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正在显示第 1 - 10 项,共 17 项条目
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总时数 1.2 小时 (评测时 0.6 小时)
Lmaoooo
发布于 3 月 30 日。
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总时数 167.5 小时 (评测时 154.8 小时)
Masterpiece
发布于 3 月 15 日。
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总时数 9.6 小时 (评测时 8.3 小时)
抢先体验版本评测
I really like this game, my favourite features are the auto battle for when your party is higher level than the monsters you encounter and you can afk that fight, then I also like the business option, the only thing I wish there was a way to see how to level up professions, Ive been smithing for sometime and Im not sure wether im getting better at smithing or not and success chance is tied to dc roll check thingy.
My dwarf is super chonky, and cant do magic but its cool beans, he should get a smithing bonus in all categories and art and crafts too.
发布于 3 月 13 日。
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总时数 42.2 小时
Please raise max loot level asap im already at 160 +14
发布于 2 月 13 日。
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总时数 16.0 小时
Please give me the option to disable autosave my potatoe laptop stutters like it has tourettes.
发布于 2025 年 8 月 20 日。
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总时数 35.9 小时 (评测时 14.2 小时)
Man I downloaded it and I got so hooked... its been 14 hours....
发布于 2025 年 8 月 11 日。
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总时数 19.7 小时 (评测时 12.6 小时)
This game gets me really excited with that fresh adventure feel! The art style is a throwback for sure as well, the combat system is very well done. I would like to see more weapons items and zones added into the game as after the 5th and 6th time it feels as if youve got the game mapped out corner to corner, I don't think the game should be priced as high for the amount of content that it currently has, though having said that; the content is quite good. A few improvements that I would suggest: balancing the scroll drop rate with a slight bias to what kind of gear and the rarity of the gear the player is currently wielding as unlocking some of those +6 bonuses currently is a near impossible feat, then I would also say the last party member is found way too late into the game, usually before the last zone in the game; this would cut out the constant want to grind all of those levels for hours and hours of playtime that would get frustrating for those players who want to min-max their characters, the forge system is a hot mess... resources are unbalanced unless your intention was to allow the player to only upgrade a legendary 1-2 times during their entire run on only one of their characters? I get that the treasure room upgrade does quite often drop legendary items, sometimes even at upgrade levels +4 - +5 but THIS REQUIRES that you DISMANTLE of every one of your PIECES OF GEAR that you have gathered over the ENTIRE RUN AND EVERY RED RESOURCE NODE. I don't mind the lack of UI, I personally find this mysterious and figure it out on your own aspect quite good, I mean there is UI and tutorials but the game itself isn't explained at all, I actually love how there are so many different skills and each one has information about it, the character stat screen is quite sophisticated, there are many stats like... 30? I can't even remember but there are a lot not counting buffs and de-buffs. The game needs to be longer, I think for this price-point at least x3 - x4 and I don't mean unlocking all upgrades but the actual gameplay loop itself should take much much longer and the game should really play into that mysterious adventure that dragged me towards it in the first place, that is really well done, each adventure I want to look forward to and I don't like feeling like I know every single thing about the game after only a few hours playtime, I don't like that I have every boss memorised in 4 hours.... and speaking of; the last 4 zones pre-endless mode are so poorly done... its just a buch of damage sponges and dps checks... and the endless mode doesn't even award xp... and did I mention that you had to beat the game multiple times to unlock it in the first place? WHAT DO YOU MEAN THAT I'M NOT ALLOWED TO RAMPAGE????
发布于 2025 年 8 月 9 日。 最后编辑于 2025 年 8 月 12 日。
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总时数 128.8 小时 (评测时 38.7 小时)
抢先体验版本评测
Welcome to Path of Exile Prepare to Die edition!
There is no jump button.

You want to be a warrior? Here is a mace ... or two! :D
Rest of my friends list going minions... hmmm

-> Picks warrior
-> Enjoys warrior
->Win
发布于 2024 年 12 月 9 日。
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总时数 198.0 小时 (评测时 103.9 小时)
Still figuring out how to jump
发布于 2024 年 8 月 4 日。
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总时数 14.0 小时 (评测时 3.9 小时)
Now make an unreal engine 5 hyper realistic crypto and youll have game of the year
发布于 2024 年 3 月 20 日。
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正在显示第 1 - 10 项,共 17 项条目