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总时数 16.6 小时 (评测时 2.2 小时)
Playing this game gave me trench foot. 19/14
发布于 2016 年 7 月 18 日。
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总时数 15.2 小时
Made a disease called "Canada", originated in India (How's that for irony?)

Starts going global after about 6 months

"Canada is reporting widespread cases of Canada"

Just over 2 years later, "Canada has ended life on Earth as we know it"

11/10 Top Realism. Git dis gaem.
发布于 2016 年 4 月 20 日。
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有 7 人觉得这篇评测有价值
总时数 2.9 小时
I'm still waiting to find out what the story is with the unfortunate Guardsman Karthus.

Oh, I guess the game is pretty good too, If grimdark XCOM Chess is your thing.
发布于 2016 年 4 月 17 日。
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总时数 0.6 小时
I hate you, Jess.

I give this game, and this friendship, a perfect 5/7
发布于 2016 年 1 月 3 日。 最后编辑于 2016 年 1 月 3 日。
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总时数 511.3 小时 (评测时 268.9 小时)
C++ Runtime Error simulator 2010

Seriously. 5 YEARS. -HALF A DECADE- later and Firaxis never even bothered to fix a massive bug that makes it impossible to load any saved games, modded or not, without logging into Steam in offline mode. Buy Civ IV instead. Civ 5 had so much potential. SO MUCH POTENTIAL. And They blew it. And then blew it again with Beyond Earth. And then -really- blew it with Starships.

I can't believe I'm saying this, but I sincerely hope 2K gives Firaxis the "EAxed" treatment and hands this IP off to a more competent developer, as it's clear Firaxis has outlived its ability to deliver quality. Long gone are the days of yore where Sid Meier's name attached to a title meant you were buying an extremely high quality game that would entertain for hours with very few technical issues. These days, even Bethesda's practically nonexistent QA department puts them to shame.

Again: buy Civ IV instead and no matter how awesome it looks, never -EVER- preorder another Civ title again; Lest you find yourself unable to even play a game for more than one sitting at a time. Some of the content, at least, was nice. I'd give this one a 1/10.
发布于 2015 年 5 月 4 日。 最后编辑于 2015 年 5 月 4 日。
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总时数 1,193.6 小时 (评测时 488.1 小时)
抢先体验版本评测
Sent rocket to the Mun. Then used Hyperedit to send Mun to the rocket.

Mun/Kerbin collision crashed game. Jeb/10.
发布于 2015 年 4 月 23 日。
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总时数 104.9 小时 (评测时 27.8 小时)
抢先体验版本评测
It's Civ... IN SPACE

Seriously, if you love 4x but you don't own this, go sit in the corner and think about what you didn't do.
发布于 2015 年 4 月 13 日。
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总时数 995.9 小时 (评测时 41.8 小时)
Can build a city, then drown it in a tsunami of human excrement.

15/10, is not SimCity.
发布于 2015 年 3 月 19 日。
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总时数 518.6 小时 (评测时 459.6 小时)
There's a mod that turns every dragon in the game into Macho Man Randy Savage.

10/10, would snap into a slim jim.
发布于 2014 年 10 月 31 日。
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总时数 18.4 小时 (评测时 7.5 小时)
Pandora tries to be a spiritual successor to Alpha Centauri, but it doesn't -quite- hit the mark. That isn't to say it's bad, in fact in some ways it can be quite charming. It's also a perfectly good alternative to Beyond Earth until that title drops in price to something a little more reasonable for what essentially amounts to expansion content.

If you've played Civ 5, you've more or less played Pandora. There are some striking differences - the non-linear tech tree, the ability to give units custom loadouts, alien hives, and the arrival of a "doomsday" army in mid-late game. It does these things well (Although BE's tech web sounds more impressive), and if you're trying to choose between Beyond Earth or Pandora, I would advise you to wait until Pandora goes on sale and then pick it up first. It isn't good enough to be worth the full price of $33.00 CAD, but it's well worth purchasing all the same.

I found the AI to certainly be smarter and much more aggressive than its history-based counterpart from Firaxis, and the couple of games I've played felt like they moved at a much quicker pace. This is a good and a bad thing. For those players that enjoy almost constant conflict and a push to pretty much wipe the board early or be wiped, this is for you. For those players that prefer a slower Civ-style pace, you're going to be a little frustrated with the way the AI seems to blatantly rush through the game in -every- regard. My first match lasted only 50 turns before my AI neighbor wiped me out with tier 3 units while I was still clearing hives and building up my third city just trying to keep my income positive. In the 7.5 hours I've played, I've had 4 games - 3 lost and one win, all on small maps. I have one game that's been sitting unfinished for a couple months, but thats mostly due to other distractions.

In a show of fixing what should have never been "fixed" by Firaxis in the first place, Pandora does away with the silly one-unit-per-tile rule of the current Civ gen, including Beyond Earth. Yes, unit stacking is back. And it is fantastic. The "Training" feature that levels up your units was also a very welcome addition, and something that can keep your low-grade units competitive for a little while longer when resources are tight. Graphically, Pandora does pretty well. It's nothing outstanding, but it still looks quite good, and could pass as a product from a much larger studio if compared. Unit animations are nice and fluid, the sound quality is quite good, and the alien species have quite a nice amount of diversity. They're also quite difficult, and some of the larger species will continue to be a hassle for your units until about tier 3 weapons and tech.

The factions all feel reasonably distinct, but there was room for the developer to do a lot more too. The bonuses are nice, and give the factions a different feel when it comes to gameplay, but visually they're all homogenous. This is very disappointing, as even Civ 5 and the latter Beyond Earth allowed for numerous visual styles. This is something that could easily be remedied with a community mod, but the developer has yet to offer any workshop support and the modding community is terribly slow to grow. I'm no modder myself, but this usually indicates that the game is not all that friendly towards customization. There's also no map editor at the present, so if you were hoping to recreate the alien infested Earth from TV's Defiance, or KSP's Kerbin, you're unfortunately out of luck. Both of these things should require developer attention and soon, as they severely limit the game's appeal.

6.5/10

All in all, Pandora does an okay job at presenting a decent sci-fi 4x reminiscent of SMAC, but just an okay job. It gets some things right, but it's also missing a lot of things that should be there already. The seeming lack of mod support and a community around it and no official map editor costs the game some serious points. If it had those two, I could probably toss it an 8 or 8.5, but as it stands it lacks two crucial features. That said, It's well worth picking up if it's on sale. But I wouldn't advise paying full price for what you get. Then again, it's still quite reasonable compared to the tag on Beyond Earth.

A decent library addition for any fan of sci-fi or 4x games.
发布于 2014 年 10 月 31 日。 最后编辑于 2014 年 10 月 31 日。
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正在显示第 21 - 30 项,共 35 项条目