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You can probably tell from my hours on record that I like the game, so I'll try to explain what might make *you* like the game: Together in Battle is a roguelike (in the sense that you can do endless and varied runs, though unlike many modern roguelikes the only advantage to a new try is being smarter) tactics game (in the middle of a scale between Fire Emblem and XCOM in many ways) where probability takes a back seat to good planning. Characters have relationships between each other, though you're not fully in control of them.
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