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[SAP]CommanderA 最近的评测

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总时数 62.1 小时
While I find this game pretty fun to play, and I had a good time both playing this alone and in multiplayer with a friend; there are a number of problems with it that I personally find kind of annoying, and that break you out of the immersion.

I understand that this is a pretty hard core survival game, and I like that a lot. I can see that it is going for a pretty heavy amount of realism. You get bit or stung by something venomous or poisonous, you need to find bandages and herbs to deal with that. Leg ripped apart by a panther? You need to seal the wound up before you bandage it so it can heal. You need different types of food to survive, with different nutrition values, etc. Ok, sounds good.

The problem then is, why do I die of starvation in a day? The food system is pretty detailed. You need carbs, fats, proteins, and water, with all of it combining to increase your energy and regenerate your health. So why if I am perfectly fine on water, but don't eat for a day, do I die? It takes several days, even in harsh jungle conditions, to die of starvation. Yes, dehydration is another matter, but in this case, that isn't the issue. This sort of thing comes up throughout the game, where the hard core realism of the game is shattered for more conventional gameplay tropes.

The thing that bothers me the most about the game however, is the never ending number of hostile tribal warriors that are constantly drawn to your base and attack you. You better build up in a tree and make a lot of arrows, or build out on the lake; because otherwise they will break everything you own and kill you over and over again until you find a way to cheese them. In the end, you get so much meat for fertiliser, and so many bones for tools, and skulls for decorations, it becomes just a way of farming endless resources. But still, it stays annoying as hell.

Other than those complaints, it is a pretty good game. There are a lot of different stuff to build, weapons, armour, and items to craft. You can build some pretty nice looking places, with domesticated animals and farms. I love taming the jungle, cutting paths through, building emergency bases in clearings and filling it with supplies I might need. Having a way to make preserved good that doesn't go bad would have been heavily appreciated, but in the end the best you can do is make things last a couple of days rather than several hours.

The game looks beautiful, and sounds really good. You can really get drawn into the atmosphere of the game. Creeping through heavy jungle, swamps, and caves, constantly on alert for dangerous animals, or hostile tribes, it is really engrossing when everything goes well. Then you cut down a tree to make a fire and cook some food, the logs go flying, and the sticks get stuck in the ground.

I guess what I am trying to say is that it is a fun but heavily flawed game. I would recommend it, but only if you can get it on sale. Doubly so if you can convince a friend to play it with you, as it is even better than single player for sure.
发布于 10 月 21 日。
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总时数 0.0 小时
While other factions get unique game mechanics (Grom, Throt, etc.), or really interesting win conditions (Vampire Coast, etc.), the Wood Elves basically get the shaft (of their arrows). Yes, you get a new resource, Amber, but that really only bottlenecks your research and is extremely annoying to deal with. There is nothing fun to do with it. What is even more annoying, is that you are unable to actually fully build in and use settlements you capture outside of the forests of Athel Loren.

This makes it very, very easy for your enemies to then retake these areas and rebuild. You are only actually able to build up your economy and armies in the wild forest regions, which are few and far between even in the third game, meaning that this can be a pretty tough faction to properly play as, or even have fun with. The fact that almost all of these units were in the game when it first came out, means it was made to be sold as DLC, which is extremely annoying. The fact that it is still being sold as DLC, nine years later, for $22 CAD, is extremely galling.

Avoid this completely, don't give them your money.
发布于 10 月 15 日。
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总时数 0.0 小时
The fact you have to pay $11 CAD to properly fill out the Greenskin and Dwarf roster of units really helps to point out and exemplify the greed of CA. Even then, it still isn't completely filled out, you need to buy further DLC in the second game to do that. While the idea of having a Greenskin faction that focuses on using Goblin troops is a really neat idea and sticks close to the lore, in practice it makes things extremely difficult for Skarsnick. Then to fix this, instead of giving him further buffs to help him out, or more powerful and interesting goblin units, they have just made it easier for him to get Orcs, which ruins the thematic nature of the faction. Avoid buying this DLC, it just isn't worth it in my opinion.
发布于 10 月 15 日。
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A shamefully under-cooked faction for way too high a price. $22 CAD for a nine year old DLC, for a faction that is barely even supported in the other games? Add onto that the fact that you will need to buy other DLC packs from the second game to even get all of the units that should have been included in this. Extremely egregious, especially for the price they are charging. Absolutely ridiculous. Just completely avoid this.
发布于 10 月 15 日。
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I find playing this faction to be both disappointing and annoying. The horde mechanic is interesting, but ultimately it heavily constrains the number of armies you can control. This makes it so that while you are destroying and razing the cities of the Empire, another faction will just move in around and behind you to resettle those cities. I does not seem to matter how much Chaos corruption you leave behind in a province, or how far away the razed settlements are. Someone will always come and claim them, meaning you need to take your one army, or one of two armies if you can afford it, to go back and wipe them out. Then the process repeats.

