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Ardith Prime 最近的评测

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总时数 355.0 小时 (评测时 115.1 小时)
Played 2 and 4, Missed 3.
Always loved this game and its lore, the ability to make custom factions is amazing and the customisation on ships allow you to build some truly wonderful designs. Adore the game and its universe. Wish it had a full campaign, but i'll forgive it as the missions are fun.
发布于 2025 年 6 月 25 日。
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总时数 2.1 小时 (评测时 2.0 小时)
So far only tried the Demo, it certainly shows it started as a mobile game but its still interesting and entertaining enough to keep you occupied. Done the tutorial and first few missions and eager to see more, i hope there's more interactions with areas that aren't specifically resource zones though, mountains, swamps, etc could all have unique buildings, bonuses or functions.
发布于 2025 年 6 月 1 日。
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总时数 1,081.2 小时 (评测时 119.6 小时)
Played this game on and off again since Alpha.

When people picture naval combat they picture giant warships slugging it out like the films and legends, raining shells on eachother, dodging torpedoes while aircraft fill the sky, and WOWS lets players live out this fantasy; The HP system allows the player to take and fish out damage and enjoyed a sustained firefight, especially now ammo-explosions are gone, but still punishes careless play thanks to Citadels, Torp boats and carriers, But if a team works together it feels magical.

Ships are divided into nations and classes. Not all nations play the same, each has a niche, though some have fallen to powercreep, and so even two equal tier ships of the same type may differ in function, or even role, based on nation.

The game can be grindy, but much less so than some competitors, you can expect to get to top tier within a few months, if not less depending on frequency of play, and you'll often get events allowing you to snag the odd free bonus ship to help farm credits along the way.

The monetisation can be aggressive and some events swing from good Value for Money to feeling like a joke or spiteful, but very rarely is a event ship going to be better than tech tree available ships.

As with everything it's certainly better with friends. Sadly it lacks cross-server cluster play so make sure you're on the right Server (EU/US/Asia), but if you can squad up and have fun, especially if you gave your friends invite codes, or vice versa.

Some people can call the game community toxic, especially if you play a sub or carrier, but you're just as likely to be shouted at if you're good with a cruiser or sneaky Destroyer. People are mad you killed them, or they died and blame you, ignore them.

Also make sure to check what the season Collabs and events are if you're into stuff like that. So far I've seen everything from historical events to Azur Lane, Blue archive and Transformers.

Fair winds and following seas
发布于 2025 年 3 月 31 日。
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一名开发者在 2025 年 4 月 2 日 下午 5:40 作出回复 (查看回复)
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总时数 0.0 小时
Writing the review after finishing the last campaign mission on Normal,
Overall i quite enjoyed it, I didn't encounter any of the bugs a lot of people complained about, except the trees blocking cutscenes.
For Pure Strategy fans, i get it, a lot of missions do take a step away from the standard base build and defeat, including the "stealth mission" And the finale, but i enjoyed the shake up, reminding me of C&C general's Hero-focused missions.
It was also nice seeing the development of the story, It does feel after the first half Rig got shafted, but I'm fond of Liv so seeing her join Hildegarde as the main duo was fun.
The Adviser mechanic was nice, letting me take another clan leader and mechanic or two, into missions, which can massively influence the flow of the missions. It also let me try a bit of clans i'd [reviously not tried, being Ox, Horse and Rat.

I got the DLC on sale, and for the price i'm content. The lion clan is Ok, i prefer the Stoat with the TIthe mechanics, but the base buildings, especially fond of the anchorage upgrade that can free-gen a secondary resource (usually stone or iron), though as mentioned by people you will always need stone, so get the harbour upgrade first (you get a free one from tech tree).

Either way i enjoyed and would recommend it
发布于 2025 年 3 月 16 日。
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总时数 18.4 小时
抢先体验版本评测
It's a very good Medieval City builder, and it can very quickly clobber a player who's unprepared, with bandit attacks, or just a tough winter. The combat takes a bit to learn, especially how archers work most effectively, and how to survive those first raids, but beyond that it's all in good fun.

Happiness is essential for developing and growing, and balancing resource distribution. The UI Is intuitive without making the game obvious.

My biggest gripe is how each region is its own "Mini-town" and transferring resources between them, especially when growing the small settlement, is a pain. I might be colonizing an area because i need a more stable food supply, but now i need to rebuild an entire settlement just to get berries or a deep iron deposit. Hopefully this will be addressed in the future.

Remember this game is early access and in development
发布于 2025 年 2 月 26 日。
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总时数 60.0 小时 (评测时 23.0 小时)
Just finished the main campaign, still need to do the DLCs but i wanted to write this for the main game:
Overall it's a pretty good game, the story is engaging, Graphics are lovely, the combat is decent enough, especially if you like lethal gunfights, and grabbing it on the sale as part of the trilogy made it a fantastic deal. It does however have some problems, so I'd like to outline my opinions below.

