creation of melee weapons for cheaper is a godsend. There are a couple glitches with visuals ghosting on characters and zombies when they stand up/turn around, the stealth kill prompt sometimes pops in and out causing you to have to spam E when behind an enemy over and over hoping it kills instead of having the enemy notice you -> (fixable with light tweaking i bet) there are no big bugs that i ran into luckily. As there are no traders in the game yet, money is completely useless which sucks when you realize it 1/2 way through your run and start abandoning cash entirely to be able to bring home useful items instead. A slight thing to change that would be a QoL improvement would be to give the basic cooking bench at the beginning, or make a step below basic cooking bench that they can make slop in the beginning game.

A few months in Edit - The progress of this game is amazing, the characters feel even better, the story beats for characters help quite a bit with being engrossed in the world, though the visuals do a good enough job of that already. It doesnt really feel like you need to spam E as much anymore which is quite nice. The new starting character sets are fun, and the new added characters since last played are great as well.
发布于 2025 年 4 月 24 日。 最后编辑于 2025 年 12 月 7 日。
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总时数 88.1 小时 (评测时 58.3 小时)
This is probably the best single player game ive played in years, the combat is fantastic, the story was actually not terrible. It doesnt fall into the same patterns as the souls games where all of the "story" is told through lore pieces while the characters dont actually tell you any exposition. The music in this game is actually really good as well, the records are very nice to have "quixotic" being my favourite record.
发布于 2024 年 5 月 4 日。
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总时数 20.6 小时 (评测时 5.4 小时)
抢先体验版本评测
A downright goofy game. Goof/10
发布于 2023 年 11 月 24 日。
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总时数 11.6 小时 (评测时 5.8 小时)
A very charming Role-play game, well voice acted, and sang. The characters feel really well written, from Characters with deep seated trauma to ones who are fresh out of the water. The music is solid, keeps up with some of the best from other role-play/adventure games. "Lost at Sea" being a particularly great example of a very simple song performed and set up nicely for the couple times it appears through the story. The art style meanwhile is great, drawn vignette by vignette and the smears between movements of the characters when they are there are great. All in all a fantastic game to play through especially if you love music.
发布于 2023 年 11 月 14 日。
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1 人觉得这篇评测有价值
总时数 945.1 小时 (评测时 784.8 小时)
Devs cant fix half of the issues, instant defuse breaks, drop shotting shield ops, they only care about getting out of frost mats.
发布于 2023 年 6 月 29 日。
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总时数 26.2 小时 (评测时 22.8 小时)
Movement is perfect, story is just what i remember, gunplay is still fantastic, Hail Arkvoodle!!!
发布于 2022 年 11 月 25 日。
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总时数 53.8 小时 (评测时 31.5 小时)
Dying Light 2 is fantastic, 100% better than Dying Light 1. Traversal feels better than ever with Aiden being able to do insane moves such as super Long jumps, and tictacs/wallruns. Combat is significantly better, unfortunately its not incredibly in depth because the enemies are fairly generic after hour 4 or 6. Blocks feel good and so do parries, but there just isnt a lot of skill required in it. Possibly a better way to do this would be to take a look at Dead Island (Techland's earlier Zombie game). The thing i want to look at is the "Analog" control system, where you would be holding right bumper on your controller then hold your stick in one direction then flick it to the opposite side to attack, this could be adapted to combat in this game to attack in certain ways to get past certain guard stances. Better yet you could also make it so the parry/guard system was linked to this, similar to a game like "The Surge 2" where you had to hold a button to guard but when you flicked the right stick in a certain direction at the correct time it would parry a move provided you got the direction right. This would add for more varied and difficult combat while allowing for an assist mode or simple combat mode for people who do not feel like mastering such a combat system. The Story is not terrible, its leaps and bounds ahead of the first game however its a little too ambitious for its own good, a lot of the "curveballs" thrown at you are not only easily spotted, they feel cheap like a third party PS2 controller. The characters are not bad most of the time, some characters are just pants on head stupid, and more annoying than Rahim in DL1 which i didnt think were possible. All in all a way better game, if they added that idea about parries and attacking maybe it could be excellent.
发布于 2022 年 4 月 19 日。
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总时数 26.8 小时 (评测时 10.1 小时)
Heckin cute story rich game, not much else to say.
发布于 2022 年 1 月 3 日。
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总时数 11.0 小时 (评测时 10.1 小时)
So much customization in forms of playstyle and loadouts depending on what you want to do, Music is Beautiful and the most fitting music ive seen in a video game bar none.
发布于 2021 年 5 月 2 日。
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总时数 6.9 小时 (评测时 5.3 小时)
Snappy movement, and combat. Not much else to say about it other than there are forced walking sections between each fight which are kind of annoying except for the autowalk feature.
发布于 2021 年 4 月 30 日。
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正在显示第 1 - 10 项,共 24 项条目