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Case in Point 最近的评测

正在显示第 1 - 9 项,共 9 项条目
1 人觉得这篇评测有价值
总时数 4.3 小时 (评测时 1.9 小时)
What a treat! I'm smiling ear to ear discovering secrets and surprises at every turn, while bopping to the great OST. Bump it like Ys used to!
发布于 2025 年 12 月 27 日。
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尚未有人觉得这篇评测有价值
总时数 1.6 小时
Very cute, short, sweet experience. Simple puzzles with The Witness-like inductive reasoning to learn the rules, but a real slick coat of nightmare screensaver paint. The tactile feeling of the UI elements, especially the little rolling boxes is excellent!
发布于 2025 年 3 月 15 日。
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1 人觉得这篇评测有价值
1
总时数 71.0 小时 (评测时 15.0 小时)
What a treat and a delight! 50 NES-style games with modern design sensibilities and clever ideas. The value for money here is unmatched - every one I've tried has been a banger.

Shout out to Campanella (1) which seemed unfair and impossible until it became one of my favourites once I took notes on where to find all the coffee!
发布于 2024 年 9 月 25 日。
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有 11 人觉得这篇评测有价值
总时数 5.1 小时 (评测时 0.8 小时)
Volgarr's back, baby, and making my palms sweatier than ever! Volgarr 1 played great, and this feels even better. Looking forward to the pain and glory!
发布于 2024 年 8 月 6 日。
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1 人觉得这篇评测有价值
总时数 15.3 小时
11 years later and Volgarr still slaps. Highly addicting, finger aching, profanity inducing, well worth going through before the sequel drops. The hard route is not nearly as hard as you might think after mastering the base route!
发布于 2024 年 6 月 16 日。
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有 4 人觉得这篇评测有价值
总时数 14.3 小时
Another slam dunk from Simogo. I took 12+ pages of notes and loved every minute of it!
发布于 2024 年 6 月 1 日。
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尚未有人觉得这篇评测有价值
总时数 8.3 小时 (评测时 8.0 小时)
A feat of block pushing genius, Patrick's Parabox explores a huge variety of recursive concepts without letting any of them overstay their welcome. Short, sweet, and immensely satisfying.
发布于 2022 年 9 月 4 日。
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1 人觉得这篇评测有价值
总时数 7.4 小时
A modern day Myst, with some inventory puzzles. Graphics are nice, if somewhat poorly optimized. Puzzles are classic Myst affair for the most part, leaving it to the player to deduct and induce solutions; very satisfying. Story is somewhat thin, but true to form for the genre. I could hardly bear to put it down over the couple days it took me to finish, great game.
发布于 2017 年 11 月 12 日。
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1 人觉得这篇评测有价值
总时数 12.8 小时 (评测时 7.9 小时)
Incredibly well-crafted arcade twin-stick shooter. Mandatory for any fans of the genre!

Gameplay is tough but fair. Anyone should be able to beat the game on Rookie mode with unlimited continued, but the real fun begins when you push yourself through experienced mode to start getting one credit clears. The level of scoring depth is completely engrossing, making the split second decisions whether to save all the humans and keep the combo going or slow down and search for extra lives all the more difficult. The music is fantastic and fits the game well.

Play this game, and save the humans.
发布于 2017 年 8 月 3 日。
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