Your Norscan allies are absolutely worthless, and will often fall into fighting each other, rather than getting with the program and going down South to raid and fight the enemy. Perhaps if they actually did what they were supposed to, other factions wouldn't have such a clear and easy time colonizing the wreckage you leave behind.

As an added note. This faction was clearly all there. The horde mechanics are from Attila, and all of the units are present in the game for the end of the world mechanics built into the main campaign. Meaning that they are making us pay for this to make us pay for this. This should have been free with the first game, but their greed knows no bounds. I would not recommend this at all.
发布于 10 月 15 日。
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总时数 0.0 小时
It is still insane that we have to pay for something like this, that was always a part of previous Total War games. You can see CAs slide into greed when the first Total War Warhammer released, and from there they have always released these packs. What irks me even more however, is that if you own Total War Warhammer 1, those factions and the DLC for it carry over into the second game, and the same goes for those into the third; and yet we still have to pay this little blood tax every time, every game. I don't know who I am more ashamed of, CA for constantly doing this, or myself for buying it every time.
发布于 10 月 15 日。
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总时数 53.5 小时
There have always been problems with the Total War games, it comes with the scale of the game. But things have changed. Corporate greed has taken hold and infested these great games. They used to be lovingly crafted, and actually patched after they shipped (and the old games had to actually work before they shipped, back when they were on physical copies). I have been playing since Rome: Total War, buying and supporting these games for decades. Seeing them slowly slide into an oblivion of bugs, errors, and slop has been extremely depressing.

It has gotten to the point where I just can't leave a positive review here. I have left negative reviews on DLC I thought was bad, but never a main game before. This may be an example of me putting yet another company on my boycott list like EA, Blizzard, Paradox, and so many more now.

The reason? I literally cannot play this game anymore. I don't mean that in some figurative sense, I mean that literally. I will start up the game and play for a bit, then a will click on the button to bring me to a settlement that needs to be upgraded. My screen will start to move, and then the game will crash. Alright, well I will just move manually to the places that need to be upgraded; then I get into a battle on the other side of my territory when the AI attacks me, or someone from half the world away starts diplomacy talks with me. Crash to desktop. I have posted on the Steam forums, on their own forums, I have contacted their support teams, nothing. I have installed mods that remove camera zoom, as well as a myriad of other suggestions from other players (zero response from anyone at CA). Nothing works.

Then I learn about the fact that several major and minor factions have had their AI completely and utterly broken for months with no fix. I have only been playing the main campaign version of this game at the moment, that does not have Lizardmen or Tombkings, so I didn't notice. So, if they are willing to let that MASSIVE issue affecting ALL players go on this long, will they be fixing my issue any time soon? Yeah right.

I cannot recommend that anyone reading this purchase the game. Maybe you won't have my issue, perhaps they will even fix their AI problems; but it will only be after having a massive community backlash come down on their heads. What does that say about their directives and goals as a company? They are not interested in making an affordable game that WORKS for the people who are PAYING them. I am sure that the game developers working there hate this state of affairs as much as we do. Pumping out more overpriced DLC while the main game suffers to pad the wallets of their corporate lords and make the numbers go up for the shareholders. It is a sad state of affairs.

