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Cheddarbestest 最近的评测

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尚未有人觉得这篇评测有价值
总时数 1.3 小时
I haven't made it far to complain as much as others, but the controller support seems to be iffy. It's there and it's not, but a game restart fixes it.

Not a fan of going somewhere cool just to find a dead end and maybe finding a secret area.
Ladders seem to wanna keep me trapped and somehow I hit an enemy through the floor with a special attack. Not complaining about that it was about to kill me, so good bye!

Kinda like the concept, might update this review further down the road.
发布于 10 月 15 日。
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总时数 1.8 小时
So, this game gives a fresh take and kinda a different perspective from say... a Souls-like game. Where you get to be the boss seeing the player's frustration in trying to beat you.

Short game, relatively easy to 100%.
发布于 9 月 21 日。
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总时数 7.8 小时
So, the negative reviews got me wondering how the game really is. It's great to know that when the civs are starving, it's not actually food related but other needs. IE Clothing, lol I didn't know that was food. Gotta keep a surplus of everything more or less to maintain a tier. Not as casual as I'd like as I prefer to forget things and it doesn't keep you on your toes in the sense of being attacked, but the random events.
发布于 7 月 14 日。
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总时数 24.9 小时
So, definitely gotta manage your resource, but not with building the game suggests. A few glitches and pretty much the new owners seem to have no interest in maintaining this game. So, this game can be considered complete, but others will call it abandonware.

Kinda fun, until you optimise your map.

From an achievement hunting aspect, most of it is attainable, but some achievements are glitched and when it means across all play throughs. It means just the one game without reloading.
发布于 6 月 1 日。
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总时数 45.7 小时
Open World Survival Craft? Sure!

Boat? Yes!

Vikings? Hell Yeah!

Not a fan of forgetting where I left my boat though, and it's also hard playing online because most of the worlds are private. If they improved the lobby system it wouldn't be so bad.
发布于 5 月 17 日。
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总时数 25.9 小时
I haven't played much of Road Rash, which this game was inspired by, but it does bring back some nostalgia.

I understand why others wish there were check points, sometimes I just wanna stop a race and do something else, but nope gotta spend up to an hour Campaign session.

Some races can be frustrating and after a few races the game becomes redundant even with different races.
发布于 4 月 26 日。
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总时数 9.7 小时 (评测时 1.3 小时)
One of the few puzzle games I own and I figured it's a genre I'd try out... That's when I realized I prefer puzzles in games where puzzles are not the main focus, lol.

Game's concept is cool though it does make you focus on logical thinking than some aesthetic puzzles.
发布于 4 月 13 日。
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总时数 5.3 小时
Another relatively short game to play.

I was hoping for a true ending from the highest difficulty, but there isn't one.
Just unlock skins by accomplishing some achievements.

Workshop mods are kinda cool. Also, force pull and force push!
发布于 4 月 12 日。 最后编辑于 4 月 12 日。
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总时数 1.5 小时
Short demo... prequel? Very easy to get achievements, but some mechanics can be frustrating.
发布于 4 月 12 日。
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总时数 2.0 小时 (评测时 1.4 小时)
So, the map is big and mostly empty... Discovered that while looking for all the collectibles.

Which... you can acquire most of them from just game progression. Some puzzles gave me a hard time because of the hit box being too wide.

Controller support is almost non existent.

The house is kinda straight forward and if you don't know how to explore, then I can see why this game can be hard. Especially for those who are used to having quest markers.

A lot of trial and error, so I guess... like a souls game! Gotta figure out that attack pattern.

Short game if you're not achievement hunting.

Also, I wish I could move faster, so if you wanna kill... maybe a couple hours. Play this game? Also, mute the sound.
发布于 4 月 8 日。 最后编辑于 4 月 8 日。
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正在显示第 1 - 10 项,共 30 项条目