2
已评测
产品
1390
帐户内
产品

atsui ♪ 最近的评测

正在显示第 1 - 2 项,共 2 项条目
有 2 人觉得这篇评测有价值
总时数 28.9 小时 (评测时 25.0 小时)
I'm doing my part
发布于 2024 年 5 月 6 日。 最后编辑于 2024 年 5 月 6 日。
这篇评测是否有价值? 欢乐 奖励
有 24 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 2.1 小时
I mainly played the rhythm game only (Kagura) mode, so this review excludes the danmaku mode.

As it is, the current game have major flaws and it greatly impacts the gameplay experience.

Even though it is rhythm game, the offset ever slowly drifts into fasts and snaps into its original timings after it drifts enough. This causes the player to get less than perfect judgements like GREATs or even combo break.

In addition to this, the game also cannot handle fast inputs, and this is especially evident on very high level charts. The game would delay any inputs it could not handle, and it would then affect the player's judgement in-game. PERFECTs can be downgraded into 1 or more judgement down even when timed well and with proper hardware. In the most difficult chart of the game, proper timings can result in MISSes due to this delay.

Outside these, the gameplay can still be an ok experience, and listening to Touhou musics on itself is a treat.
发布于 2024 年 2 月 8 日。
这篇评测是否有价值? 欢乐 奖励
正在显示第 1 - 2 项,共 2 项条目