Until these issues are resolved, I will not be buying another Total War game. If these bugs are never fixed, that is fine with me. There are plenty of other great games from awesome developers and companies on this platform for me to support.
发布于 10 月 13 日。
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总时数 23.8 小时
While I did enjoy my time playing this game, I found several aspects of it to be very, very annoying, almost to the point where I would want to give this game a negative review.

I really like calm and chill games where you can renovate, or clean, or take things apart. You can do it at your own pace, put music on, or a video or a podcast, and just relax. I find it really soothing to just, paint and decorate a room. Don't ask me why.

However, this game is constantly throwing a wrench into that. I will be in the middle of renovating the penthouse on the third floor, and for the 17th time, the power will go out. I will be refreshing the furniture in a room on the second floor, and the front entrance will flood, or a visitor will be too loud, or a random chicken will constantly destroy furniture, or even a ghost will appear! Ok, enough, STOP. Let me enjoy my game for at least 10-15 minutes before you throw a third ghost in a row at me!

It doesn't help that this game is terribly optimised. Each floor is a new loading screen, every time. So to have to go from the third floor down to the second floor to take a look at a broken pipe, to them have to go to the ground floor and the basement to fix it, and to then have to go back to the second floor to clean up that room, and then finally back up to the third floor to keep working on the room I was fixing. It is just so much loading, and it is so slow and laggy when it does so. I have a pretty decent computer, I shouldn't be experiencing this sort of thing in a game where you paint walls and set up furniture.

Other than that though, the game is fine. Just, fine. There is a bit of a story that was kind of cute, and most of the mechanics work as you would expect them to. I was kind of hoping for experience points and skill levels to improve your tools and abilities, but everything is unfortunately locked behind story progression. Just rush the story, fix the rooms for the main quest to unlock the better gear, and then go back. It saves so much time to have the vacuum and the dynamite, and the ability for you to designate rooms be automatically cleaned by house keeping. I wasted so much time going back from floor to floor, cleaning rooms to keep up a positive cash influx.

I would recommend this game, but only if you have burned your way through all other games like it (House Renovator Simulator, Viscera Cleanup Detail, Ship Graveyard Simulator, Hardspace Shipbreaker, etc, etc.), and you can get it on a really, really good sale. It goes on sale for around 70% off, and I am so glad I got it on sale. I was able to 100% the game in under 20 hours. I don't really think, with all of the issues I mentioned, that it is worth $35 CAD. Wait for it to be at least $10 or below.
发布于 9 月 10 日。 最后编辑于 9 月 10 日。
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总时数 1.4 小时
I found this game to be rather underwhelming, and it was unable to hold my attention for long. I tried playing it several times, but I just got so bored, so quickly, I didn't want to continue.

The outline of a solid game is here. The fundamental outline is present. It just doesn't have anything else of substance, there is not a lot going on inside. It is an extremely basic rogue-like game, almost to the point where I would say it is perfect for people new to this genre of games. But when I compare it to other games just like it, it doesn't hold a torch to them.

There are so few items, classes, and abilities. Different enemy types are also pretty scarce as well. Each level basically feels the same, so it doesn't help that the game is relying on you replaying each one, over and over again with a different class each time, to try and milk some more time out of this game.

Perhaps if the story line was a little bit more interesting, if there was something more driving the player, some greater meta progression, then perhaps it would be worth it to keep playing these same levels over and over again, but there is nothing there. I had high hopes for this game when I first saw it, despite the age of the game. Sometimes older rogue-likes like this can be a hidden gem, but that is not the case here.

Over a decade old, with the most bare bones game-play, pathetic visuals, a non-existent story, and they are still asking for $20 CAD. Not worth it, at all. Avoid this, even on sale.
发布于 9 月 5 日。
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总时数 25.8 小时
A fantastic game and a real blast from the past. A really dark and gritty world, filthy and old and rusted. The atmosphere is great, the world they imagined is huge, and the people and creatures they created to inhabit it are amazing. This game only gets better with the total overhaul mods you can install. Though, to be fair, you kind of need to install these mods now to get the game in a state in which it can be comfortably played. I love this game, despite all of the jank. You are constantly exploring a dangerous world in which you need to be on your guard, deadly anomalies abound, and there is some pretty intense combat always around the corner.
发布于 9 月 5 日。
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