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Cane 最近的评测

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UPDATE: This was written during the paid mods debacle on Steam. Paid mods were removed after intense backlash. This will still remain a negative review. Read below the review to see why.

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It is with a very weary sigh that I can no longer recommend this series.

This franchise, this part of gaming history, has occupied a big part of my heart as well as my gaming shelf since Daggerfall. The primary reason for this exceptional longevity has been the incredible amount of modded content available for every title in the series since Morrowind. The incredible array of mods and third-party tools have turned the games from fun (but some times shallow) gaming experiences to something wholly special. New content, new quests, new companions, whole new landmasses and areas to explore -- all available for years and years and YEARS after launch.

And then Valve and Bethesda decided that they wanted to make money on other people's mods. And they wanted a lot of it. In fact, they wanted 75% of it.

The problems are already starting: Mods that were once free now cost money. The Steam workshop is being flooded with truly bad content designed to abuse the awful workshop system and cash in while they can. There are early access mods that ask for money up front for continued development. Popular gameplay-changing mods such as Midas Magic have been removed from The Nexus and other modding sites, and replaced with a paid version... and a freemium version which constantly gives you an in-game popup begging you to buy the full version.

I am going to repeat that because it sounds vaguely important:
We now have early access MODS.
We now have in-game ads. For MODS.

I cannot recommend any game that decides to make use of this new system Valve is trying to cram down our throats, designed to grab more money from their consumers in what I can only describe as a horribly unethical manner.

The modding scene is - without hyperbole - under serious threat right now as a result of this horribly botched paywall implementation, and Valve is running serious damage control: banning players, removing comment sections, and hoping everything will blow over. And what's worse is, it very well MAY blow over.

And in the meantime, SkyUI - the most downloaded accessibility/UI mod, a mod that makes the UI actually bearable, a mod that countless other mods depend on to function - has gone paid-only. We just lost a ton of content overnight. And unless I miss my mark, this is only beginning.

THAT is why I cannot recommend Skyrim any more. I can no longer claim that you should buy this game, because mods have always been a big part of it for me, and that platform is now under duress. With the current ecosystem, it will become worse and worse and worse.

I never felt sad for being a PC gamer, until now. Today is extremely disappointing.

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Since writing this, Valve and Bethesda backed off from their paid mod system due to intense backlash.

Valve has apologized, and given some indication that they understand our concerns.
http://www.reddit.com/r/pcmasterrace/comments/3434it/paid_mods_in_the_steam_workshop/

Bethesda has not, and not.
http://www.bethblog.com/2015/04/27/why-were-trying-paid-skyrim-mods-on-steam/

Bethesda still seems to think they were in the right, and still seem to believe that mods behind a paywall is something they want to work on.

They also seem to think that the pricing model was fair, and they are trying to claim that a 25%-45% split in favor of Bethesda over the modder is acceptable "because it is the industry standard"... in an industry where there is no precedent for this whatsoever.

And also, importantly, neither party seems to understand that it's not the idea of giving money to content creators that was problematic in and of itself -- it was the system that was being imposed on us. It was the unfair monetization favoring corporations over content developers, it was the complete lack of quality control on the Steam Workshop store, and EXTRAORDINARILY IMPORTANTLY: it was the fact that the system was set up to allow for *mandatory* payment, which meant that modders started taking advantage of this by placing their formerly free mods under this paywall.

This wreaked all kinds of havoc with the ecosystem, what with mods being dependent on each other, and compatibility issues being a prevalent nut to crack.

"Even though we had the best intentions, the feedback has been clear – this is not a feature you want. Your support means everything to us, and we hear you." - Bethesda

No. You DON'T hear us. If you did, you and Valve would openly discuss the pricing point with the community. If you did, you and Valve would realize that the mandatory paywall was the problem. If you did, in fact, hear us, you would have pulled the plug on this project instead of letting Valve make all of the decisions for you.

If Valve hadn't caved there would still be a paywall, Bethesda would still be taking a 45% cut, and Bethesda would be doing their damnedest to justify it.

I will change this review back to positive if Bethesda ever makes good on their claims to support the modding scene in a positive way, which will only happen if these companies actually start listening.
发布于 2015 年 4 月 25 日。 最后编辑于 2015 年 4 月 27 日。
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