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ComputerDruid 最近的评测

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正在显示第 1 - 10 项,共 33 项条目
1 人觉得这篇评测有价值
总时数 71.7 小时 (评测时 4.8 小时)
One of the best precision platformers of all time. Plenty of challenge, but with the difficulty curve designed so well that beginners and experienced players will both have a great time.
发布于 2 月 3 日。
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尚未有人觉得这篇评测有价值
总时数 0.5 小时
Too simple for the first 30 levels, and no support for making annotations, so if the puzzles got harder it would not be fun.
发布于 2022 年 7 月 11 日。
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有 16 人觉得这篇评测有价值
总时数 12.4 小时 (评测时 9.7 小时)
抢先体验版本评测
It's not ready yet. Too many bugs to for me to recommend it being worth your time.

It might someday get there though; it does have potential.
发布于 2021 年 8 月 29 日。
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1 人觉得这篇评测有价值
总时数 7.5 小时
Played it on free weekend; the game could be fun but locks too much away behind a progression system.

As an example: each track/event has a beginner/med/hard difficulty. On beginner difficulty, the AI opponents drive poorly, but medium difficulty expects you to have an upgraded car (all the AI opponents do) so you have to play for hours to upgrade your car via the random loot drops to even get to race against challenging opponents.

The whole game is grindy like this. Skip it
发布于 2021 年 7 月 12 日。
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有 2 人觉得这篇评测有价值
总时数 54.2 小时 (评测时 42.0 小时)
My 2nd favorite Zachlike after TIS-100
发布于 2021 年 6 月 12 日。
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1 人觉得这篇评测有价值
总时数 194.9 小时 (评测时 156.2 小时)
抢先体验版本评测
tl;dr play this if you liked Factorio and you don't need to go to bed on time any night this week.

It's not _better_ than Factorio but it sure is fun, and features very similar game mechanics and gameplay loop. I often found myself staying up late to fix just one more setup.

New to this game: everything is gorgeous. If you're like me, you'll end up taking screenshots of everything. Protip: F11 disables the HUD, which makes for better screenshots/video captures.

With respect to early access: it definitely has some rough edges, but it's already very fun now, so in my opinion it's worth hopping on the bandwagon. If you're more of a patient gamer I'm sure it'll still be fun when it comes out though :)
发布于 2021 年 2 月 22 日。
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1 人觉得这篇评测有价值
总时数 92.0 小时 (评测时 59.8 小时)
This is SGG's finest work (so far). All the previous games of theirs I've played I enjoyed with caveats; this one feels like it's perfected the formula.

Come join the "one more run" crew!
发布于 2021 年 1 月 13 日。
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有 2 人觉得这篇评测有价值
总时数 62.4 小时 (评测时 39.9 小时)
Not perfect but a very fun colony management sim with a story woven in.
发布于 2020 年 12 月 31 日。
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有 4 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 3.7 小时 (评测时 3.3 小时)
The game is actually fun to play, but I can't recommend it.

The game is frustrating to play, because it's easy to fail. That'd be fine except for how it doesn't feel fair. The world doesn't reset properly when you die. The loadout editor is really fidgety, and often won't let you put things where you want them, forcing you to work around by figuring out how to drop them so that they fall into the place you want.
发布于 2020 年 9 月 6 日。
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一名开发者在 2020 年 9 月 15 日 上午 4:31 作出回复 (查看回复)
尚未有人觉得这篇评测有价值
总时数 386.3 小时 (评测时 378.4 小时)
I used to know almost nothing about orbital mechanics. Then I played this game. Now I know something about orbital mechanics
发布于 2020 年 7 月 22 日。
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正在显示第 1 - 10 项,共 33 项条目