Pros:
-There's a good array of cars and guns, all in lovely detail. Also depending on the year new guns and cars will pop up. Its mostly Pistols, SMGs and Rifles, plus a single shotgun, but they have a decent variety. Also the cars can be tuned up and some have fantastic custom paint jobs
-The combat is pretty good in most aspects, Its lethal, you'll only take 2-3 shots before you die so cover is vital in most scenarios, but there's also ample opportunities to grab your machine-gun, walk-forward mowing people down, going brrrr. Hp only regenerates to 2/3s of max, you have to eat/drink to get it back up, but lose it in a single shot so i rarely bothered.
-The AI in combat understands cover and doesn't just stand there, It also advances if you stay in place, and will try to fire or move as you reload
-It kept the mafia/gangster aesthetic very well, the clothing, outfits and cars all feel in place.
-Lovely graphics, especially cutscenes, you can see where the DE touchups shine.
-Love the music, If you like the radio in fallout, you'll like the radio in Mafia II. The radio also regularly comments on your exploits.
-Characters were well done, I felt attached to a few of them, especially your bestfriend, and invested in what happens.
-Only ever encountered one or two bugs
-Don't feel like paying for it? Steal it! Clothes stores, Food Joints and gunshops can all be held-up and robbed to steal their inventory if you don't want to pay for it. Though holding up certain stores may require a gunfight.

Now comes the issues, and this game has a few, some which may be controversial.

Cons:
-Open-world in name only, there's no side missions, mini-games or side content beyond robbing stores, scrapping cars or fighting the police. 99% of the content is missions and going from mission to mission.
-In combat the AI will sometimes pull some stunts, like shooting you while on the floor, or spawning and gunning you while running to cover, very often i'd have an AI spawn or pop out of a corner and oneshot me and i'm wondering "where the hell...?" Also Grenades and Molotovs never flt that useful, At least when I was throwing them, not the enemy...
-Bugs: They do exist, I encountered one where during an emotional cutscene Joe failed to render, and was invisible, sort of ruining the moment, Another where dialogue repeated during chapter 14, often overlapping on itself, and also a bug preventing progress on chapter 14 if i'd robbed any stores during it, which the game advises you do to collect money. This required restarting the entire chapter and earning money via scrap instead
-This may be the most controversial one, but it really annoyed me. at least 3 times during the campaign, especially after a mission with a big payout, something will happen to your character and the game will take all your guns, Money and once even purchased clothes. This is a neat plot-trick once, but three to four times it gets frustrating. Especially as it never gives you the items back, you have to go and repurchase your guns, or collect new ones in combat. At this point, why even let me buy guns just to take them away, usually at the very start of the next level. It stops being clever or fun when you do it repeatedly. If there was one aspect of the game i could change it would be this.

Overall i'd give it an 8/10 maybe 8.5 for it great gameplay but a few glaring flaws. Definately grab it as part of the trilogy, especially on sale.
发布于 2023 年 11 月 29 日。
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总时数 96.6 小时 (评测时 56.8 小时)
Adored this game so much growing up, the original Spyro trilogy were some of my foundational gaming memories, and having it brought back and taken to the PC was magical.
While i may not be a fan of some of the enemy redesigns in the game, it's clear a lot of love went into the remakes, the pre/post level cut scenes in Spyro 2 are stunning, as are the other cutscenes.
This is a game made for people who love Spyro, by people who love Spyro, and that's an achievement in modern gaming these days.
发布于 2023 年 2 月 14 日。
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总时数 32.1 小时 (评测时 25.7 小时)
抢先体验版本评测
Love the game, just like I did the predecessor,
It's currently missing a few old features, like drones, but they're apparently in the works.
The new slimes are fun, making osem wacky and weird combos, the maps are very well designed, music is as expected, wonderful and the art-style is adorable as ever. Plenty of hidden goodies to find and the new lab + Gathering system is a lost more fun than slapping down extractors, though i wouldn't mind them returning,

Pick it up now and you will adore it, if not at least grab it when it's finished. Any Slime rancher fan will be thrilled at this sequel
发布于 2023 年 2 月 14 日。
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总时数 262.0 小时 (评测时 74.8 小时)
A fantastic remaster of the classic. The new AI is a lot of fun, and it's a good game for friends. the campaigns also bring back too many memories.
发布于 2020 年 7 月 7 日。
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总时数 14.5 小时 (评测时 11.6 小时)
Its a fun, casual little game that can be picked up and put down. Yet it takes a lot of careful planning to actually get right.
发布于 2020 年 3 月 11 日。
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