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总时数 423.7 小时 (评测时 403.9 小时)
So much to do. Update after update has me returning as much as I can. Wish all developers would support their games on this level and keep players coming back again and again.

Update: Corvettes now? How much more can they possibly give us?
发布于 2023 年 11 月 24 日。 最后编辑于 2025 年 11 月 29 日。
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总时数 452.0 小时 (评测时 71.1 小时)
Great addition to the lineup. Still a bit buggy here and there, but they're updating it so I have no doubt that it will be at 100% soon. Great fun with friends and as long as you mute the lobby you'll be good to go.
发布于 2022 年 11 月 24 日。
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总时数 2.7 小时
Classic Advance Wars turn-based tactical combat. A lot of fun!
发布于 2019 年 6 月 30 日。
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总时数 170.2 小时 (评测时 129.2 小时)
Great tactical gameplay. Most fun I've had with a mech game since MechCommander. Mech customization is deep and satisfying. Wish the story was longer, but I'm excited to see what they have in store for the future.

Update: DLC's are a little pricey. Wait for a sale.
发布于 2018 年 11 月 22 日。 最后编辑于 2019 年 11 月 27 日。
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总时数 25.0 小时
Bought it over the Steam Summer Sale on a whim not expecting much but after the first hour of gameplay I was greatly impressed. Not just another reboot. Crystal Dynamics has done a fantastic job revitalizing TR. Gameplay is very scripted with areas of exploring and discovery. The "world" is vast and beautiful keeping you in awe while the pace and events keep you glued to your screen waiting for more of the story to unfold. Combat is smooth and the computer provides enough challenge in your opponents as expected even though a litle predictable. Story is solid TR. Exploration is encouraged via quests and collectables but doesn't detract from the story. Very enjoyable.

Never really called myself a Tomb Raider fan as the original and the subsiquent sequals never held any of my attention, but if I have more of this to look forward to I'm very excited.

Looking forward to the next installment.
发布于 2014 年 6 月 27 日。 最后编辑于 2017 年 11 月 25 日。
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